ladybird/Libraries/LibWeb/WebGL/WebGLShaderPrecisionFormat.idl

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#import <WebGL/Types.idl>
// https://registry.khronos.org/webgl/specs/latest/1.0/#5.12
[Exposed=(Window,Worker)]
interface WebGLShaderPrecisionFormat {
readonly attribute GLint rangeMin;
readonly attribute GLint rangeMax;
readonly attribute GLint precision;
};