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This is really just a workaround to keep SystemMonitor's process table working right wrt selection retention during resorts (while also doing full index invalidation on things like ProfileViewer inversion.) It's starting to feel like the model abstraction is not super great and we'll need a better approach if we want to actually build some more dynamic functionality into our views.
353 lines
12 KiB
C++
353 lines
12 KiB
C++
/*
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* Copyright (c) 2020, Sergey Bugaev <bugaevc@serenityos.org>
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this
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* list of conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
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* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#include <LibGUI/ColumnsView.h>
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#include <LibGUI/Model.h>
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#include <LibGUI/Painter.h>
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#include <LibGUI/ScrollBar.h>
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#include <LibGfx/CharacterBitmap.h>
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#include <LibGfx/Palette.h>
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namespace GUI {
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static const char* s_arrow_bitmap_data = {
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" "
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" # "
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" ## "
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" ### "
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" #### "
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" ### "
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" ## "
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" # "
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" "
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};
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static const int s_arrow_bitmap_width = 9;
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static const int s_arrow_bitmap_height = 9;
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ColumnsView::ColumnsView()
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{
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set_fill_with_background_color(true);
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set_background_role(ColorRole::Base);
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set_foreground_role(ColorRole::BaseText);
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m_columns.append({ {}, 0 });
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}
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ColumnsView::~ColumnsView()
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{
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}
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void ColumnsView::select_all()
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{
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Vector<Column> columns_for_selection;
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selection().for_each_index([&](auto& index) {
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for (auto& column : m_columns) {
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if (column.parent_index == index.parent()) {
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columns_for_selection.append(column);
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return;
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}
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}
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ASSERT_NOT_REACHED();
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});
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for (Column& column : columns_for_selection) {
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int row_count = model()->row_count(column.parent_index);
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for (int row = 0; row < row_count; row++) {
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ModelIndex index = model()->index(row, m_model_column, column.parent_index);
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selection().add(index);
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}
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}
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}
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void ColumnsView::paint_event(PaintEvent& event)
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{
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AbstractView::paint_event(event);
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if (!model())
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return;
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Painter painter(*this);
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painter.add_clip_rect(frame_inner_rect());
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painter.add_clip_rect(event.rect());
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painter.translate(frame_thickness(), frame_thickness());
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painter.translate(-horizontal_scrollbar().value(), -vertical_scrollbar().value());
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int column_x = 0;
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for (size_t i = 0; i < m_columns.size(); i++) {
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auto& column = m_columns[i];
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auto* next_column = i + 1 == m_columns.size() ? nullptr : &m_columns[i + 1];
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ASSERT(column.width > 0);
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int row_count = model()->row_count(column.parent_index);
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for (int row = 0; row < row_count; row++) {
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ModelIndex index = model()->index(row, m_model_column, column.parent_index);
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ASSERT(index.is_valid());
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bool is_selected_row = selection().contains(index);
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Color background_color = palette().color(background_role());
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Color text_color = palette().color(foreground_role());
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if (next_column != nullptr && next_column->parent_index == index) {
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background_color = palette().inactive_selection();
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text_color = palette().inactive_selection_text();
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}
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if (is_selected_row) {
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background_color = palette().selection();
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text_color = palette().selection_text();
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}
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Gfx::Rect row_rect { column_x, row * item_height(), column.width, item_height() };
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painter.fill_rect(row_rect, background_color);
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auto icon = model()->data(index, Model::Role::Icon);
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Gfx::Rect icon_rect = { column_x + icon_spacing(), 0, icon_size(), icon_size() };
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icon_rect.center_vertically_within(row_rect);
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if (icon.is_icon()) {
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if (auto* bitmap = icon.as_icon().bitmap_for_size(icon_size())) {
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if (m_hovered_index.is_valid() && m_hovered_index.parent() == index.parent() && m_hovered_index.row() == index.row())
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painter.blit_brightened(icon_rect.location(), *bitmap, bitmap->rect());
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else
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painter.blit(icon_rect.location(), *bitmap, bitmap->rect());
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}
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}
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Gfx::Rect text_rect = {
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icon_rect.right() + 1 + icon_spacing(), row * item_height(),
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column.width - icon_spacing() - icon_size() - icon_spacing() - icon_spacing() - s_arrow_bitmap_width - icon_spacing(), item_height()
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};
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auto text = model()->data(index).to_string();
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painter.draw_text(text_rect, text, Gfx::TextAlignment::CenterLeft, text_color);
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bool expandable = model()->row_count(index) > 0;
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if (expandable) {
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Gfx::Rect arrow_rect = {
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text_rect.right() + 1 + icon_spacing(), 0,
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s_arrow_bitmap_width, s_arrow_bitmap_height
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};
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arrow_rect.center_vertically_within(row_rect);
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static auto& arrow_bitmap = Gfx::CharacterBitmap::create_from_ascii(s_arrow_bitmap_data, s_arrow_bitmap_width, s_arrow_bitmap_height).leak_ref();
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painter.draw_bitmap(arrow_rect.location(), arrow_bitmap, text_color);
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}
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}
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int separator_height = content_size().height();
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if (height() > separator_height)
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separator_height = height();
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painter.draw_line({ column_x + column.width, 0 }, { column_x + column.width, separator_height }, palette().button());
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column_x += column.width + 1;
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}
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}
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void ColumnsView::push_column(ModelIndex& parent_index)
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{
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ASSERT(model());
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// Drop columns at the end.
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ModelIndex grandparent = model()->parent_index(parent_index);
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for (int i = m_columns.size() - 1; i > 0; i--) {
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if (m_columns[i].parent_index == grandparent)
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break;
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m_columns.shrink(i);
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dbg() << "Dropping column " << i;
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}
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// Add the new column.
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dbg() << "Adding a new column";
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m_columns.append({ parent_index, 0 });
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update_column_sizes();
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update();
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}
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void ColumnsView::update_column_sizes()
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{
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if (!model())
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return;
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int total_width = 0;
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int total_height = 0;
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for (auto& column : m_columns) {
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int row_count = model()->row_count(column.parent_index);
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int column_height = row_count * item_height();
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if (column_height > total_height)
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total_height = column_height;
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column.width = 10;
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for (int row = 0; row < row_count; row++) {
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ModelIndex index = model()->index(row, m_model_column, column.parent_index);
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ASSERT(index.is_valid());
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auto text = model()->data(index).to_string();
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int row_width = icon_spacing() + icon_size() + icon_spacing() + font().width(text) + icon_spacing() + s_arrow_bitmap_width + icon_spacing();
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if (row_width > column.width)
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column.width = row_width;
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}
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total_width += column.width + 1;
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}
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set_content_size({ total_width, total_height });
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}
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ModelIndex ColumnsView::index_at_event_position(const Gfx::Point& a_position) const
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{
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if (!model())
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return {};
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auto position = a_position.translated(horizontal_scrollbar().value() - frame_thickness(), vertical_scrollbar().value() - frame_thickness());
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int column_x = 0;
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for (auto& column : m_columns) {
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if (position.x() < column_x)
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break;
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if (position.x() > column_x + column.width) {
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column_x += column.width;
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continue;
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}
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int row = position.y() / item_height();
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int row_count = model()->row_count(column.parent_index);
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if (row >= row_count)
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return {};
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return model()->index(row, m_model_column, column.parent_index);
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}
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return {};
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}
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void ColumnsView::mousedown_event(MouseEvent& event)
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{
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AbstractView::mousedown_event(event);
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if (!model())
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return;
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if (event.button() != MouseButton::Left)
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return;
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auto index = index_at_event_position(event.position());
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if (index.is_valid() && !(event.modifiers() & Mod_Ctrl)) {
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if (model()->row_count(index))
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push_column(index);
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}
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}
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void ColumnsView::did_update_model(unsigned flags)
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{
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AbstractView::did_update_model(flags);
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// FIXME: Don't drop the columns on minor updates.
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dbg() << "Model was updated; dropping columns :(";
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m_columns.clear();
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m_columns.append({ {}, 0 });
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update_column_sizes();
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update();
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}
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void ColumnsView::keydown_event(KeyEvent& event)
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{
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if (!model())
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return;
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auto& model = *this->model();
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if (event.key() == KeyCode::Key_Return) {
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activate_selected();
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return;
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}
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if (event.key() == KeyCode::Key_Up) {
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ModelIndex new_index;
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if (!selection().is_empty()) {
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auto old_index = selection().first();
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auto parent_index = model.parent_index(old_index);
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int row = old_index.row() > 0 ? old_index.row() - 1 : 0;
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new_index = model.sibling(row, old_index.column(), parent_index);
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} else {
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new_index = model.index(0, m_model_column, {});
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}
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if (model.is_valid(new_index)) {
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selection().set(new_index);
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update();
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}
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return;
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}
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if (event.key() == KeyCode::Key_Down) {
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ModelIndex new_index;
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if (!selection().is_empty()) {
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auto old_index = selection().first();
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auto parent_index = model.parent_index(old_index);
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int row = old_index.row() + 1;
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new_index = model.sibling(row, old_index.column(), parent_index);
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} else {
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new_index = model.index(0, m_model_column, {});
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}
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if (model.is_valid(new_index)) {
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selection().set(new_index);
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update();
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}
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return;
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}
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if (event.key() == KeyCode::Key_Left) {
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ModelIndex new_index;
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if (!selection().is_empty()) {
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auto old_index = selection().first();
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new_index = model.parent_index(old_index);
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} else {
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new_index = model.index(0, m_model_column, {});
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}
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if (model.is_valid(new_index)) {
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selection().set(new_index);
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update();
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}
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return;
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}
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if (event.key() == KeyCode::Key_Right) {
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ModelIndex old_index, new_index;
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if (!selection().is_empty()) {
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old_index = selection().first();
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new_index = model.index(0, m_model_column, old_index);
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} else {
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new_index = model.index(0, m_model_column, {});
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}
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if (model.is_valid(new_index)) {
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selection().set(new_index);
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if (model.is_valid(old_index))
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push_column(old_index);
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update();
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}
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return;
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}
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}
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}
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