ladybird/Libraries/LibJS/Runtime/Error.h
Andreas Kling c12f8b80dc LibJS: Add fast_is<T> helpers for all the primitive wrapper objects
The JS runtime is full of checks for is<NumberObject> and friends.
They were showing up in a Speedometer profile as ~1% spent in
dynamic_cast, and this basically chops that down to nothing.
2025-03-25 23:57:00 +00:00

80 lines
2.8 KiB
C++

/*
* Copyright (c) 2020, Andreas Kling <andreas@ladybird.org>
* Copyright (c) 2021-2022, Linus Groh <linusg@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <AK/String.h>
#include <LibJS/Runtime/Completion.h>
#include <LibJS/Runtime/Object.h>
#include <LibJS/SourceRange.h>
namespace JS {
struct TracebackFrame {
FlyString function_name;
[[nodiscard]] SourceRange const& source_range() const;
RefPtr<CachedSourceRange> cached_source_range;
};
enum CompactTraceback {
No,
Yes,
};
class Error : public Object {
JS_OBJECT(Error, Object);
GC_DECLARE_ALLOCATOR(Error);
public:
static GC::Ref<Error> create(Realm&);
static GC::Ref<Error> create(Realm&, String message);
static GC::Ref<Error> create(Realm&, StringView message);
virtual ~Error() override = default;
[[nodiscard]] String stack_string(CompactTraceback compact = CompactTraceback::No) const;
ThrowCompletionOr<void> install_error_cause(Value options);
Vector<TracebackFrame, 32> const& traceback() const { return m_traceback; }
protected:
explicit Error(Object& prototype);
private:
virtual bool is_error() const final { return true; }
void populate_stack();
Vector<TracebackFrame, 32> m_traceback;
};
template<>
inline bool Object::fast_is<Error>() const { return is_error(); }
// NOTE: Making these inherit from Error is not required by the spec but
// our way of implementing the [[ErrorData]] internal slot, which is
// used in Object.prototype.toString().
#define DECLARE_NATIVE_ERROR(ClassName, snake_name, PrototypeName, ConstructorName) \
class ClassName final : public Error { \
JS_OBJECT(ClassName, Error); \
GC_DECLARE_ALLOCATOR(ClassName); \
\
public: \
static GC::Ref<ClassName> create(Realm&); \
static GC::Ref<ClassName> create(Realm&, String message); \
static GC::Ref<ClassName> create(Realm&, StringView message); \
\
explicit ClassName(Object& prototype); \
virtual ~ClassName() override = default; \
};
#define __JS_ENUMERATE(ClassName, snake_name, PrototypeName, ConstructorName, ArrayType) \
DECLARE_NATIVE_ERROR(ClassName, snake_name, PrototypeName, ConstructorName)
JS_ENUMERATE_NATIVE_ERRORS
#undef __JS_ENUMERATE
}