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	This was resulting in a whole lot of rebuilding whenever a new IDL interface was added. Instead, just directly include the prototype in every C++ file which needs it. While we only really need a forward declaration in each cpp file; including the full prototype header (which itself only includes LibJS/Object.h, which is already transitively brought in by PlatformObject) - it seems like a small price to pay compared to what feels like a full rebuild of LibWeb whenever a new IDL file is added. Given all of these includes are only needed for the ::initialize method, there is probably a smart way of avoiding this problem altogether. I've considered both using some macro trickery or generating these functions somehow instead.
		
			
				
	
	
		
			61 lines
		
	
	
	
		
			1.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			61 lines
		
	
	
	
		
			1.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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|  * Copyright (c) 2021, Luke Wilde <lukew@serenityos.org>
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|  * Copyright (c) 2022, Andreas Kling <kling@serenityos.org>
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|  *
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|  * SPDX-License-Identifier: BSD-2-Clause
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|  */
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| 
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| #include <LibJS/Runtime/Realm.h>
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| #include <LibWeb/Bindings/CustomEventPrototype.h>
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| #include <LibWeb/Bindings/Intrinsics.h>
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| #include <LibWeb/DOM/CustomEvent.h>
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| 
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| namespace Web::DOM {
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| 
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| JS_DEFINE_ALLOCATOR(CustomEvent);
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| 
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| JS::NonnullGCPtr<CustomEvent> CustomEvent::create(JS::Realm& realm, FlyString const& event_name, CustomEventInit const& event_init)
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| {
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|     return realm.heap().allocate<CustomEvent>(realm, realm, event_name, event_init);
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| }
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| 
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| WebIDL::ExceptionOr<JS::NonnullGCPtr<CustomEvent>> CustomEvent::construct_impl(JS::Realm& realm, FlyString const& event_name, CustomEventInit const& event_init)
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| {
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|     return create(realm, event_name, event_init);
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| }
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| 
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| CustomEvent::CustomEvent(JS::Realm& realm, FlyString const& event_name, CustomEventInit const& event_init)
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|     : Event(realm, event_name, event_init)
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|     , m_detail(event_init.detail)
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| {
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| }
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| 
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| CustomEvent::~CustomEvent() = default;
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| 
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| void CustomEvent::initialize(JS::Realm& realm)
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| {
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|     Base::initialize(realm);
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|     WEB_SET_PROTOTYPE_FOR_INTERFACE(CustomEvent);
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| }
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| 
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| void CustomEvent::visit_edges(JS::Cell::Visitor& visitor)
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| {
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|     Base::visit_edges(visitor);
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|     visitor.visit(m_detail);
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| }
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| 
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| // https://dom.spec.whatwg.org/#dom-customevent-initcustomevent
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| void CustomEvent::init_custom_event(String const& type, bool bubbles, bool cancelable, JS::Value detail)
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| {
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|     // 1. If this’s dispatch flag is set, then return.
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|     if (dispatched())
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|         return;
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| 
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|     // 2. Initialize this with type, bubbles, and cancelable.
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|     initialize_event(type, bubbles, cancelable);
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| 
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|     // 3. Set this’s detail attribute to detail.
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|     m_detail = detail;
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| }
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| 
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| }
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