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This commit implements glClipPlane and its supporting calls, backed by new support for user-defined clip planes in the software GPU clipper. This fixes some visual bugs seen in the Quake III port, in which mirrors would only reflect correctly from close distances. |
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.. | ||
GL | ||
Tex | ||
ClipPlanes.cpp | ||
CMakeLists.txt | ||
ContextParameter.cpp | ||
GLAPI.cpp | ||
GLContext.cpp | ||
GLContext.h | ||
Lighting.cpp | ||
Lists.cpp | ||
Matrix.cpp | ||
Stencil.cpp | ||
Textures.cpp | ||
Vertex.cpp |