ladybird/Userland/Libraries/LibGL/Tex/Texture2D.cpp
Jelle Raaijmakers bccfa205d3 LibGL: Improve mipmap lookup in Texture2D
We can get rid of a `VERIFY` since we already do this in `Array::at()`.
Also move `::mipmap()` to the header file so it is inlined in
`Sampler2D`.
2021-12-11 23:15:24 +01:00

113 lines
4.4 KiB
C++

/*
* Copyright (c) 2021, Jesse Buhagiar <jooster669@gmail.com>
* Copyright (c) 2021, Stephan Unverwerth <s.unverwerth@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include <LibGL/GL/gl.h>
#include <LibGL/Tex/Texture2D.h>
namespace GL {
void Texture2D::upload_texture_data(GLuint lod, GLint internal_format, GLsizei width, GLsizei height, GLint, GLenum format, GLenum type, const GLvoid* pixels, GLsizei pixels_per_row, u8 byte_alignment)
{
// NOTE: Some target, format, and internal formats are currently unsupported.
// Considering we control this library, and `gl.h` itself, we don't need to add any
// checks here to see if we support them; the program will simply fail to compile..
auto& mip = m_mipmaps[lod];
mip.set_width(width);
mip.set_height(height);
mip.pixel_data().resize(width * height);
// No pixel data was supplied leave the texture memory uninitialized.
if (pixels == nullptr)
return;
m_internal_format = internal_format;
replace_sub_texture_data(lod, 0, 0, width, height, format, type, pixels, pixels_per_row, byte_alignment);
}
void Texture2D::replace_sub_texture_data(GLuint lod, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid* pixels, GLsizei pixels_per_row, u8 byte_alignment)
{
auto& mip = m_mipmaps[lod];
// FIXME: We currently only support GL_UNSIGNED_BYTE pixel data
VERIFY(type == GL_UNSIGNED_BYTE);
VERIFY(xoffset >= 0 && yoffset >= 0 && xoffset + width <= mip.width() && yoffset + height <= mip.height());
VERIFY(pixels_per_row == 0 || pixels_per_row >= xoffset + width);
// Calculate row offset at end to fit alignment
int const physical_width = pixels_per_row > 0 ? pixels_per_row : width;
u8 const component_size_bytes = sizeof(u8);
u8 const component_count = (format == GL_RGBA || format == GL_BGRA) ? 4 : 3;
size_t const physical_width_bytes = physical_width * component_count * component_size_bytes;
size_t const row_remainder_bytes = (physical_width - width) * component_count * component_size_bytes
+ (byte_alignment - physical_width_bytes % byte_alignment) % byte_alignment;
u8 const* pixel_byte_array = reinterpret_cast<u8 const*>(pixels);
if (format == GL_RGBA) {
for (auto y = yoffset; y < yoffset + height; y++) {
for (auto x = xoffset; x < xoffset + width; x++) {
u32 r = *pixel_byte_array++;
u32 g = *pixel_byte_array++;
u32 b = *pixel_byte_array++;
u32 a = *pixel_byte_array++;
u32 pixel = ((a << 24) | (r << 16) | (g << 8) | b);
mip.pixel_data()[y * mip.width() + x] = pixel;
}
pixel_byte_array += row_remainder_bytes;
}
} else if (format == GL_BGRA) {
for (auto y = yoffset; y < yoffset + height; y++) {
for (auto x = xoffset; x < xoffset + width; x++) {
u32 b = *pixel_byte_array++;
u32 g = *pixel_byte_array++;
u32 r = *pixel_byte_array++;
u32 a = *pixel_byte_array++;
u32 pixel = ((a << 24) | (r << 16) | (g << 8) | b);
mip.pixel_data()[y * mip.width() + x] = pixel;
}
pixel_byte_array += row_remainder_bytes;
}
} else if (format == GL_BGR) {
for (auto y = yoffset; y < yoffset + height; y++) {
for (auto x = xoffset; x < xoffset + width; x++) {
u32 b = *pixel_byte_array++;
u32 g = *pixel_byte_array++;
u32 r = *pixel_byte_array++;
u32 a = 255;
u32 pixel = ((a << 24) | (r << 16) | (g << 8) | b);
mip.pixel_data()[y * mip.width() + x] = pixel;
}
pixel_byte_array += row_remainder_bytes;
}
} else if (format == GL_RGB) {
for (auto y = yoffset; y < yoffset + height; y++) {
for (auto x = xoffset; x < xoffset + width; x++) {
u32 r = *pixel_byte_array++;
u32 g = *pixel_byte_array++;
u32 b = *pixel_byte_array++;
u32 a = 255;
u32 pixel = ((a << 24) | (r << 16) | (g << 8) | b);
mip.pixel_data()[y * mip.width() + x] = pixel;
}
pixel_byte_array += row_remainder_bytes;
}
} else {
VERIFY_NOT_REACHED();
}
}
}