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In the process model we check the thread with tid=pid to figure out the main thread of a process. This is used to construct the process view tree with non-main threads listed as children of the process row. However, there are sometimes circumstances where there is no main thread, even though the process should have been removed from the internal list by then. As a safe fallback, let's default to an invalid model index if we can't figure out what the main thread of a process is.
249 lines
7.9 KiB
C++
249 lines
7.9 KiB
C++
/*
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* Copyright (c) 2018-2021, Andreas Kling <kling@serenityos.org>
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* Copyright (c) 2022, the SerenityOS developers.
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <AK/HashMap.h>
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#include <AK/NonnullOwnPtrVector.h>
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#include <AK/String.h>
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#include <AK/Vector.h>
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#include <LibGUI/Icon.h>
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#include <LibGUI/Model.h>
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#include <LibGUI/ModelIndex.h>
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#include <sys/types.h>
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#include <unistd.h>
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class GraphWidget;
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class ProcessModel final : public GUI::Model {
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public:
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enum Column {
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Icon = 0,
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Name,
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PID,
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TID,
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CPU,
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State,
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User,
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Virtual,
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DirtyPrivate,
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Pledge,
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Physical,
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CleanInode,
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PurgeableVolatile,
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PurgeableNonvolatile,
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Veil,
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Processor,
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Priority,
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PPID,
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PGID,
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SID,
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Syscalls,
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InodeFaults,
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ZeroFaults,
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CowFaults,
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FileReadBytes,
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FileWriteBytes,
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UnixSocketReadBytes,
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UnixSocketWriteBytes,
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IPv4SocketReadBytes,
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IPv4SocketWriteBytes,
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__Count
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};
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static ProcessModel& the();
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static NonnullRefPtr<ProcessModel> create() { return adopt_ref(*new ProcessModel); }
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virtual ~ProcessModel() override = default;
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virtual int tree_column() const override { return Column::Name; }
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virtual int row_count(GUI::ModelIndex const&) const override;
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virtual int column_count(GUI::ModelIndex const&) const override;
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virtual String column_name(int column) const override;
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virtual GUI::Variant data(GUI::ModelIndex const&, GUI::ModelRole) const override;
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virtual GUI::ModelIndex index(int row, int column, GUI::ModelIndex const& parent = {}) const override;
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virtual GUI::ModelIndex parent_index(GUI::ModelIndex const&) const override;
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virtual bool is_searchable() const override { return true; }
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virtual Vector<GUI::ModelIndex> matches(StringView, unsigned = MatchesFlag::AllMatching, GUI::ModelIndex const& = GUI::ModelIndex()) override;
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virtual bool is_column_sortable(int column_index) const override { return column_index != Column::Icon; }
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void update();
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struct CpuInfo {
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u32 id;
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float total_cpu_percent { 0.0 };
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float total_cpu_percent_kernel { 0.0 };
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explicit CpuInfo(u32 id)
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: id(id)
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{
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}
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};
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Function<void(NonnullOwnPtrVector<CpuInfo> const&)> on_cpu_info_change;
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Function<void(int process_count, int thread_count)> on_state_update;
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NonnullOwnPtrVector<CpuInfo> const& cpus() const { return m_cpus; }
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private:
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ProcessModel();
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struct Process;
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struct ThreadState {
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pid_t tid;
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pid_t pid;
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pid_t ppid;
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pid_t pgid;
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pid_t sid;
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u64 time_user;
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u64 time_kernel;
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bool kernel;
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String executable;
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String name;
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uid_t uid;
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String state;
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String user;
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String pledge;
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String veil;
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u32 cpu;
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u32 priority;
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size_t amount_virtual;
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size_t amount_resident;
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size_t amount_dirty_private;
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size_t amount_clean_inode;
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size_t amount_purgeable_volatile;
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size_t amount_purgeable_nonvolatile;
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unsigned syscall_count;
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unsigned inode_faults;
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unsigned zero_faults;
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unsigned cow_faults;
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unsigned unix_socket_read_bytes;
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unsigned unix_socket_write_bytes;
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unsigned ipv4_socket_read_bytes;
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unsigned ipv4_socket_write_bytes;
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unsigned file_read_bytes;
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unsigned file_write_bytes;
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float cpu_percent;
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float cpu_percent_kernel;
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Process& process;
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ThreadState(Process& argument_process)
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: process(argument_process)
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{
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}
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ThreadState(ThreadState&& other) = default;
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ThreadState& operator=(ThreadState&& other)
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{
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this->tid = other.tid;
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this->pid = other.pid;
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this->ppid = other.ppid;
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this->pgid = other.pgid;
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this->sid = other.sid;
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this->time_user = other.time_user;
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this->time_kernel = other.time_kernel;
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this->kernel = other.kernel;
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this->executable = other.executable;
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this->name = other.name;
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this->uid = other.uid;
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this->state = other.state;
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this->user = other.user;
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this->pledge = other.pledge;
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this->veil = other.veil;
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this->cpu = other.cpu;
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this->priority = other.priority;
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this->amount_virtual = other.amount_virtual;
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this->amount_resident = other.amount_resident;
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this->amount_dirty_private = other.amount_dirty_private;
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this->amount_clean_inode = other.amount_clean_inode;
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this->amount_purgeable_volatile = other.amount_purgeable_volatile;
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this->amount_purgeable_nonvolatile = other.amount_purgeable_nonvolatile;
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this->syscall_count = other.syscall_count;
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this->inode_faults = other.inode_faults;
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this->zero_faults = other.zero_faults;
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this->cow_faults = other.cow_faults;
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this->unix_socket_read_bytes = other.unix_socket_read_bytes;
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this->unix_socket_write_bytes = other.unix_socket_write_bytes;
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this->ipv4_socket_read_bytes = other.ipv4_socket_read_bytes;
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this->ipv4_socket_write_bytes = other.ipv4_socket_write_bytes;
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this->file_read_bytes = other.file_read_bytes;
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this->file_write_bytes = other.file_write_bytes;
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this->cpu_percent = other.cpu_percent;
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this->cpu_percent_kernel = other.cpu_percent_kernel;
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this->process = other.process;
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return *this;
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}
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~ThreadState() = default;
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};
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struct Thread : public RefCounted<Thread> {
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ThreadState current_state;
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ThreadState previous_state;
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Thread(Process& process)
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: current_state(process)
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, previous_state(process)
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{
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}
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bool operator==(Thread const& other) const
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{
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return current_state.tid == other.current_state.tid;
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}
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bool is_main_thread() const
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{
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return current_state.tid == current_state.process.pid;
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}
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};
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struct Process {
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pid_t pid;
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NonnullRefPtrVector<Thread> threads;
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bool operator==(Process const& other) const
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{
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return this->pid == other.pid;
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}
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Optional<NonnullRefPtr<Thread>> main_thread() const
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{
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return threads.first_matching([this](auto const thread) { return thread->current_state.tid == pid; });
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}
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// Return anything but the main thread; therefore, valid indices are anything up to threads.size()-1 exclusive.
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Thread const& non_main_thread(size_t index) const
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{
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auto main_thread_index = -1;
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for (size_t i = 0; i < threads.size(); ++i) {
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if (threads[i].is_main_thread()) {
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main_thread_index = static_cast<int>(i);
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break;
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}
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}
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VERIFY(main_thread_index >= 0);
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// Shift all indices starting from the main thread's index upwards, so that the user doesn't have to worry about index discontinuities.
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if (index >= static_cast<size_t>(main_thread_index))
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return threads[index + 1];
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return threads[index];
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}
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};
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GUI::Icon icon_for(Thread const& thread) const;
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int thread_model_row(Thread const& thread) const;
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// The thread list contains the same threads as the Process structs.
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HashMap<int, NonnullRefPtr<Thread>> m_threads;
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NonnullOwnPtrVector<Process> m_processes;
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NonnullOwnPtrVector<CpuInfo> m_cpus;
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RefPtr<Core::File> m_proc_all;
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GUI::Icon m_kernel_process_icon;
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u64 m_total_time_scheduled { 0 };
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u64 m_total_time_scheduled_kernel { 0 };
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bool m_has_total_scheduled_time { false };
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};
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