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If we have two PrimitiveString objects that are both backed by UTF-16 data, we don't have to convert them to UTF-8 for equality checking. Just compare the underlying UTF-16 data. :^)
329 lines
10 KiB
C++
329 lines
10 KiB
C++
/*
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* Copyright (c) 2020-2025, Andreas Kling <andreas@ladybird.org>
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* Copyright (c) 2022, Linus Groh <linusg@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include <AK/CharacterTypes.h>
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#include <AK/FlyString.h>
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#include <AK/StringBuilder.h>
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#include <AK/Utf16View.h>
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#include <AK/Utf8View.h>
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#include <LibJS/Runtime/AbstractOperations.h>
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#include <LibJS/Runtime/GlobalObject.h>
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#include <LibJS/Runtime/PrimitiveString.h>
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#include <LibJS/Runtime/PropertyKey.h>
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#include <LibJS/Runtime/VM.h>
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#include <LibJS/Runtime/Value.h>
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namespace JS {
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GC_DEFINE_ALLOCATOR(PrimitiveString);
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GC_DEFINE_ALLOCATOR(RopeString);
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RopeString::RopeString(GC::Ref<PrimitiveString> lhs, GC::Ref<PrimitiveString> rhs)
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: PrimitiveString(RopeTag::Rope)
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, m_lhs(lhs)
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, m_rhs(rhs)
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{
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}
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RopeString::~RopeString() = default;
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PrimitiveString::PrimitiveString(String string)
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: m_utf8_string(move(string))
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{
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}
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PrimitiveString::PrimitiveString(Utf16String string)
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: m_utf16_string(move(string))
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{
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}
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PrimitiveString::~PrimitiveString()
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{
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if (has_utf8_string())
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vm().string_cache().remove(*m_utf8_string);
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if (has_utf16_string())
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vm().utf16_string_cache().remove(*m_utf16_string);
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}
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void RopeString::visit_edges(Cell::Visitor& visitor)
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{
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Base::visit_edges(visitor);
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visitor.visit(m_lhs);
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visitor.visit(m_rhs);
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}
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bool PrimitiveString::is_empty() const
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{
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if (m_is_rope) {
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// NOTE: We never make an empty rope string.
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return false;
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}
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if (has_utf16_string())
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return m_utf16_string->is_empty();
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if (has_utf8_string())
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return m_utf8_string->is_empty();
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VERIFY_NOT_REACHED();
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}
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String PrimitiveString::utf8_string() const
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{
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resolve_rope_if_needed(EncodingPreference::UTF8);
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if (!has_utf8_string()) {
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VERIFY(has_utf16_string());
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m_utf8_string = m_utf16_string->to_utf8();
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}
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return *m_utf8_string;
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}
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StringView PrimitiveString::utf8_string_view() const
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{
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(void)utf8_string();
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return m_utf8_string->bytes_as_string_view();
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}
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Utf16String PrimitiveString::utf16_string() const
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{
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resolve_rope_if_needed(EncodingPreference::UTF16);
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if (!has_utf16_string()) {
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VERIFY(has_utf8_string());
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m_utf16_string = Utf16String::create(m_utf8_string->bytes_as_string_view());
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}
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return *m_utf16_string;
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}
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Utf16View PrimitiveString::utf16_string_view() const
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{
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(void)utf16_string();
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return m_utf16_string->view();
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}
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bool PrimitiveString::operator==(PrimitiveString const& other) const
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{
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if (this == &other)
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return true;
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if (m_utf8_string.has_value() && other.m_utf8_string.has_value())
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return m_utf8_string->bytes_as_string_view() == other.m_utf8_string->bytes_as_string_view();
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if (m_utf16_string.has_value() && other.m_utf16_string.has_value())
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return m_utf16_string->string() == other.m_utf16_string->string();
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return utf8_string_view() == other.utf8_string_view();
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}
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ThrowCompletionOr<Optional<Value>> PrimitiveString::get(VM& vm, PropertyKey const& property_key) const
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{
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if (property_key.is_symbol())
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return Optional<Value> {};
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if (property_key.is_string()) {
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if (property_key.as_string() == vm.names.length.as_string()) {
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auto length = utf16_string().length_in_code_units();
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return Value(static_cast<double>(length));
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}
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}
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auto index = canonical_numeric_index_string(property_key, CanonicalIndexMode::IgnoreNumericRoundtrip);
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if (!index.is_index())
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return Optional<Value> {};
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auto str = utf16_string_view();
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auto length = str.length_in_code_units();
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if (length <= index.as_index())
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return Optional<Value> {};
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return create(vm, Utf16String::create(str.substring_view(index.as_index(), 1)));
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}
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GC::Ref<PrimitiveString> PrimitiveString::create(VM& vm, Utf16String string)
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{
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if (string.is_empty())
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return vm.empty_string();
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if (string.length_in_code_units() == 1) {
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u16 code_unit = string.code_unit_at(0);
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if (is_ascii(code_unit))
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return vm.single_ascii_character_string(static_cast<u8>(code_unit));
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}
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auto& string_cache = vm.utf16_string_cache();
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if (auto it = string_cache.find(string); it != string_cache.end())
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return *it->value;
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auto new_string = vm.heap().allocate<PrimitiveString>(string);
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string_cache.set(move(string), new_string);
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return *new_string;
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}
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GC::Ref<PrimitiveString> PrimitiveString::create(VM& vm, String string)
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{
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if (string.is_empty())
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return vm.empty_string();
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if (auto bytes = string.bytes_as_string_view(); bytes.length() == 1) {
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auto ch = static_cast<u8>(bytes[0]);
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if (is_ascii(ch))
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return vm.single_ascii_character_string(ch);
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}
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auto& string_cache = vm.string_cache();
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if (auto it = string_cache.find(string); it != string_cache.end())
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return *it->value;
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auto new_string = vm.heap().allocate<PrimitiveString>(string);
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string_cache.set(move(string), new_string);
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return *new_string;
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}
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GC::Ref<PrimitiveString> PrimitiveString::create(VM& vm, FlyString const& string)
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{
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return create(vm, string.to_string());
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}
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GC::Ref<PrimitiveString> PrimitiveString::create(VM& vm, StringView string)
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{
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return create(vm, String::from_utf8(string).release_value());
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}
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GC::Ref<PrimitiveString> PrimitiveString::create(VM& vm, PrimitiveString& lhs, PrimitiveString& rhs)
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{
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// We're here to concatenate two strings into a new rope string.
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// However, if any of them are empty, no rope is required.
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bool lhs_empty = lhs.is_empty();
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bool rhs_empty = rhs.is_empty();
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if (lhs_empty && rhs_empty)
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return vm.empty_string();
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if (lhs_empty)
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return rhs;
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if (rhs_empty)
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return lhs;
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return vm.heap().allocate<RopeString>(lhs, rhs);
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}
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void PrimitiveString::resolve_rope_if_needed(EncodingPreference preference) const
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{
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if (!m_is_rope)
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return;
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auto const& rope_string = static_cast<RopeString const&>(*this);
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return rope_string.resolve(preference);
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}
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void RopeString::resolve(EncodingPreference preference) const
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{
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// This vector will hold all the pieces of the rope that need to be assembled
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// into the resolved string.
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Vector<PrimitiveString const*> pieces;
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size_t approximate_length = 0;
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// NOTE: We traverse the rope tree without using recursion, since we'd run out of
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// stack space quickly when handling a long sequence of unresolved concatenations.
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Vector<PrimitiveString const*> stack;
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stack.append(m_rhs);
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stack.append(m_lhs);
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while (!stack.is_empty()) {
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auto const* current = stack.take_last();
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if (current->m_is_rope) {
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auto& current_rope_string = static_cast<RopeString const&>(*current);
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stack.append(current_rope_string.m_rhs);
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stack.append(current_rope_string.m_lhs);
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continue;
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}
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if (current->has_utf8_string())
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approximate_length += current->utf8_string_view().length();
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pieces.append(current);
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}
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if (preference == EncodingPreference::UTF16) {
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// The caller wants a UTF-16 string, so we can simply concatenate all the pieces
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// into a UTF-16 code unit buffer and create a Utf16String from it.
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Utf16Data code_units;
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for (auto const* current : pieces)
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code_units.extend(current->utf16_string().string());
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m_utf16_string = Utf16String::create(move(code_units));
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m_is_rope = false;
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m_lhs = nullptr;
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m_rhs = nullptr;
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return;
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}
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// Now that we have all the pieces, we can concatenate them using a StringBuilder.
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StringBuilder builder(approximate_length);
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// We keep track of the previous piece in order to handle surrogate pairs spread across two pieces.
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PrimitiveString const* previous = nullptr;
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for (auto const* current : pieces) {
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if (!previous) {
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// This is the very first piece, just append it and continue.
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builder.append(current->utf8_string());
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previous = current;
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continue;
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}
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// Get the UTF-8 representations for both strings.
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auto current_string_as_utf8 = current->utf8_string_view();
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auto previous_string_as_utf8 = previous->utf8_string_view();
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// NOTE: Now we need to look at the end of the previous string and the start
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// of the current string, to see if they should be combined into a surrogate.
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// Surrogates encoded as UTF-8 are 3 bytes.
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if ((previous_string_as_utf8.length() < 3) || (current_string_as_utf8.length() < 3)) {
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builder.append(current_string_as_utf8);
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previous = current;
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continue;
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}
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// Might the previous string end with a UTF-8 encoded surrogate?
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if ((static_cast<u8>(previous_string_as_utf8[previous_string_as_utf8.length() - 3]) & 0xf0) != 0xe0) {
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// If not, just append the current string and continue.
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builder.append(current_string_as_utf8);
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previous = current;
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continue;
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}
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// Might the current string begin with a UTF-8 encoded surrogate?
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if ((static_cast<u8>(current_string_as_utf8[0]) & 0xf0) != 0xe0) {
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// If not, just append the current string and continue.
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builder.append(current_string_as_utf8);
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previous = current;
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continue;
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}
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auto high_surrogate = *Utf8View(previous_string_as_utf8.substring_view(previous_string_as_utf8.length() - 3)).begin();
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auto low_surrogate = *Utf8View(current_string_as_utf8).begin();
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if (!Utf16View::is_high_surrogate(high_surrogate) || !Utf16View::is_low_surrogate(low_surrogate)) {
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builder.append(current_string_as_utf8);
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previous = current;
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continue;
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}
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// Remove 3 bytes from the builder and replace them with the UTF-8 encoded code point.
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builder.trim(3);
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builder.append_code_point(Utf16View::decode_surrogate_pair(high_surrogate, low_surrogate));
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// Append the remaining part of the current string.
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builder.append(current_string_as_utf8.substring_view(3));
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previous = current;
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}
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// NOTE: We've already produced valid UTF-8 above, so there's no need for additional validation.
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m_utf8_string = builder.to_string_without_validation();
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m_is_rope = false;
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m_lhs = nullptr;
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m_rhs = nullptr;
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}
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}
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