ladybird/Libraries/LibJS/Runtime/BoundFunction.h
Andreas Kling 4a5863bcdb LibJS: Remove unnecessary FunctionObject::name() virtual
This allows us to remove the BoundFunction::m_name field, which we
were initializing with a formatted FlyString on every function binding,
despite never using it for anything.
2025-04-10 04:01:00 +02:00

43 lines
1.6 KiB
C++

/*
* Copyright (c) 2020, Jack Karamanian <karamanian.jack@gmail.com>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <LibJS/Runtime/Completion.h>
#include <LibJS/Runtime/FunctionObject.h>
namespace JS {
class BoundFunction final : public FunctionObject {
JS_OBJECT(BoundFunction, FunctionObject);
GC_DECLARE_ALLOCATOR(BoundFunction);
public:
static ThrowCompletionOr<GC::Ref<BoundFunction>> create(Realm&, FunctionObject& target_function, Value bound_this, Vector<Value> bound_arguments);
virtual ~BoundFunction() override = default;
virtual ThrowCompletionOr<Value> internal_call(Value this_argument, ReadonlySpan<Value> arguments_list) override;
virtual ThrowCompletionOr<GC::Ref<Object>> internal_construct(ReadonlySpan<Value> arguments_list, FunctionObject& new_target) override;
virtual bool is_strict_mode() const override { return m_bound_target_function->is_strict_mode(); }
virtual bool has_constructor() const override { return m_bound_target_function->has_constructor(); }
FunctionObject& bound_target_function() const { return *m_bound_target_function; }
Value bound_this() const { return m_bound_this; }
Vector<Value> const& bound_arguments() const { return m_bound_arguments; }
private:
BoundFunction(Realm&, FunctionObject& target_function, Value bound_this, Vector<Value> bound_arguments, Object* prototype);
virtual void visit_edges(Visitor&) override;
GC::Ptr<FunctionObject> m_bound_target_function; // [[BoundTargetFunction]]
Value m_bound_this; // [[BoundThis]]
Vector<Value> m_bound_arguments; // [[BoundArguments]]
};
}