ladybird/Userland/Libraries/LibJS/Runtime/ArrayBuffer.cpp
Linus Groh b99cc7d050 LibJS+LibWeb: Replace GlobalObject with Realm in create() functions
This is a continuation of the previous two commits.

As allocating a JS cell already primarily involves a realm instead of a
global object, and we'll need to pass one to the allocate() function
itself eventually (it's bridged via the global object right now), the
create() functions need to receive a realm as well.
The plan is for this to be the highest-level function that actually
receives a realm and passes it around, AOs on an even higher level will
use the "current realm" concept via VM::current_realm() as that's what
the spec assumes; passing around realms (or global objects, for that
matter) on higher AO levels is pointless and unlike for allocating
individual objects, which may happen outside of regular JS execution, we
don't need control over the specific realm that is being used there.
2022-08-23 13:58:30 +01:00

120 lines
4.6 KiB
C++

/*
* Copyright (c) 2020-2022, Linus Groh <linusg@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include <LibJS/Runtime/AbstractOperations.h>
#include <LibJS/Runtime/ArrayBuffer.h>
#include <LibJS/Runtime/ArrayBufferConstructor.h>
#include <LibJS/Runtime/GlobalObject.h>
namespace JS {
ThrowCompletionOr<ArrayBuffer*> ArrayBuffer::create(Realm& realm, size_t byte_length)
{
auto buffer = ByteBuffer::create_zeroed(byte_length);
if (buffer.is_error())
return realm.vm().throw_completion<RangeError>(realm.global_object(), ErrorType::NotEnoughMemoryToAllocate, byte_length);
return realm.heap().allocate<ArrayBuffer>(realm.global_object(), buffer.release_value(), *realm.global_object().array_buffer_prototype());
}
ArrayBuffer* ArrayBuffer::create(Realm& realm, ByteBuffer buffer)
{
return realm.heap().allocate<ArrayBuffer>(realm.global_object(), move(buffer), *realm.global_object().array_buffer_prototype());
}
ArrayBuffer* ArrayBuffer::create(Realm& realm, ByteBuffer* buffer)
{
return realm.heap().allocate<ArrayBuffer>(realm.global_object(), buffer, *realm.global_object().array_buffer_prototype());
}
ArrayBuffer::ArrayBuffer(ByteBuffer buffer, Object& prototype)
: Object(prototype)
, m_buffer(move(buffer))
, m_detach_key(js_undefined())
{
}
ArrayBuffer::ArrayBuffer(ByteBuffer* buffer, Object& prototype)
: Object(prototype)
, m_buffer(buffer)
, m_detach_key(js_undefined())
{
}
void ArrayBuffer::visit_edges(Cell::Visitor& visitor)
{
Base::visit_edges(visitor);
visitor.visit(m_detach_key);
}
// 25.1.2.1 AllocateArrayBuffer ( constructor, byteLength ), https://tc39.es/ecma262/#sec-allocatearraybuffer
ThrowCompletionOr<ArrayBuffer*> allocate_array_buffer(GlobalObject& global_object, FunctionObject& constructor, size_t byte_length)
{
// 1. Let obj be ? OrdinaryCreateFromConstructor(constructor, "%ArrayBuffer.prototype%", « [[ArrayBufferData]], [[ArrayBufferByteLength]], [[ArrayBufferDetachKey]] »).
auto* obj = TRY(ordinary_create_from_constructor<ArrayBuffer>(global_object, constructor, &GlobalObject::array_buffer_prototype, nullptr));
// 2. Let block be ? CreateByteDataBlock(byteLength).
auto block = ByteBuffer::create_zeroed(byte_length);
if (block.is_error())
return global_object.vm().throw_completion<RangeError>(global_object, ErrorType::NotEnoughMemoryToAllocate, byte_length);
// 3. Set obj.[[ArrayBufferData]] to block.
obj->set_buffer(block.release_value());
// 4. Set obj.[[ArrayBufferByteLength]] to byteLength.
// 5. Return obj.
return obj;
}
// 25.1.2.3 DetachArrayBuffer ( arrayBuffer [ , key ] ), https://tc39.es/ecma262/#sec-detacharraybuffer
ThrowCompletionOr<void> detach_array_buffer(GlobalObject& global_object, ArrayBuffer& array_buffer, Optional<Value> key)
{
auto& vm = global_object.vm();
// 1. Assert: IsSharedArrayBuffer(arrayBuffer) is false.
// FIXME: Check for shared buffer
// 2. If key is not present, set key to undefined.
if (!key.has_value())
key = js_undefined();
// 3. If SameValue(arrayBuffer.[[ArrayBufferDetachKey]], key) is false, throw a TypeError exception.
if (!same_value(array_buffer.detach_key(), *key))
return vm.throw_completion<TypeError>(global_object, ErrorType::DetachKeyMismatch, *key, array_buffer.detach_key());
// 4. Set arrayBuffer.[[ArrayBufferData]] to null.
// 5. Set arrayBuffer.[[ArrayBufferByteLength]] to 0.
array_buffer.detach_buffer();
// 6. Return unused.
return {};
}
// 25.1.2.4 CloneArrayBuffer ( srcBuffer, srcByteOffset, srcLength, cloneConstructor ), https://tc39.es/ecma262/#sec-clonearraybuffer
ThrowCompletionOr<ArrayBuffer*> clone_array_buffer(GlobalObject& global_object, ArrayBuffer& source_buffer, size_t source_byte_offset, size_t source_length)
{
// 1. Assert: IsDetachedBuffer(srcBuffer) is false.
VERIFY(!source_buffer.is_detached());
// 2. Let targetBuffer be ? AllocateArrayBuffer(%ArrayBuffer%, srcLength).
auto* target_buffer = TRY(allocate_array_buffer(global_object, *global_object.array_buffer_constructor(), source_length));
// 3. Let srcBlock be srcBuffer.[[ArrayBufferData]].
auto& source_block = source_buffer.buffer();
// 4. Let targetBlock be targetBuffer.[[ArrayBufferData]].
auto& target_block = target_buffer->buffer();
// 5. Perform CopyDataBlockBytes(targetBlock, 0, srcBlock, srcByteOffset, srcLength).
// FIXME: This is only correct for ArrayBuffers, once SharedArrayBuffer is implemented, the AO has to be implemented
target_block.overwrite(0, source_block.offset_pointer(source_byte_offset), source_length);
// 6. Return targetBuffer.
return target_buffer;
}
}