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77 lines
2.4 KiB
C++
77 lines
2.4 KiB
C++
/*
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* Copyright (c) 2020, Andreas Kling <kling@serenityos.org>
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this
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* list of conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
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* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#include "LayerModel.h"
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#include "Image.h"
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#include "Layer.h"
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namespace PaintBrush {
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NonnullRefPtr<LayerModel> LayerModel::create(Image& image)
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{
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return adopt(*new LayerModel(image));
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}
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LayerModel::LayerModel(Image& image)
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: m_image(image)
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{
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}
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int LayerModel::row_count(const GUI::ModelIndex&) const
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{
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return m_image.layer_count();
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}
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String LayerModel::column_name(int column) const
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{
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switch (column) {
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case Column::Name:
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return "Name";
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case Column::Size:
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return "Size";
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case Column::Location:
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return "Location";
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}
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ASSERT_NOT_REACHED();
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}
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GUI::Variant LayerModel::data(const GUI::ModelIndex& index, Role role) const
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{
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auto& layer = m_image.layer(index.row());
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if (role == Role::Display) {
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switch (index.column()) {
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case Column::Name:
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return layer.name();
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case Column::Size:
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return layer.size();
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case Column::Location:
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return layer.location();
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}
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}
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return {};
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}
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}
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