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Previously, the build directory for building serenity components was a temporary directory in /tmp which was generated whenever a different serenity component was built. Instead of doing that, Hack Studio now simply uses the Build/ directory inside the Serenity repository, similar to what is done in host builds. This makes it so we don't re-build when switching back and forth between different components. It also makes it easier to inspect the build products.
57 lines
1.6 KiB
C++
57 lines
1.6 KiB
C++
/*
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* Copyright (c) 2022, Itamar S. <itamar8910@gmail.com>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include "AK/Error.h"
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#include "Project.h"
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#include "TerminalWrapper.h"
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#include <AK/Noncopyable.h>
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#include <LibCore/TempFile.h>
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namespace HackStudio {
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class ProjectBuilder {
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AK_MAKE_NONCOPYABLE(ProjectBuilder);
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public:
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ProjectBuilder(NonnullRefPtr<TerminalWrapper>, Project const&);
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~ProjectBuilder() = default;
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ErrorOr<void> build(StringView active_file);
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ErrorOr<void> run(StringView active_file);
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private:
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enum class IsSerenityRepo {
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No,
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Yes
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};
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ErrorOr<void> build_serenity_component();
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ErrorOr<void> run_serenity_component();
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ErrorOr<void> initialize_build_directory();
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Optional<String> find_cmake_file_for(StringView file_path) const;
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String generate_cmake_file_content() const;
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ErrorOr<void> update_active_file(StringView active_file);
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String build_directory() const;
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struct LibraryInfo {
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String path;
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Vector<String> dependencies {};
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};
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static HashMap<String, NonnullOwnPtr<LibraryInfo>> get_defined_libraries();
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static void for_each_library_definition(Function<void(String, String)>);
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static void for_each_library_dependencies(Function<void(String, Vector<StringView>)>);
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static ErrorOr<String> component_name(StringView cmake_file_path);
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static ErrorOr<void> verify_cmake_is_installed();
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String m_project_root;
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NonnullRefPtr<TerminalWrapper> m_terminal;
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IsSerenityRepo m_is_serenity { IsSerenityRepo::No };
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String m_serenity_component_cmake_file;
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String m_serenity_component_name;
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};
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}
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