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Let's rename this to LibWeb since it aims to provide more parts of the web platform than just HTML. :^)
86 lines
2.7 KiB
C++
86 lines
2.7 KiB
C++
/*
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* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this
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* list of conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
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* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#pragma once
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#include <AK/RefPtr.h>
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namespace Web {
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class LayoutNode;
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struct LayoutPosition {
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bool operator>=(const LayoutPosition& other) const
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{
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if (layout_node == other.layout_node)
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return index_in_node >= other.index_in_node;
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// FIXME: Implement.
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return true;
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}
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bool operator<=(const LayoutPosition& other) const
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{
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if (layout_node == other.layout_node)
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return index_in_node <= other.index_in_node;
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// FIXME: Implement.
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return false;
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}
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RefPtr<LayoutNode> layout_node;
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int index_in_node { 0 };
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};
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class LayoutRange {
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public:
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LayoutRange() {}
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LayoutRange(const LayoutPosition& start, const LayoutPosition& end)
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: m_start(start)
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, m_end(end)
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{
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}
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bool is_valid() const { return m_start.layout_node && m_end.layout_node; }
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void set(const LayoutPosition& start, const LayoutPosition& end)
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{
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m_start = start;
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m_end = end;
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}
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void set_start(const LayoutPosition& start) { m_start = start; }
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void set_end(const LayoutPosition& end) { m_end = end; }
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const LayoutPosition& start() const { return m_start; }
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const LayoutPosition& end() const { return m_end; }
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private:
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LayoutPosition m_start;
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LayoutPosition m_end;
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};
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}
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