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The GC heap is really a graph of cells, so "children" didn't quite feel appropriate here.
196 lines
5.3 KiB
C++
196 lines
5.3 KiB
C++
/*
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* Copyright (c) 2020, Matthew Olsson <matthewcolsson@gmail.com>
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this
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* list of conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
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* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#pragma once
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#include <AK/FlyString.h>
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#include <LibJS/Runtime/PrimitiveString.h>
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#include <LibJS/Runtime/Symbol.h>
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#include <LibJS/Runtime/Value.h>
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namespace JS {
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class StringOrSymbol {
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public:
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static StringOrSymbol from_value(GlobalObject& global_object, Value value)
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{
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if (value.is_empty())
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return {};
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if (value.is_symbol())
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return &value.as_symbol();
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auto string = value.to_string(global_object);
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if (string.is_null())
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return {};
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return string;
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}
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StringOrSymbol() = default;
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StringOrSymbol(const char* chars)
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: m_ptr(StringImpl::create(chars).leak_ref())
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{
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}
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StringOrSymbol(const String& string)
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: m_ptr(string.impl())
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{
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ASSERT(!string.is_null());
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as_string_impl().ref();
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}
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StringOrSymbol(const FlyString& string)
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: m_ptr(string.impl())
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{
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ASSERT(!string.is_null());
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as_string_impl().ref();
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}
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~StringOrSymbol()
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{
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if (is_string())
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as_string_impl().unref();
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}
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StringOrSymbol(const Symbol* symbol)
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: m_ptr(symbol)
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{
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set_symbol_flag();
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}
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StringOrSymbol(const StringOrSymbol& other)
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{
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m_ptr = other.m_ptr;
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if (is_string())
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as_string_impl().ref();
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}
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StringOrSymbol(StringOrSymbol&& other)
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{
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m_ptr = exchange(other.m_ptr, nullptr);
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}
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ALWAYS_INLINE bool is_valid() const { return m_ptr != nullptr; }
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ALWAYS_INLINE bool is_symbol() const { return is_valid() && (bits() & 1ul); }
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ALWAYS_INLINE bool is_string() const { return is_valid() && !(bits() & 1ul); }
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ALWAYS_INLINE String as_string() const
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{
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ASSERT(is_string());
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return as_string_impl();
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}
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ALWAYS_INLINE const Symbol* as_symbol() const
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{
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ASSERT(is_symbol());
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return reinterpret_cast<const Symbol*>(bits() & ~1ul);
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}
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String to_display_string() const
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{
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if (is_string())
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return as_string();
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if (is_symbol())
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return as_symbol()->to_string();
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ASSERT_NOT_REACHED();
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}
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Value to_value(VM& vm) const
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{
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if (is_string())
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return js_string(vm, as_string());
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if (is_symbol())
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return const_cast<Symbol*>(as_symbol());
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return {};
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}
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void visit_edges(Cell::Visitor& visitor)
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{
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if (is_symbol())
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visitor.visit(const_cast<Symbol*>(as_symbol()));
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}
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ALWAYS_INLINE bool operator==(const StringOrSymbol& other) const
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{
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if (is_string())
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return other.is_string() && as_string_impl() == other.as_string_impl();
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if (is_symbol())
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return other.is_symbol() && as_symbol() == other.as_symbol();
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return true;
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}
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StringOrSymbol& operator=(const StringOrSymbol& other)
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{
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if (this == &other)
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return *this;
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m_ptr = other.m_ptr;
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if (is_string())
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as_string_impl().ref();
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return *this;
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}
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StringOrSymbol& operator=(StringOrSymbol&& other)
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{
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if (this != &other)
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m_ptr = exchange(other.m_ptr, nullptr);
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return *this;
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}
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unsigned hash() const
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{
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if (is_string())
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return as_string_impl().hash();
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return ptr_hash(as_symbol());
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}
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private:
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ALWAYS_INLINE u64 bits() const
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{
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return reinterpret_cast<uintptr_t>(m_ptr);
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}
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ALWAYS_INLINE void set_symbol_flag()
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{
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m_ptr = reinterpret_cast<const void*>(bits() | 1ul);
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}
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ALWAYS_INLINE const StringImpl& as_string_impl() const
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{
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ASSERT(is_string());
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return *reinterpret_cast<const StringImpl*>(m_ptr);
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}
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const void* m_ptr { nullptr };
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};
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}
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template<>
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struct AK::Traits<JS::StringOrSymbol> : public GenericTraits<JS::StringOrSymbol> {
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static unsigned hash(const JS::StringOrSymbol& key)
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{
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return key.hash();
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}
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};
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