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29 lines
852 B
C++
29 lines
852 B
C++
/*
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* Copyright (c) 2022, Luke Wilde <lukew@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <LibJS/Forward.h>
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#include <LibWeb/Bindings/WebGLRenderingContextPrototype.h>
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namespace Web::WebGL {
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// https://www.khronos.org/registry/webgl/specs/latest/1.0/#WEBGLCONTEXTATTRIBUTES
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struct WebGLContextAttributes {
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bool alpha { true };
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bool depth { true };
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bool stencil { false };
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bool antialias { true };
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bool premultiplied_alpha { true };
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bool preserve_drawing_buffer { false };
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Bindings::WebGLPowerPreference power_preference { Bindings::WebGLPowerPreference::Default };
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bool fail_if_major_performance_caveat { false };
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bool desynchronized { false };
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};
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JS::ThrowCompletionOr<WebGLContextAttributes> convert_value_to_context_attributes_dictionary(JS::VM&, JS::Value value);
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}
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