ladybird/Userland/Libraries/LibJS/Runtime/PromiseResolvingElementFunctions.cpp
Linus Groh b99cc7d050 LibJS+LibWeb: Replace GlobalObject with Realm in create() functions
This is a continuation of the previous two commits.

As allocating a JS cell already primarily involves a realm instead of a
global object, and we'll need to pass one to the allocate() function
itself eventually (it's bridged via the global object right now), the
create() functions need to receive a realm as well.
The plan is for this to be the highest-level function that actually
receives a realm and passes it around, AOs on an even higher level will
use the "current realm" concept via VM::current_realm() as that's what
the spec assumes; passing around realms (or global objects, for that
matter) on higher AO levels is pointless and unlike for allocating
individual objects, which may happen outside of regular JS execution, we
don't need control over the specific realm that is being used there.
2022-08-23 13:58:30 +01:00

211 lines
8.9 KiB
C++

/*
* Copyright (c) 2021, Tim Flynn <trflynn89@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include <LibJS/Runtime/AbstractOperations.h>
#include <LibJS/Runtime/AggregateError.h>
#include <LibJS/Runtime/Array.h>
#include <LibJS/Runtime/GlobalObject.h>
#include <LibJS/Runtime/PromiseReaction.h>
#include <LibJS/Runtime/PromiseResolvingElementFunctions.h>
namespace JS {
void PromiseValueList::visit_edges(Visitor& visitor)
{
Cell::visit_edges(visitor);
for (auto& val : m_values)
visitor.visit(val);
}
PromiseResolvingElementFunction::PromiseResolvingElementFunction(size_t index, PromiseValueList& values, PromiseCapability capability, RemainingElements& remaining_elements, Object& prototype)
: NativeFunction(prototype)
, m_index(index)
, m_values(values)
, m_capability(move(capability))
, m_remaining_elements(remaining_elements)
{
}
void PromiseResolvingElementFunction::initialize(Realm& realm)
{
Base::initialize(realm);
define_direct_property(vm().names.length, Value(1), Attribute::Configurable);
}
ThrowCompletionOr<Value> PromiseResolvingElementFunction::call()
{
if (m_already_called)
return js_undefined();
m_already_called = true;
return resolve_element();
}
void PromiseResolvingElementFunction::visit_edges(Cell::Visitor& visitor)
{
Base::visit_edges(visitor);
visitor.visit(&m_values);
visitor.visit(m_capability.promise);
visitor.visit(m_capability.resolve);
visitor.visit(m_capability.reject);
visitor.visit(&m_remaining_elements);
}
PromiseAllResolveElementFunction* PromiseAllResolveElementFunction::create(Realm& realm, size_t index, PromiseValueList& values, PromiseCapability capability, RemainingElements& remaining_elements)
{
return realm.heap().allocate<PromiseAllResolveElementFunction>(realm.global_object(), index, values, capability, remaining_elements, *realm.global_object().function_prototype());
}
PromiseAllResolveElementFunction::PromiseAllResolveElementFunction(size_t index, PromiseValueList& values, PromiseCapability capability, RemainingElements& remaining_elements, Object& prototype)
: PromiseResolvingElementFunction(index, values, move(capability), remaining_elements, prototype)
{
}
ThrowCompletionOr<Value> PromiseAllResolveElementFunction::resolve_element()
{
auto& vm = this->vm();
auto& global_object = this->global_object();
auto& realm = *global_object.associated_realm();
// 8. Set values[index] to x.
m_values.values()[m_index] = vm.argument(0);
// 9. Set remainingElementsCount.[[Value]] to remainingElementsCount.[[Value]] - 1.
// 10. If remainingElementsCount.[[Value]] is 0, then
if (--m_remaining_elements.value == 0) {
// a. Let valuesArray be CreateArrayFromList(values).
auto* values_array = Array::create_from(realm, m_values.values());
// b. Return ? Call(promiseCapability.[[Resolve]], undefined, « valuesArray »).
return JS::call(global_object, *m_capability.resolve, js_undefined(), values_array);
}
// 11. Return undefined.
return js_undefined();
}
PromiseAllSettledResolveElementFunction* PromiseAllSettledResolveElementFunction::create(Realm& realm, size_t index, PromiseValueList& values, PromiseCapability capability, RemainingElements& remaining_elements)
{
return realm.heap().allocate<PromiseAllSettledResolveElementFunction>(realm.global_object(), index, values, capability, remaining_elements, *realm.global_object().function_prototype());
}
PromiseAllSettledResolveElementFunction::PromiseAllSettledResolveElementFunction(size_t index, PromiseValueList& values, PromiseCapability capability, RemainingElements& remaining_elements, Object& prototype)
: PromiseResolvingElementFunction(index, values, move(capability), remaining_elements, prototype)
{
}
ThrowCompletionOr<Value> PromiseAllSettledResolveElementFunction::resolve_element()
{
auto& vm = this->vm();
auto& global_object = this->global_object();
auto& realm = *global_object.associated_realm();
// 9. Let obj be OrdinaryObjectCreate(%Object.prototype%).
auto* object = Object::create(realm, global_object.object_prototype());
// 10. Perform ! CreateDataPropertyOrThrow(obj, "status", "fulfilled").
MUST(object->create_data_property_or_throw(vm.names.status, js_string(vm, "fulfilled"sv)));
// 11. Perform ! CreateDataPropertyOrThrow(obj, "value", x).
MUST(object->create_data_property_or_throw(vm.names.value, vm.argument(0)));
// 12. Set values[index] to obj.
m_values.values()[m_index] = object;
// 13. Set remainingElementsCount.[[Value]] to remainingElementsCount.[[Value]] - 1.
// 14. If remainingElementsCount.[[Value]] is 0, then
if (--m_remaining_elements.value == 0) {
// a. Let valuesArray be CreateArrayFromList(values).
auto* values_array = Array::create_from(realm, m_values.values());
// b. Return ? Call(promiseCapability.[[Resolve]], undefined, « valuesArray »).
return JS::call(global_object, *m_capability.resolve, js_undefined(), values_array);
}
// 15. Return undefined.
return js_undefined();
}
PromiseAllSettledRejectElementFunction* PromiseAllSettledRejectElementFunction::create(Realm& realm, size_t index, PromiseValueList& values, PromiseCapability capability, RemainingElements& remaining_elements)
{
return realm.heap().allocate<PromiseAllSettledRejectElementFunction>(realm.global_object(), index, values, capability, remaining_elements, *realm.global_object().function_prototype());
}
PromiseAllSettledRejectElementFunction::PromiseAllSettledRejectElementFunction(size_t index, PromiseValueList& values, PromiseCapability capability, RemainingElements& remaining_elements, Object& prototype)
: PromiseResolvingElementFunction(index, values, move(capability), remaining_elements, prototype)
{
}
ThrowCompletionOr<Value> PromiseAllSettledRejectElementFunction::resolve_element()
{
auto& vm = this->vm();
auto& global_object = this->global_object();
auto& realm = *global_object.associated_realm();
// 9. Let obj be OrdinaryObjectCreate(%Object.prototype%).
auto* object = Object::create(realm, global_object.object_prototype());
// 10. Perform ! CreateDataPropertyOrThrow(obj, "status", "rejected").
MUST(object->create_data_property_or_throw(vm.names.status, js_string(vm, "rejected"sv)));
// 11. Perform ! CreateDataPropertyOrThrow(obj, "reason", x).
MUST(object->create_data_property_or_throw(vm.names.reason, vm.argument(0)));
// 12. Set values[index] to obj.
m_values.values()[m_index] = object;
// 13. Set remainingElementsCount.[[Value]] to remainingElementsCount.[[Value]] - 1.
// 14. If remainingElementsCount.[[Value]] is 0, then
if (--m_remaining_elements.value == 0) {
// a. Let valuesArray be CreateArrayFromList(values).
auto* values_array = Array::create_from(realm, m_values.values());
// b. Return ? Call(promiseCapability.[[Resolve]], undefined, « valuesArray »).
return JS::call(global_object, *m_capability.resolve, js_undefined(), values_array);
}
// 15. Return undefined.
return js_undefined();
}
PromiseAnyRejectElementFunction* PromiseAnyRejectElementFunction::create(Realm& realm, size_t index, PromiseValueList& errors, PromiseCapability capability, RemainingElements& remaining_elements)
{
return realm.heap().allocate<PromiseAnyRejectElementFunction>(realm.global_object(), index, errors, capability, remaining_elements, *realm.global_object().function_prototype());
}
PromiseAnyRejectElementFunction::PromiseAnyRejectElementFunction(size_t index, PromiseValueList& errors, PromiseCapability capability, RemainingElements& remaining_elements, Object& prototype)
: PromiseResolvingElementFunction(index, errors, move(capability), remaining_elements, prototype)
{
}
ThrowCompletionOr<Value> PromiseAnyRejectElementFunction::resolve_element()
{
auto& vm = this->vm();
auto& global_object = this->global_object();
auto& realm = *global_object.associated_realm();
// 8. Set errors[index] to x.
m_values.values()[m_index] = vm.argument(0);
// 9. Set remainingElementsCount.[[Value]] to remainingElementsCount.[[Value]] - 1.
// 10. If remainingElementsCount.[[Value]] is 0, then
if (--m_remaining_elements.value == 0) {
// a. Let error be a newly created AggregateError object.
auto* error = AggregateError::create(realm);
// b. Perform ! DefinePropertyOrThrow(error, "errors", PropertyDescriptor { [[Configurable]]: true, [[Enumerable]]: false, [[Writable]]: true, [[Value]]: CreateArrayFromList(errors) }).
auto* errors_array = Array::create_from(realm, m_values.values());
MUST(error->define_property_or_throw(vm.names.errors, { .value = errors_array, .writable = true, .enumerable = false, .configurable = true }));
// c. Return ? Call(promiseCapability.[[Reject]], undefined, « error »).
return JS::call(global_object, *m_capability.reject, js_undefined(), error);
}
return js_undefined();
}
}