ladybird/Libraries/LibWeb/CSS/CSSTransition.cpp
Sam Atkins c57975c9fd LibWeb: Move and rename CSSStyleValue to StyleValues/StyleValue.{h,cpp}
This reverts 0e3487b9ab.

Back when I made that change, I thought we could make our StyleValue
classes match the typed-om definitions directly. However, they have
different requirements. Typed-om types need to be mutable and GCed,
whereas StyleValues are immutable and ideally wouldn't require a JS VM.

While I was already making such a cataclysmic change, I've moved it into
the StyleValues directory, because it *not* being there has bothered me
for a long time. 😅
2025-08-08 15:19:03 +01:00

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/*
* Copyright (c) 2024, Matthew Olsson <mattco@serenityos.org>
* Copyright (c) 2024, Sam Atkins <sam@ladybird.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include <LibWeb/Animations/DocumentTimeline.h>
#include <LibWeb/Bindings/CSSTransitionPrototype.h>
#include <LibWeb/Bindings/Intrinsics.h>
#include <LibWeb/CSS/CSSStyleDeclaration.h>
#include <LibWeb/CSS/CSSTransition.h>
#include <LibWeb/CSS/Interpolation.h>
#include <LibWeb/DOM/Document.h>
#include <LibWeb/DOM/Element.h>
#include <LibWeb/HTML/Scripting/TemporaryExecutionContext.h>
namespace Web::CSS {
GC_DEFINE_ALLOCATOR(CSSTransition);
GC::Ref<CSSTransition> CSSTransition::start_a_transition(DOM::Element& element, Optional<PseudoElement> pseudo_element, PropertyID property_id,
size_t transition_generation, double start_time, double end_time, NonnullRefPtr<StyleValue const> start_value,
NonnullRefPtr<StyleValue const> end_value, NonnullRefPtr<StyleValue const> reversing_adjusted_start_value, double reversing_shortening_factor)
{
auto& realm = element.realm();
return realm.create<CSSTransition>(realm, element, pseudo_element, property_id, transition_generation, start_time, end_time, start_value, end_value, reversing_adjusted_start_value, reversing_shortening_factor);
}
Animations::AnimationClass CSSTransition::animation_class() const
{
return Animations::AnimationClass::CSSTransition;
}
Optional<int> CSSTransition::class_specific_composite_order(GC::Ref<Animations::Animation> other_animation) const
{
auto other = GC::Ref { as<CSSTransition>(*other_animation) };
// Within the set of CSS Transitions, two animations A and B are sorted in composite order (first to last) as
// follows:
// 1. If neither A nor B has an owning element, sort based on their relative position in the global animation list.
if (!owning_element() && !other->owning_element())
return global_animation_list_order() - other->global_animation_list_order();
// 2. Otherwise, if only one of A or B has an owning element, let the animation with an owning element sort first.
if (owning_element() && !other->owning_element())
return -1;
if (!owning_element() && other->owning_element())
return 1;
// 3. Otherwise, if the owning element of A and B differs, sort A and B by tree order of their corresponding owning
// elements. With regard to pseudo-elements, the sort order is as follows:
// - element
// - ::marker
// - ::before
// - any other pseudo-elements not mentioned specifically in this list, sorted in ascending order by the Unicode
// codepoints that make up each selector
// - ::after
// - element children
if (owning_element().ptr() != other->owning_element().ptr()) {
// FIXME: Actually sort by tree order
return {};
}
// 4. Otherwise, if A and B have different transition generation values, sort by their corresponding transition
// generation in ascending order.
if (m_transition_generation != other->m_transition_generation)
return m_transition_generation - other->m_transition_generation;
// FIXME:
// 5. Otherwise, sort A and B in ascending order by the Unicode codepoints that make up the expanded transition
// property name of each transition (i.e. without attempting case conversion and such that -moz-column-width
// sorts before column-width).
return {};
}
CSSTransition::CSSTransition(JS::Realm& realm, DOM::Element& element, Optional<PseudoElement> pseudo_element, PropertyID property_id, size_t transition_generation,
double start_time, double end_time, NonnullRefPtr<StyleValue const> start_value, NonnullRefPtr<StyleValue const> end_value,
NonnullRefPtr<StyleValue const> reversing_adjusted_start_value, double reversing_shortening_factor)
: Animations::Animation(realm)
, m_transition_property(property_id)
, m_transition_generation(transition_generation)
, m_start_time(start_time)
, m_end_time(end_time)
, m_start_value(move(start_value))
, m_end_value(move(end_value))
, m_reversing_adjusted_start_value(move(reversing_adjusted_start_value))
, m_reversing_shortening_factor(reversing_shortening_factor)
, m_keyframe_effect(Animations::KeyframeEffect::create(realm))
{
// FIXME:
// Transitions generated using the markup defined in this specification are not added to the global animation list
// when they are created. Instead, these animations are appended to the global animation list at the first moment
// when they transition out of the idle play state after being disassociated from their owning element. Transitions
// that have been disassociated from their owning element but are still idle do not have a defined composite order.
set_start_time(start_time - element.document().timeline()->current_time().value());
// Construct a KeyframesEffect for our animation
m_keyframe_effect->set_target(&element);
if (pseudo_element.has_value())
m_keyframe_effect->set_pseudo_element(Selector::PseudoElementSelector { pseudo_element.value() });
m_keyframe_effect->set_start_delay(start_time);
m_keyframe_effect->set_iteration_duration(m_end_time - start_time);
m_keyframe_effect->set_timing_function(element.property_transition_attributes(pseudo_element, property_id)->timing_function);
auto key_frame_set = adopt_ref(*new Animations::KeyframeEffect::KeyFrameSet);
Animations::KeyframeEffect::KeyFrameSet::ResolvedKeyFrame initial_keyframe;
initial_keyframe.properties.set(property_id, m_start_value);
Animations::KeyframeEffect::KeyFrameSet::ResolvedKeyFrame final_keyframe;
final_keyframe.properties.set(property_id, m_end_value);
key_frame_set->keyframes_by_key.insert(0, initial_keyframe);
key_frame_set->keyframes_by_key.insert(100 * Animations::KeyframeEffect::AnimationKeyFrameKeyScaleFactor, final_keyframe);
m_keyframe_effect->set_key_frame_set(key_frame_set);
set_timeline(element.document().timeline());
set_owning_element(element);
set_effect(m_keyframe_effect);
element.associate_with_animation(*this);
element.set_transition(pseudo_element, m_transition_property, *this);
HTML::TemporaryExecutionContext context(realm);
play().release_value_but_fixme_should_propagate_errors();
}
void CSSTransition::initialize(JS::Realm& realm)
{
WEB_SET_PROTOTYPE_FOR_INTERFACE(CSSTransition);
Base::initialize(realm);
}
void CSSTransition::visit_edges(Cell::Visitor& visitor)
{
Base::visit_edges(visitor);
visitor.visit(m_cached_declaration);
visitor.visit(m_keyframe_effect);
}
double CSSTransition::timing_function_output_at_time(double t) const
{
auto progress = (t - transition_start_time()) / (transition_end_time() - transition_start_time());
// AD-HOC: If the transition has an empty duration then we get NaN here,
// setting progress to 1 because an instant transition may be considered "finished".
if (transition_start_time() < transition_end_time())
progress = 1;
// FIXME: Is this before_flag value correct?
bool before_flag = t < transition_start_time();
return m_keyframe_effect->timing_function().evaluate_at(progress, before_flag);
}
}