ladybird/Userland/DevTools/HackStudio/Debugger/Debugger.h
Andreas Kling b5d73c834f Userland: Rename LibThread => LibThreading
Also rename the "LibThread" namespace to "Threading"
2021-05-22 18:54:22 +02:00

124 lines
3.8 KiB
C++

/*
* Copyright (c) 2020, Itamar S. <itamar8910@gmail.com>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include "BreakpointCallback.h"
#include <AK/Function.h>
#include <AK/LexicalPath.h>
#include <AK/Vector.h>
#include <LibDebug/DebugSession.h>
#include <LibThreading/Lock.h>
#include <LibThreading/Thread.h>
namespace HackStudio {
class Debugger {
public:
static Debugger& the();
enum class HasControlPassedToUser {
No,
Yes,
};
static void initialize(
String source_root,
Function<HasControlPassedToUser(const PtraceRegisters&)> on_stop_callback,
Function<void()> on_continue_callback,
Function<void()> on_exit_callback);
static bool is_initialized();
void on_breakpoint_change(const String& file, size_t line, BreakpointChange change_type);
bool set_execution_position(const String& file, size_t line);
void set_executable_path(const String& path) { m_executable_path = path; }
void set_source_root(const String& source_root) { m_source_root = source_root; }
Debug::DebugSession* session() { return m_debug_session.ptr(); }
void stop();
// Thread entry point
static intptr_t start_static();
pthread_mutex_t* continue_mutex() { return &m_ui_action_mutex; }
pthread_cond_t* continue_cond() { return &m_ui_action_cond; }
enum class DebuggerAction {
Continue,
SourceSingleStep,
SourceStepOut,
SourceStepOver,
Exit,
};
void set_requested_debugger_action(DebuggerAction);
void reset_breakpoints() { m_breakpoints.clear(); }
private:
class DebuggingState {
public:
enum State {
Normal, // Continue normally until we hit a breakpoint / program terminates
SingleStepping,
SteppingOut,
SteppingOver,
};
State get() const { return m_state; }
void set_normal();
void set_single_stepping(Debug::DebugInfo::SourcePosition original_source_position);
void set_stepping_out() { m_state = State::SteppingOut; }
void set_stepping_over() { m_state = State::SteppingOver; }
bool should_stop_single_stepping(const Debug::DebugInfo::SourcePosition& current_source_position) const;
void clear_temporary_breakpoints();
void add_temporary_breakpoint(u32 address);
const Vector<u32>& temporary_breakpoints() const { return m_addresses_of_temporary_breakpoints; }
private:
State m_state { Normal };
Optional<Debug::DebugInfo::SourcePosition> m_original_source_position; // The source position at which we started the current single step
Vector<u32> m_addresses_of_temporary_breakpoints;
};
explicit Debugger(
String source_root,
Function<HasControlPassedToUser(const PtraceRegisters&)> on_stop_callback,
Function<void()> on_continue_callback,
Function<void()> on_exit_callback);
Debug::DebugInfo::SourcePosition create_source_position(const String& file, size_t line);
void start();
int debugger_loop();
void remove_temporary_breakpoints();
void do_step_out(const PtraceRegisters&);
void do_step_over(const PtraceRegisters&);
void insert_temporary_breakpoint(FlatPtr address);
void insert_temporary_breakpoint_at_return_address(const PtraceRegisters&);
OwnPtr<Debug::DebugSession> m_debug_session;
String m_source_root;
DebuggingState m_state;
pthread_mutex_t m_ui_action_mutex {};
pthread_cond_t m_ui_action_cond {};
DebuggerAction m_requested_debugger_action { DebuggerAction::Continue };
Vector<Debug::DebugInfo::SourcePosition> m_breakpoints;
String m_executable_path;
Function<HasControlPassedToUser(const PtraceRegisters&)> m_on_stopped_callback;
Function<void()> m_on_continue_callback;
Function<void()> m_on_exit_callback;
};
}