mirror of
https://github.com/LadybirdBrowser/ladybird.git
synced 2025-05-05 02:33:03 +00:00
1333 lines
53 KiB
C++
1333 lines
53 KiB
C++
/*
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* Copyright (c) 2024, Aliaksandr Kalenik <kalenik.aliaksandr@gmail.com>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include <core/SkBitmap.h>
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#include <core/SkBlurTypes.h>
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#include <core/SkCanvas.h>
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#include <core/SkColorFilter.h>
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#include <core/SkFont.h>
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#include <core/SkFontMgr.h>
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#include <core/SkMaskFilter.h>
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#include <core/SkPath.h>
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#include <core/SkPathBuilder.h>
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#include <core/SkPathEffect.h>
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#include <core/SkRRect.h>
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#include <core/SkSurface.h>
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#include <effects/SkDashPathEffect.h>
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#include <effects/SkGradientShader.h>
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#include <effects/SkImageFilters.h>
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#include <gpu/GrDirectContext.h>
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#include <gpu/ganesh/SkSurfaceGanesh.h>
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#include <pathops/SkPathOps.h>
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#include <LibGfx/Font/ScaledFont.h>
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#include <LibWeb/CSS/ComputedValues.h>
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#include <LibWeb/Painting/DisplayListPlayerSkia.h>
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#include <LibWeb/Painting/ShadowPainting.h>
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#ifdef USE_VULKAN
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# include <gpu/ganesh/vk/GrVkDirectContext.h>
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# include <gpu/vk/GrVkBackendContext.h>
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# include <gpu/vk/VulkanBackendContext.h>
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# include <gpu/vk/VulkanExtensions.h>
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#endif
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#ifdef AK_OS_MACOS
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# define FixedPoint FixedPointMacOS
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# define Duration DurationMacOS
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# include <gpu/GrBackendSurface.h>
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# include <gpu/ganesh/mtl/GrMtlBackendContext.h>
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# include <gpu/ganesh/mtl/GrMtlDirectContext.h>
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# undef FixedPoint
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# undef Duration
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#endif
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namespace Web::Painting {
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class DisplayListPlayerSkia::SkiaSurface {
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public:
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SkCanvas& canvas() const { return *m_surface->getCanvas(); }
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SkiaSurface(sk_sp<SkSurface> surface)
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: m_surface(move(surface))
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{
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}
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void read_into_bitmap(Gfx::Bitmap& bitmap)
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{
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auto image_info = SkImageInfo::Make(bitmap.width(), bitmap.height(), kBGRA_8888_SkColorType, kPremul_SkAlphaType);
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SkPixmap pixmap(image_info, bitmap.begin(), bitmap.pitch());
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m_surface->readPixels(pixmap, 0, 0);
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}
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sk_sp<SkSurface> make_surface(int width, int height)
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{
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return m_surface->makeSurface(width, height);
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}
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private:
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sk_sp<SkSurface> m_surface;
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};
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#ifdef USE_VULKAN
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class SkiaVulkanBackendContext final : public SkiaBackendContext {
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AK_MAKE_NONCOPYABLE(SkiaVulkanBackendContext);
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AK_MAKE_NONMOVABLE(SkiaVulkanBackendContext);
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public:
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SkiaVulkanBackendContext(sk_sp<GrDirectContext> context, NonnullOwnPtr<skgpu::VulkanExtensions> extensions)
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: m_context(move(context))
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, m_extensions(move(extensions))
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{
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}
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~SkiaVulkanBackendContext() override {};
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void flush_and_submit() override
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{
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m_context->flush();
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m_context->submit(GrSyncCpu::kYes);
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}
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sk_sp<SkSurface> create_surface(int width, int height)
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{
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auto image_info = SkImageInfo::Make(width, height, kBGRA_8888_SkColorType, kPremul_SkAlphaType);
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return SkSurfaces::RenderTarget(m_context.get(), skgpu::Budgeted::kYes, image_info);
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}
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skgpu::VulkanExtensions const* extensions() const { return m_extensions.ptr(); }
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private:
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sk_sp<GrDirectContext> m_context;
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NonnullOwnPtr<skgpu::VulkanExtensions> m_extensions;
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};
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OwnPtr<SkiaBackendContext> DisplayListPlayerSkia::create_vulkan_context(Core::VulkanContext& vulkan_context)
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{
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GrVkBackendContext backend_context;
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backend_context.fInstance = vulkan_context.instance;
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backend_context.fDevice = vulkan_context.logical_device;
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backend_context.fQueue = vulkan_context.graphics_queue;
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backend_context.fPhysicalDevice = vulkan_context.physical_device;
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backend_context.fMaxAPIVersion = vulkan_context.api_version;
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backend_context.fGetProc = [](char const* proc_name, VkInstance instance, VkDevice device) {
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if (device != VK_NULL_HANDLE) {
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return vkGetDeviceProcAddr(device, proc_name);
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}
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return vkGetInstanceProcAddr(instance, proc_name);
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};
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auto extensions = make<skgpu::VulkanExtensions>();
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backend_context.fVkExtensions = extensions.ptr();
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sk_sp<GrDirectContext> ctx = GrDirectContexts::MakeVulkan(backend_context);
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VERIFY(ctx);
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return make<SkiaVulkanBackendContext>(ctx, move(extensions));
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}
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DisplayListPlayerSkia::DisplayListPlayerSkia(SkiaBackendContext& context, Gfx::Bitmap& bitmap)
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{
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VERIFY(bitmap.format() == Gfx::BitmapFormat::BGRA8888);
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auto surface = static_cast<SkiaVulkanBackendContext&>(context).create_surface(bitmap.width(), bitmap.height());
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m_surface = make<SkiaSurface>(surface);
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m_flush_context = [&bitmap, &surface = m_surface, &context] {
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context.flush_and_submit();
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surface->read_into_bitmap(bitmap);
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};
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}
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#endif
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#ifdef AK_OS_MACOS
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class SkiaMetalBackendContext final : public SkiaBackendContext {
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AK_MAKE_NONCOPYABLE(SkiaMetalBackendContext);
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AK_MAKE_NONMOVABLE(SkiaMetalBackendContext);
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public:
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SkiaMetalBackendContext(sk_sp<GrDirectContext> context)
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: m_context(move(context))
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{
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}
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~SkiaMetalBackendContext() override {};
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sk_sp<SkSurface> wrap_metal_texture(Core::MetalTexture& metal_texture)
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{
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GrMtlTextureInfo mtl_info;
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mtl_info.fTexture = sk_ret_cfp(metal_texture.texture());
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auto backend_render_target = GrBackendRenderTarget(metal_texture.width(), metal_texture.height(), mtl_info);
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return SkSurfaces::WrapBackendRenderTarget(m_context.get(), backend_render_target, kTopLeft_GrSurfaceOrigin, kBGRA_8888_SkColorType, nullptr, nullptr);
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}
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void flush_and_submit() override
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{
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m_context->flush();
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m_context->submit(GrSyncCpu::kYes);
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}
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private:
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sk_sp<GrDirectContext> m_context;
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};
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OwnPtr<SkiaBackendContext> DisplayListPlayerSkia::create_metal_context(Core::MetalContext const& metal_context)
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{
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GrMtlBackendContext backend_context;
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backend_context.fDevice.retain((GrMTLHandle)metal_context.device());
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backend_context.fQueue.retain((GrMTLHandle)metal_context.queue());
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sk_sp<GrDirectContext> ctx = GrDirectContexts::MakeMetal(backend_context);
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return make<SkiaMetalBackendContext>(ctx);
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}
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DisplayListPlayerSkia::DisplayListPlayerSkia(SkiaBackendContext& context, Core::MetalTexture& metal_texture)
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{
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auto image_info = SkImageInfo::Make(metal_texture.width(), metal_texture.height(), kBGRA_8888_SkColorType, kPremul_SkAlphaType);
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VERIFY(is<SkiaMetalBackendContext>(context));
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auto surface = static_cast<SkiaMetalBackendContext&>(context).wrap_metal_texture(metal_texture);
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if (!surface) {
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dbgln("Failed to create Skia surface from Metal texture");
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VERIFY_NOT_REACHED();
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}
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m_surface = make<SkiaSurface>(surface);
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m_flush_context = [&context] mutable {
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context.flush_and_submit();
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};
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}
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#endif
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DisplayListPlayerSkia::DisplayListPlayerSkia(Gfx::Bitmap& bitmap)
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{
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VERIFY(bitmap.format() == Gfx::BitmapFormat::BGRA8888);
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auto image_info = SkImageInfo::Make(bitmap.width(), bitmap.height(), kBGRA_8888_SkColorType, kPremul_SkAlphaType);
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auto surface = SkSurfaces::WrapPixels(image_info, bitmap.begin(), bitmap.pitch());
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VERIFY(surface);
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m_surface = make<SkiaSurface>(surface);
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}
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DisplayListPlayerSkia::~DisplayListPlayerSkia()
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{
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if (m_flush_context)
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m_flush_context();
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}
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static SkPoint to_skia_point(auto const& point)
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{
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return SkPoint::Make(point.x(), point.y());
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}
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static SkRect to_skia_rect(auto const& rect)
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{
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return SkRect::MakeXYWH(rect.x(), rect.y(), rect.width(), rect.height());
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}
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static SkColor to_skia_color(Gfx::Color const& color)
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{
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return SkColorSetARGB(color.alpha(), color.red(), color.green(), color.blue());
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}
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static SkColor4f to_skia_color4f(Gfx::Color const& color)
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{
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return {
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.fR = color.red() / 255.0f,
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.fG = color.green() / 255.0f,
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.fB = color.blue() / 255.0f,
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.fA = color.alpha() / 255.0f,
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};
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}
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static SkPath to_skia_path(Gfx::DeprecatedPath const& path)
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{
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Optional<Gfx::FloatPoint> subpath_start_point;
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Optional<Gfx::FloatPoint> subpath_last_point;
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SkPathBuilder path_builder;
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auto close_subpath_if_needed = [&](auto last_point) {
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if (subpath_start_point == last_point)
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path_builder.close();
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};
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for (auto const& segment : path) {
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auto point = segment.point();
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switch (segment.command()) {
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case Gfx::DeprecatedPathSegment::Command::MoveTo: {
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if (subpath_start_point.has_value() && subpath_last_point.has_value())
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close_subpath_if_needed(subpath_last_point.value());
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subpath_start_point = point;
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path_builder.moveTo({ point.x(), point.y() });
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break;
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}
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case Gfx::DeprecatedPathSegment::Command::LineTo: {
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if (!subpath_start_point.has_value())
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subpath_start_point = Gfx::FloatPoint { 0.0f, 0.0f };
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path_builder.lineTo({ point.x(), point.y() });
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break;
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}
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case Gfx::DeprecatedPathSegment::Command::QuadraticBezierCurveTo: {
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if (!subpath_start_point.has_value())
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subpath_start_point = Gfx::FloatPoint { 0.0f, 0.0f };
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SkPoint pt1 = { segment.through().x(), segment.through().y() };
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SkPoint pt2 = { segment.point().x(), segment.point().y() };
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path_builder.quadTo(pt1, pt2);
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break;
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}
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case Gfx::DeprecatedPathSegment::Command::CubicBezierCurveTo: {
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if (!subpath_start_point.has_value())
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subpath_start_point = Gfx::FloatPoint { 0.0f, 0.0f };
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SkPoint pt1 = { segment.through_0().x(), segment.through_0().y() };
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SkPoint pt2 = { segment.through_1().x(), segment.through_1().y() };
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SkPoint pt3 = { segment.point().x(), segment.point().y() };
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path_builder.cubicTo(pt1, pt2, pt3);
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break;
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}
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default:
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VERIFY_NOT_REACHED();
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}
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subpath_last_point = point;
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}
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close_subpath_if_needed(subpath_last_point);
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return path_builder.snapshot();
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}
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static SkPathFillType to_skia_path_fill_type(Gfx::WindingRule winding_rule)
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{
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switch (winding_rule) {
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case Gfx::WindingRule::Nonzero:
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return SkPathFillType::kWinding;
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case Gfx::WindingRule::EvenOdd:
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return SkPathFillType::kEvenOdd;
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}
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VERIFY_NOT_REACHED();
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}
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static SkRRect to_skia_rrect(auto const& rect, CornerRadii const& corner_radii)
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{
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SkRRect rrect;
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SkVector radii[4];
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radii[0].set(corner_radii.top_left.horizontal_radius, corner_radii.top_left.vertical_radius);
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radii[1].set(corner_radii.top_right.horizontal_radius, corner_radii.top_right.vertical_radius);
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radii[2].set(corner_radii.bottom_right.horizontal_radius, corner_radii.bottom_right.vertical_radius);
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radii[3].set(corner_radii.bottom_left.horizontal_radius, corner_radii.bottom_left.vertical_radius);
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rrect.setRectRadii(to_skia_rect(rect), radii);
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return rrect;
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}
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static SkColorType to_skia_color_type(Gfx::BitmapFormat format)
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{
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switch (format) {
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case Gfx::BitmapFormat::Invalid:
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return kUnknown_SkColorType;
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case Gfx::BitmapFormat::BGRA8888:
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case Gfx::BitmapFormat::BGRx8888:
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return kBGRA_8888_SkColorType;
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case Gfx::BitmapFormat::RGBA8888:
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return kRGBA_8888_SkColorType;
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default:
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return kUnknown_SkColorType;
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}
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}
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static SkBitmap to_skia_bitmap(Gfx::Bitmap const& bitmap)
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{
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SkColorType color_type = to_skia_color_type(bitmap.format());
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SkAlphaType alpha_type = bitmap.alpha_type() == Gfx::AlphaType::Premultiplied ? kPremul_SkAlphaType : kUnpremul_SkAlphaType;
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SkImageInfo image_info = SkImageInfo::Make(bitmap.width(), bitmap.height(), color_type, alpha_type);
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SkBitmap sk_bitmap;
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sk_bitmap.setInfo(image_info);
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if (!sk_bitmap.installPixels(image_info, const_cast<Gfx::ARGB32*>(bitmap.begin()), bitmap.width() * 4)) {
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VERIFY_NOT_REACHED();
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}
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sk_bitmap.setImmutable();
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return sk_bitmap;
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}
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static SkMatrix to_skia_matrix(Gfx::AffineTransform const& affine_transform)
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{
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SkScalar affine[6];
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affine[0] = affine_transform.a();
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affine[1] = affine_transform.b();
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affine[2] = affine_transform.c();
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affine[3] = affine_transform.d();
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affine[4] = affine_transform.e();
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affine[5] = affine_transform.f();
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SkMatrix matrix;
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matrix.setAffine(affine);
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return matrix;
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}
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static SkSamplingOptions to_skia_sampling_options(Gfx::ScalingMode scaling_mode)
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{
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switch (scaling_mode) {
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case Gfx::ScalingMode::NearestNeighbor:
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return SkSamplingOptions(SkFilterMode::kNearest);
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case Gfx::ScalingMode::BilinearBlend:
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case Gfx::ScalingMode::SmoothPixels:
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return SkSamplingOptions(SkFilterMode::kLinear);
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case Gfx::ScalingMode::BoxSampling:
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return SkSamplingOptions(SkCubicResampler::Mitchell());
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default:
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VERIFY_NOT_REACHED();
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}
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}
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DisplayListPlayerSkia::SkiaSurface& DisplayListPlayerSkia::surface() const
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{
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return static_cast<SkiaSurface&>(*m_surface);
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}
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void DisplayListPlayerSkia::draw_glyph_run(DrawGlyphRun const& command)
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{
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auto const& gfx_font = static_cast<Gfx::ScaledFont const&>(command.glyph_run->font());
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auto sk_font = gfx_font.skia_font(command.scale);
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auto glyph_count = command.glyph_run->glyphs().size();
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Vector<SkGlyphID> glyphs;
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glyphs.ensure_capacity(glyph_count);
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Vector<SkPoint> positions;
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positions.ensure_capacity(glyph_count);
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auto font_ascent = gfx_font.pixel_metrics().ascent;
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for (auto const& glyph_or_emoji : command.glyph_run->glyphs()) {
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auto transformed_glyph = glyph_or_emoji;
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transformed_glyph.visit([&](auto& glyph) {
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glyph.position.set_y(glyph.position.y() + font_ascent);
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glyph.position = glyph.position.scaled(command.scale);
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});
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if (transformed_glyph.has<Gfx::DrawGlyph>()) {
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auto& glyph = transformed_glyph.get<Gfx::DrawGlyph>();
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auto const& point = glyph.position;
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glyphs.append(glyph.glyph_id);
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positions.append(to_skia_point(point));
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}
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}
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SkPaint paint;
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paint.setColor(to_skia_color(command.color));
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surface().canvas().drawGlyphs(glyphs.size(), glyphs.data(), positions.data(), to_skia_point(command.translation), sk_font, paint);
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}
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void DisplayListPlayerSkia::fill_rect(FillRect const& command)
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{
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auto const& rect = command.rect;
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auto& canvas = surface().canvas();
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SkPaint paint;
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paint.setColor(to_skia_color(command.color));
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canvas.drawRect(to_skia_rect(rect), paint);
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}
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void DisplayListPlayerSkia::draw_scaled_bitmap(DrawScaledBitmap const& command)
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{
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auto src_rect = to_skia_rect(command.src_rect);
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auto dst_rect = to_skia_rect(command.dst_rect);
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auto bitmap = to_skia_bitmap(command.bitmap);
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auto image = SkImages::RasterFromBitmap(bitmap);
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auto& canvas = surface().canvas();
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SkPaint paint;
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canvas.drawImageRect(image, src_rect, dst_rect, to_skia_sampling_options(command.scaling_mode), &paint, SkCanvas::kStrict_SrcRectConstraint);
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}
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void DisplayListPlayerSkia::draw_scaled_immutable_bitmap(DrawScaledImmutableBitmap const& command)
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{
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auto src_rect = to_skia_rect(command.src_rect);
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auto dst_rect = to_skia_rect(command.dst_rect);
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auto bitmap = to_skia_bitmap(command.bitmap->bitmap());
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auto image = SkImages::RasterFromBitmap(bitmap);
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auto& canvas = surface().canvas();
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SkPaint paint;
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canvas.drawImageRect(image, src_rect, dst_rect, to_skia_sampling_options(command.scaling_mode), &paint, SkCanvas::kStrict_SrcRectConstraint);
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}
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void DisplayListPlayerSkia::draw_repeated_immutable_bitmap(DrawRepeatedImmutableBitmap const& command)
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{
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auto bitmap = to_skia_bitmap(command.bitmap->bitmap());
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auto image = SkImages::RasterFromBitmap(bitmap);
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SkMatrix matrix;
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auto dst_rect = command.dst_rect.to_type<float>();
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auto src_size = command.bitmap->size().to_type<float>();
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||
matrix.setScale(dst_rect.width() / src_size.width(), dst_rect.height() / src_size.height());
|
||
matrix.postTranslate(dst_rect.x(), dst_rect.y());
|
||
auto sampling_options = to_skia_sampling_options(command.scaling_mode);
|
||
|
||
auto tile_mode_x = command.repeat.x ? SkTileMode::kRepeat : SkTileMode::kDecal;
|
||
auto tile_mode_y = command.repeat.y ? SkTileMode::kRepeat : SkTileMode::kDecal;
|
||
auto shader = image->makeShader(tile_mode_x, tile_mode_y, sampling_options, matrix);
|
||
|
||
SkPaint paint;
|
||
paint.setShader(shader);
|
||
auto& canvas = surface().canvas();
|
||
canvas.drawPaint(paint);
|
||
}
|
||
|
||
void DisplayListPlayerSkia::add_clip_rect(AddClipRect const& command)
|
||
{
|
||
auto& canvas = surface().canvas();
|
||
auto const& rect = command.rect;
|
||
canvas.clipRect(to_skia_rect(rect));
|
||
}
|
||
|
||
void DisplayListPlayerSkia::save(Save const&)
|
||
{
|
||
auto& canvas = surface().canvas();
|
||
canvas.save();
|
||
}
|
||
|
||
void DisplayListPlayerSkia::restore(Restore const&)
|
||
{
|
||
auto& canvas = surface().canvas();
|
||
canvas.restore();
|
||
}
|
||
|
||
static SkBitmap alpha_mask_from_bitmap(Gfx::Bitmap const& bitmap, Gfx::Bitmap::MaskKind kind)
|
||
{
|
||
SkBitmap alpha_mask;
|
||
alpha_mask.allocPixels(SkImageInfo::MakeA8(bitmap.width(), bitmap.height()));
|
||
for (int y = 0; y < bitmap.height(); y++) {
|
||
for (int x = 0; x < bitmap.width(); x++) {
|
||
if (kind == Gfx::Bitmap::MaskKind::Luminance) {
|
||
auto color = bitmap.get_pixel(x, y);
|
||
*alpha_mask.getAddr8(x, y) = color.alpha() * color.luminosity() / 255;
|
||
} else {
|
||
VERIFY(kind == Gfx::Bitmap::MaskKind::Alpha);
|
||
auto color = bitmap.get_pixel(x, y);
|
||
*alpha_mask.getAddr8(x, y) = color.alpha();
|
||
}
|
||
}
|
||
}
|
||
return alpha_mask;
|
||
}
|
||
|
||
void DisplayListPlayerSkia::push_stacking_context(PushStackingContext const& command)
|
||
{
|
||
auto& canvas = surface().canvas();
|
||
|
||
auto affine_transform = Gfx::extract_2d_affine_transform(command.transform.matrix);
|
||
auto new_transform = Gfx::AffineTransform {}
|
||
.set_translation(command.post_transform_translation.to_type<float>())
|
||
.translate(command.transform.origin)
|
||
.multiply(affine_transform)
|
||
.translate(-command.transform.origin);
|
||
auto matrix = to_skia_matrix(new_transform);
|
||
|
||
if (command.opacity < 1) {
|
||
auto source_paintable_rect = to_skia_rect(command.source_paintable_rect);
|
||
SkRect dest;
|
||
matrix.mapRect(&dest, source_paintable_rect);
|
||
canvas.saveLayerAlphaf(&dest, command.opacity);
|
||
} else {
|
||
canvas.save();
|
||
}
|
||
|
||
if (command.mask.has_value()) {
|
||
auto alpha_mask = alpha_mask_from_bitmap(*command.mask.value().mask_bitmap, command.mask.value().mask_kind);
|
||
SkMatrix mask_matrix;
|
||
auto mask_position = command.source_paintable_rect.location();
|
||
mask_matrix.setTranslate(mask_position.x(), mask_position.y());
|
||
auto shader = alpha_mask.makeShader(SkSamplingOptions(), mask_matrix);
|
||
canvas.clipShader(shader);
|
||
}
|
||
|
||
if (command.is_fixed_position) {
|
||
// FIXME: Resetting matrix is not correct when element is nested in a transformed stacking context
|
||
canvas.resetMatrix();
|
||
}
|
||
canvas.concat(matrix);
|
||
}
|
||
|
||
void DisplayListPlayerSkia::pop_stacking_context(PopStackingContext const&)
|
||
{
|
||
surface().canvas().restore();
|
||
}
|
||
|
||
static ColorStopList replace_transition_hints_with_normal_color_stops(ColorStopList const& color_stop_list)
|
||
{
|
||
ColorStopList stops_with_replaced_transition_hints;
|
||
|
||
auto const& first_color_stop = color_stop_list.first();
|
||
// First color stop in the list should never have transition hint value
|
||
VERIFY(!first_color_stop.transition_hint.has_value());
|
||
stops_with_replaced_transition_hints.empend(first_color_stop.color, first_color_stop.position);
|
||
|
||
// This loop replaces transition hints with five regular points, calculated using the
|
||
// formula defined in the spec. After rendering using linear interpolation, this will
|
||
// produce a result close enough to that obtained if the color of each point were calculated
|
||
// using the non-linear formula from the spec.
|
||
for (size_t i = 1; i < color_stop_list.size(); i++) {
|
||
auto const& color_stop = color_stop_list[i];
|
||
if (!color_stop.transition_hint.has_value()) {
|
||
stops_with_replaced_transition_hints.empend(color_stop.color, color_stop.position);
|
||
continue;
|
||
}
|
||
|
||
auto const& previous_color_stop = color_stop_list[i - 1];
|
||
auto const& next_color_stop = color_stop_list[i];
|
||
|
||
auto distance_between_stops = next_color_stop.position - previous_color_stop.position;
|
||
auto transition_hint = color_stop.transition_hint.value();
|
||
|
||
Array<float, 5> const transition_hint_relative_sampling_positions = {
|
||
transition_hint * 0.33f,
|
||
transition_hint * 0.66f,
|
||
transition_hint,
|
||
transition_hint + (1 - transition_hint) * 0.33f,
|
||
transition_hint + (1 - transition_hint) * 0.66f,
|
||
};
|
||
|
||
for (auto const& transition_hint_relative_sampling_position : transition_hint_relative_sampling_positions) {
|
||
auto position = previous_color_stop.position + transition_hint_relative_sampling_position * distance_between_stops;
|
||
auto value = color_stop_step(previous_color_stop, next_color_stop, position);
|
||
auto color = previous_color_stop.color.interpolate(next_color_stop.color, value);
|
||
stops_with_replaced_transition_hints.empend(color, position);
|
||
}
|
||
|
||
stops_with_replaced_transition_hints.empend(color_stop.color, color_stop.position);
|
||
}
|
||
|
||
return stops_with_replaced_transition_hints;
|
||
}
|
||
|
||
static ColorStopList expand_repeat_length(ColorStopList const& color_stop_list, float repeat_length)
|
||
{
|
||
// https://drafts.csswg.org/css-images/#repeating-gradients
|
||
// When rendered, however, the color-stops are repeated infinitely in both directions, with their
|
||
// positions shifted by multiples of the difference between the last specified color-stop’s position
|
||
// and the first specified color-stop’s position. For example, repeating-linear-gradient(red 10px, blue 50px)
|
||
// is equivalent to linear-gradient(..., red -30px, blue 10px, red 10px, blue 50px, red 50px, blue 90px, ...).
|
||
|
||
auto first_stop_position = color_stop_list.first().position;
|
||
int const negative_repeat_count = AK::ceil(first_stop_position / repeat_length);
|
||
int const positive_repeat_count = AK::ceil((1.0f - first_stop_position) / repeat_length);
|
||
|
||
ColorStopList color_stop_list_with_expanded_repeat = color_stop_list;
|
||
|
||
auto get_color_between_stops = [](float position, auto const& current_stop, auto const& previous_stop) {
|
||
auto distance_between_stops = current_stop.position - previous_stop.position;
|
||
auto percentage = (position - previous_stop.position) / distance_between_stops;
|
||
return previous_stop.color.interpolate(current_stop.color, percentage);
|
||
};
|
||
|
||
for (auto repeat_count = 1; repeat_count <= negative_repeat_count; repeat_count++) {
|
||
for (auto stop : color_stop_list.in_reverse()) {
|
||
stop.position += repeat_length * static_cast<float>(-repeat_count);
|
||
if (stop.position < 0) {
|
||
stop.color = get_color_between_stops(0.0f, stop, color_stop_list_with_expanded_repeat.first());
|
||
color_stop_list_with_expanded_repeat.prepend(stop);
|
||
break;
|
||
}
|
||
color_stop_list_with_expanded_repeat.prepend(stop);
|
||
}
|
||
}
|
||
|
||
for (auto repeat_count = 0; repeat_count < positive_repeat_count; repeat_count++) {
|
||
for (auto stop : color_stop_list) {
|
||
stop.position += repeat_length * static_cast<float>(repeat_count);
|
||
if (stop.position > 1) {
|
||
stop.color = get_color_between_stops(1.0f, stop, color_stop_list_with_expanded_repeat.last());
|
||
color_stop_list_with_expanded_repeat.append(stop);
|
||
break;
|
||
}
|
||
color_stop_list_with_expanded_repeat.append(stop);
|
||
}
|
||
}
|
||
|
||
return color_stop_list_with_expanded_repeat;
|
||
}
|
||
|
||
void DisplayListPlayerSkia::paint_linear_gradient(PaintLinearGradient const& command)
|
||
{
|
||
auto const& linear_gradient_data = command.linear_gradient_data;
|
||
auto color_stop_list = linear_gradient_data.color_stops.list;
|
||
auto const& repeat_length = linear_gradient_data.color_stops.repeat_length;
|
||
VERIFY(!color_stop_list.is_empty());
|
||
if (repeat_length.has_value())
|
||
color_stop_list = expand_repeat_length(color_stop_list, *repeat_length);
|
||
|
||
auto stops_with_replaced_transition_hints = replace_transition_hints_with_normal_color_stops(color_stop_list);
|
||
|
||
Vector<SkColor4f> colors;
|
||
Vector<SkScalar> positions;
|
||
for (size_t stop_index = 0; stop_index < stops_with_replaced_transition_hints.size(); stop_index++) {
|
||
auto const& stop = stops_with_replaced_transition_hints[stop_index];
|
||
if (stop_index > 0 && stop == stops_with_replaced_transition_hints[stop_index - 1])
|
||
continue;
|
||
colors.append(to_skia_color4f(stop.color));
|
||
positions.append(stop.position);
|
||
}
|
||
|
||
auto const& rect = command.gradient_rect;
|
||
auto length = calculate_gradient_length<int>(rect.size(), linear_gradient_data.gradient_angle);
|
||
auto bottom = rect.center().translated(0, -length / 2);
|
||
auto top = rect.center().translated(0, length / 2);
|
||
|
||
Array<SkPoint, 2> points;
|
||
points[0] = to_skia_point(top);
|
||
points[1] = to_skia_point(bottom);
|
||
|
||
auto center = to_skia_rect(rect).center();
|
||
SkMatrix matrix;
|
||
matrix.setRotate(linear_gradient_data.gradient_angle, center.x(), center.y());
|
||
|
||
auto color_space = SkColorSpace::MakeSRGB();
|
||
SkGradientShader::Interpolation interpolation = {};
|
||
interpolation.fColorSpace = SkGradientShader::Interpolation::ColorSpace::kSRGB;
|
||
interpolation.fInPremul = SkGradientShader::Interpolation::InPremul::kYes;
|
||
auto shader = SkGradientShader::MakeLinear(points.data(), colors.data(), color_space, positions.data(), positions.size(), SkTileMode::kClamp, interpolation, &matrix);
|
||
|
||
SkPaint paint;
|
||
paint.setShader(shader);
|
||
surface().canvas().drawRect(to_skia_rect(rect), paint);
|
||
}
|
||
|
||
static void add_spread_distance_to_border_radius(int& border_radius, int spread_distance)
|
||
{
|
||
if (border_radius == 0 || spread_distance == 0)
|
||
return;
|
||
|
||
// https://drafts.csswg.org/css-backgrounds/#shadow-shape
|
||
// To preserve the box’s shape when spread is applied, the corner radii of the shadow are also increased (decreased,
|
||
// for inner shadows) from the border-box (padding-box) radii by adding (subtracting) the spread distance (and flooring
|
||
// at zero). However, in order to create a sharper corner when the border radius is small (and thus ensure continuity
|
||
// between round and sharp corners), when the border radius is less than the spread distance (or in the case of an inner
|
||
// shadow, less than the absolute value of a negative spread distance), the spread distance is first multiplied by the
|
||
// proportion 1 + (r-1)^3, where r is the ratio of the border radius to the spread distance, in calculating the corner
|
||
// radii of the spread shadow shape.
|
||
if (border_radius > AK::abs(spread_distance)) {
|
||
border_radius += spread_distance;
|
||
} else {
|
||
auto r = (float)border_radius / AK::abs(spread_distance);
|
||
border_radius += spread_distance * (1 + AK::pow(r - 1, 3.0f));
|
||
}
|
||
}
|
||
|
||
void DisplayListPlayerSkia::paint_outer_box_shadow(PaintOuterBoxShadow const& command)
|
||
{
|
||
auto const& outer_box_shadow_params = command.box_shadow_params;
|
||
auto const& color = outer_box_shadow_params.color;
|
||
auto const& spread_distance = outer_box_shadow_params.spread_distance;
|
||
auto const& blur_radius = outer_box_shadow_params.blur_radius;
|
||
|
||
auto content_rrect = to_skia_rrect(outer_box_shadow_params.device_content_rect, outer_box_shadow_params.corner_radii);
|
||
|
||
auto shadow_rect = outer_box_shadow_params.device_content_rect;
|
||
shadow_rect.inflate(spread_distance, spread_distance, spread_distance, spread_distance);
|
||
auto offset_x = outer_box_shadow_params.offset_x;
|
||
auto offset_y = outer_box_shadow_params.offset_y;
|
||
shadow_rect.translate_by(offset_x, offset_y);
|
||
|
||
auto add_spread_distance_to_corner_radius = [&](auto& corner_radius) {
|
||
add_spread_distance_to_border_radius(corner_radius.horizontal_radius, spread_distance);
|
||
add_spread_distance_to_border_radius(corner_radius.vertical_radius, spread_distance);
|
||
};
|
||
|
||
auto corner_radii = outer_box_shadow_params.corner_radii;
|
||
add_spread_distance_to_corner_radius(corner_radii.top_left);
|
||
add_spread_distance_to_corner_radius(corner_radii.top_right);
|
||
add_spread_distance_to_corner_radius(corner_radii.bottom_right);
|
||
add_spread_distance_to_corner_radius(corner_radii.bottom_left);
|
||
|
||
auto& canvas = surface().canvas();
|
||
canvas.save();
|
||
canvas.clipRRect(content_rrect, SkClipOp::kDifference, true);
|
||
SkPaint paint;
|
||
paint.setAntiAlias(true);
|
||
paint.setColor(to_skia_color(color));
|
||
paint.setMaskFilter(SkMaskFilter::MakeBlur(kNormal_SkBlurStyle, blur_radius / 2));
|
||
auto shadow_rounded_rect = to_skia_rrect(shadow_rect, corner_radii);
|
||
canvas.drawRRect(shadow_rounded_rect, paint);
|
||
canvas.restore();
|
||
}
|
||
|
||
void DisplayListPlayerSkia::paint_inner_box_shadow(PaintInnerBoxShadow const& command)
|
||
{
|
||
auto const& outer_box_shadow_params = command.box_shadow_params;
|
||
auto color = outer_box_shadow_params.color;
|
||
auto device_content_rect = outer_box_shadow_params.device_content_rect;
|
||
auto offset_x = outer_box_shadow_params.offset_x;
|
||
auto offset_y = outer_box_shadow_params.offset_y;
|
||
auto blur_radius = outer_box_shadow_params.blur_radius;
|
||
auto spread_distance = outer_box_shadow_params.spread_distance;
|
||
auto const& corner_radii = outer_box_shadow_params.corner_radii;
|
||
|
||
auto outer_shadow_rect = device_content_rect.translated({ offset_x, offset_y });
|
||
auto inner_shadow_rect = outer_shadow_rect.inflated(-spread_distance, -spread_distance, -spread_distance, -spread_distance);
|
||
outer_shadow_rect.inflate(
|
||
blur_radius + offset_y,
|
||
blur_radius + abs(offset_x),
|
||
blur_radius + abs(offset_y),
|
||
blur_radius + offset_x);
|
||
|
||
auto inner_rect_corner_radii = corner_radii;
|
||
|
||
auto add_spread_distance_to_corner_radius = [&](auto& corner_radius) {
|
||
add_spread_distance_to_border_radius(corner_radius.horizontal_radius, -spread_distance);
|
||
add_spread_distance_to_border_radius(corner_radius.vertical_radius, -spread_distance);
|
||
};
|
||
|
||
add_spread_distance_to_corner_radius(inner_rect_corner_radii.top_left);
|
||
add_spread_distance_to_corner_radius(inner_rect_corner_radii.top_right);
|
||
add_spread_distance_to_corner_radius(inner_rect_corner_radii.bottom_right);
|
||
add_spread_distance_to_corner_radius(inner_rect_corner_radii.bottom_left);
|
||
|
||
auto outer_rect = to_skia_rrect(outer_shadow_rect, corner_radii);
|
||
auto inner_rect = to_skia_rrect(inner_shadow_rect, inner_rect_corner_radii);
|
||
|
||
SkPath outer_path;
|
||
outer_path.addRRect(outer_rect);
|
||
SkPath inner_path;
|
||
inner_path.addRRect(inner_rect);
|
||
|
||
SkPath result_path;
|
||
if (!Op(outer_path, inner_path, SkPathOp::kDifference_SkPathOp, &result_path)) {
|
||
VERIFY_NOT_REACHED();
|
||
}
|
||
|
||
auto& canvas = surface().canvas();
|
||
SkPaint path_paint;
|
||
path_paint.setAntiAlias(true);
|
||
path_paint.setColor(to_skia_color(color));
|
||
path_paint.setMaskFilter(SkMaskFilter::MakeBlur(kNormal_SkBlurStyle, blur_radius / 2));
|
||
canvas.save();
|
||
canvas.clipRRect(to_skia_rrect(device_content_rect, corner_radii), true);
|
||
canvas.drawPath(result_path, path_paint);
|
||
canvas.restore();
|
||
}
|
||
|
||
void DisplayListPlayerSkia::paint_text_shadow(PaintTextShadow const& command)
|
||
{
|
||
auto& canvas = surface().canvas();
|
||
auto blur_image_filter = SkImageFilters::Blur(command.blur_radius / 2, command.blur_radius / 2, nullptr);
|
||
SkPaint blur_paint;
|
||
blur_paint.setImageFilter(blur_image_filter);
|
||
canvas.saveLayer(SkCanvas::SaveLayerRec(nullptr, &blur_paint, nullptr, 0));
|
||
draw_glyph_run({
|
||
.glyph_run = command.glyph_run,
|
||
.color = command.color,
|
||
.rect = command.text_rect,
|
||
.translation = command.draw_location.to_type<float>() + command.text_rect.location().to_type<float>(),
|
||
.scale = command.glyph_run_scale,
|
||
});
|
||
canvas.restore();
|
||
}
|
||
|
||
void DisplayListPlayerSkia::fill_rect_with_rounded_corners(FillRectWithRoundedCorners const& command)
|
||
{
|
||
auto const& rect = command.rect;
|
||
|
||
auto& canvas = surface().canvas();
|
||
SkPaint paint;
|
||
paint.setColor(to_skia_color(command.color));
|
||
paint.setAntiAlias(true);
|
||
|
||
auto rounded_rect = to_skia_rrect(rect, command.corner_radii);
|
||
canvas.drawRRect(rounded_rect, paint);
|
||
}
|
||
|
||
void DisplayListPlayerSkia::fill_path_using_color(FillPathUsingColor const& command)
|
||
{
|
||
auto& canvas = surface().canvas();
|
||
SkPaint paint;
|
||
paint.setAntiAlias(true);
|
||
paint.setColor(to_skia_color(command.color));
|
||
auto path = to_skia_path(command.path);
|
||
path.setFillType(to_skia_path_fill_type(command.winding_rule));
|
||
path.offset(command.aa_translation.x(), command.aa_translation.y());
|
||
canvas.drawPath(path, paint);
|
||
}
|
||
|
||
static SkTileMode to_skia_tile_mode(SVGLinearGradientPaintStyle::SpreadMethod spread_method)
|
||
{
|
||
switch (spread_method) {
|
||
case SVGLinearGradientPaintStyle::SpreadMethod::Pad:
|
||
return SkTileMode::kClamp;
|
||
case SVGLinearGradientPaintStyle::SpreadMethod::Reflect:
|
||
return SkTileMode::kMirror;
|
||
case SVGLinearGradientPaintStyle::SpreadMethod::Repeat:
|
||
return SkTileMode::kRepeat;
|
||
default:
|
||
VERIFY_NOT_REACHED();
|
||
}
|
||
}
|
||
|
||
static SkPaint paint_style_to_skia_paint(Painting::SVGGradientPaintStyle const& paint_style, Gfx::FloatRect bounding_rect)
|
||
{
|
||
SkPaint paint;
|
||
|
||
auto const& color_stops = paint_style.color_stops();
|
||
|
||
Vector<SkColor> colors;
|
||
colors.ensure_capacity(color_stops.size());
|
||
Vector<SkScalar> positions;
|
||
positions.ensure_capacity(color_stops.size());
|
||
|
||
for (auto const& color_stop : color_stops) {
|
||
colors.append(to_skia_color(color_stop.color));
|
||
positions.append(color_stop.position);
|
||
}
|
||
|
||
if (is<SVGLinearGradientPaintStyle>(paint_style)) {
|
||
auto const& linear_gradient_paint_style = static_cast<SVGLinearGradientPaintStyle const&>(paint_style);
|
||
|
||
SkMatrix matrix;
|
||
auto scale = linear_gradient_paint_style.scale();
|
||
auto start_point = linear_gradient_paint_style.start_point().scaled(scale);
|
||
auto end_point = linear_gradient_paint_style.end_point().scaled(scale);
|
||
|
||
start_point.translate_by(bounding_rect.location());
|
||
end_point.translate_by(bounding_rect.location());
|
||
|
||
Array<SkPoint, 2> points;
|
||
points[0] = to_skia_point(start_point);
|
||
points[1] = to_skia_point(end_point);
|
||
|
||
auto shader = SkGradientShader::MakeLinear(points.data(), colors.data(), positions.data(), color_stops.size(), to_skia_tile_mode(paint_style.spread_method()), 0, &matrix);
|
||
paint.setShader(shader);
|
||
} else if (is<SVGRadialGradientPaintStyle>(paint_style)) {
|
||
auto const& radial_gradient_paint_style = static_cast<SVGRadialGradientPaintStyle const&>(paint_style);
|
||
|
||
SkMatrix matrix;
|
||
auto scale = radial_gradient_paint_style.scale();
|
||
|
||
auto start_center = radial_gradient_paint_style.start_center().scaled(scale);
|
||
auto end_center = radial_gradient_paint_style.end_center().scaled(scale);
|
||
auto start_radius = radial_gradient_paint_style.start_radius() * scale;
|
||
auto end_radius = radial_gradient_paint_style.end_radius() * scale;
|
||
|
||
start_center.translate_by(bounding_rect.location());
|
||
end_center.translate_by(bounding_rect.location());
|
||
|
||
auto start_sk_point = to_skia_point(start_center);
|
||
auto end_sk_point = to_skia_point(end_center);
|
||
|
||
auto shader = SkGradientShader::MakeTwoPointConical(start_sk_point, start_radius, end_sk_point, end_radius, colors.data(), positions.data(), color_stops.size(), to_skia_tile_mode(paint_style.spread_method()), 0, &matrix);
|
||
paint.setShader(shader);
|
||
}
|
||
|
||
return paint;
|
||
}
|
||
|
||
void DisplayListPlayerSkia::fill_path_using_paint_style(FillPathUsingPaintStyle const& command)
|
||
{
|
||
auto path = to_skia_path(command.path);
|
||
path.offset(command.aa_translation.x(), command.aa_translation.y());
|
||
path.setFillType(to_skia_path_fill_type(command.winding_rule));
|
||
auto paint = paint_style_to_skia_paint(*command.paint_style, command.bounding_rect().to_type<float>());
|
||
paint.setAntiAlias(true);
|
||
paint.setAlphaf(command.opacity);
|
||
surface().canvas().drawPath(path, paint);
|
||
}
|
||
|
||
void DisplayListPlayerSkia::stroke_path_using_color(StrokePathUsingColor const& command)
|
||
{
|
||
// Skia treats zero thickness as a special case and will draw a hairline, while we want to draw nothing.
|
||
if (!command.thickness)
|
||
return;
|
||
|
||
auto& canvas = surface().canvas();
|
||
SkPaint paint;
|
||
paint.setAntiAlias(true);
|
||
paint.setStyle(SkPaint::kStroke_Style);
|
||
paint.setStrokeWidth(command.thickness);
|
||
paint.setColor(to_skia_color(command.color));
|
||
auto path = to_skia_path(command.path);
|
||
path.offset(command.aa_translation.x(), command.aa_translation.y());
|
||
canvas.drawPath(path, paint);
|
||
}
|
||
|
||
void DisplayListPlayerSkia::stroke_path_using_paint_style(StrokePathUsingPaintStyle const& command)
|
||
{
|
||
// Skia treats zero thickness as a special case and will draw a hairline, while we want to draw nothing.
|
||
if (!command.thickness)
|
||
return;
|
||
|
||
auto path = to_skia_path(command.path);
|
||
path.offset(command.aa_translation.x(), command.aa_translation.y());
|
||
auto paint = paint_style_to_skia_paint(*command.paint_style, command.bounding_rect().to_type<float>());
|
||
paint.setAntiAlias(true);
|
||
paint.setAlphaf(command.opacity);
|
||
paint.setStyle(SkPaint::Style::kStroke_Style);
|
||
paint.setStrokeWidth(command.thickness);
|
||
surface().canvas().drawPath(path, paint);
|
||
}
|
||
|
||
void DisplayListPlayerSkia::draw_ellipse(DrawEllipse const& command)
|
||
{
|
||
// Skia treats zero thickness as a special case and will draw a hairline, while we want to draw nothing.
|
||
if (!command.thickness)
|
||
return;
|
||
|
||
auto const& rect = command.rect;
|
||
auto& canvas = surface().canvas();
|
||
SkPaint paint;
|
||
paint.setAntiAlias(true);
|
||
paint.setStyle(SkPaint::kStroke_Style);
|
||
paint.setStrokeWidth(command.thickness);
|
||
paint.setColor(to_skia_color(command.color));
|
||
canvas.drawOval(to_skia_rect(rect), paint);
|
||
}
|
||
|
||
void DisplayListPlayerSkia::fill_ellipse(FillEllipse const& command)
|
||
{
|
||
auto const& rect = command.rect;
|
||
auto& canvas = surface().canvas();
|
||
SkPaint paint;
|
||
paint.setAntiAlias(true);
|
||
paint.setColor(to_skia_color(command.color));
|
||
canvas.drawOval(to_skia_rect(rect), paint);
|
||
}
|
||
|
||
void DisplayListPlayerSkia::draw_line(DrawLine const& command)
|
||
{
|
||
// Skia treats zero thickness as a special case and will draw a hairline, while we want to draw nothing.
|
||
if (!command.thickness)
|
||
return;
|
||
|
||
auto from = to_skia_point(command.from);
|
||
auto to = to_skia_point(command.to);
|
||
auto& canvas = surface().canvas();
|
||
|
||
SkPaint paint;
|
||
paint.setAntiAlias(true);
|
||
paint.setStrokeWidth(command.thickness);
|
||
paint.setColor(to_skia_color(command.color));
|
||
|
||
switch (command.style) {
|
||
case Gfx::LineStyle::Solid:
|
||
break;
|
||
case Gfx::LineStyle::Dotted: {
|
||
auto length = command.to.distance_from(command.from);
|
||
auto dot_count = floor(length / (static_cast<float>(command.thickness) * 2));
|
||
auto interval = length / dot_count;
|
||
SkScalar intervals[] = { 0, interval };
|
||
paint.setPathEffect(SkDashPathEffect::Make(intervals, 2, 0));
|
||
paint.setStrokeCap(SkPaint::Cap::kRound_Cap);
|
||
|
||
// NOTE: As Skia doesn't render a dot exactly at the end of a line, we need
|
||
// to extend it by less then an interval.
|
||
auto direction = to - from;
|
||
direction.normalize();
|
||
to += direction * (interval / 2.0f);
|
||
break;
|
||
}
|
||
case Gfx::LineStyle::Dashed: {
|
||
auto length = command.to.distance_from(command.from) + command.thickness;
|
||
auto dash_count = floor(length / static_cast<float>(command.thickness) / 4) * 2 + 1;
|
||
auto interval = length / dash_count;
|
||
SkScalar intervals[] = { interval, interval };
|
||
paint.setPathEffect(SkDashPathEffect::Make(intervals, 2, 0));
|
||
|
||
auto direction = to - from;
|
||
direction.normalize();
|
||
from -= direction * (command.thickness / 2.0f);
|
||
to += direction * (command.thickness / 2.0f);
|
||
break;
|
||
}
|
||
}
|
||
|
||
canvas.drawLine(from, to, paint);
|
||
}
|
||
|
||
void DisplayListPlayerSkia::apply_backdrop_filter(ApplyBackdropFilter const& command)
|
||
{
|
||
auto& canvas = surface().canvas();
|
||
|
||
auto rect = to_skia_rect(command.backdrop_region);
|
||
canvas.save();
|
||
canvas.clipRect(rect);
|
||
ScopeGuard guard = [&] { canvas.restore(); };
|
||
|
||
for (auto const& filter_function : command.backdrop_filter.filters) {
|
||
// See: https://drafts.fxtf.org/filter-effects-1/#supported-filter-functions
|
||
filter_function.visit(
|
||
[&](CSS::ResolvedBackdropFilter::Blur const& blur_filter) {
|
||
auto blur_image_filter = SkImageFilters::Blur(blur_filter.radius, blur_filter.radius, nullptr);
|
||
canvas.saveLayer(SkCanvas::SaveLayerRec(nullptr, nullptr, blur_image_filter.get(), 0));
|
||
canvas.restore();
|
||
},
|
||
[&](CSS::ResolvedBackdropFilter::ColorOperation const& color) {
|
||
auto amount = clamp(color.amount, 0.0f, 1.0f);
|
||
|
||
// Matrices are taken from https://drafts.fxtf.org/filter-effects-1/#FilterPrimitiveRepresentation
|
||
sk_sp<SkColorFilter> color_filter;
|
||
switch (color.operation) {
|
||
case CSS::Filter::Color::Operation::Grayscale: {
|
||
float matrix[20] = {
|
||
0.2126f + 0.7874f * (1 - amount), 0.7152f - 0.7152f * (1 - amount), 0.0722f - 0.0722f * (1 - amount), 0, 0,
|
||
0.2126f - 0.2126f * (1 - amount), 0.7152f + 0.2848f * (1 - amount), 0.0722f - 0.0722f * (1 - amount), 0, 0,
|
||
0.2126f - 0.2126f * (1 - amount), 0.7152f - 0.7152f * (1 - amount), 0.0722f + 0.9278f * (1 - amount), 0, 0,
|
||
0, 0, 0, 1, 0
|
||
};
|
||
color_filter = SkColorFilters::Matrix(matrix);
|
||
break;
|
||
}
|
||
case CSS::Filter::Color::Operation::Brightness: {
|
||
float matrix[20] = {
|
||
amount, 0, 0, 0, 0,
|
||
0, amount, 0, 0, 0,
|
||
0, 0, amount, 0, 0,
|
||
0, 0, 0, 1, 0
|
||
};
|
||
color_filter = SkColorFilters::Matrix(matrix);
|
||
break;
|
||
}
|
||
case CSS::Filter::Color::Operation::Contrast: {
|
||
float intercept = -(0.5f * amount) + 0.5f;
|
||
float matrix[20] = {
|
||
amount, 0, 0, 0, intercept,
|
||
0, amount, 0, 0, intercept,
|
||
0, 0, amount, 0, intercept,
|
||
0, 0, 0, 1, 0
|
||
};
|
||
color_filter = SkColorFilters::Matrix(matrix);
|
||
break;
|
||
}
|
||
case CSS::Filter::Color::Operation::Invert: {
|
||
float matrix[20] = {
|
||
1 - 2 * amount, 0, 0, 0, amount,
|
||
0, 1 - 2 * amount, 0, 0, amount,
|
||
0, 0, 1 - 2 * amount, 0, amount,
|
||
0, 0, 0, 1, 0
|
||
};
|
||
color_filter = SkColorFilters::Matrix(matrix);
|
||
break;
|
||
}
|
||
case CSS::Filter::Color::Operation::Opacity: {
|
||
float matrix[20] = {
|
||
1, 0, 0, 0, 0,
|
||
0, 1, 0, 0, 0,
|
||
0, 0, 1, 0, 0,
|
||
0, 0, 0, amount, 0
|
||
};
|
||
color_filter = SkColorFilters::Matrix(matrix);
|
||
break;
|
||
}
|
||
case CSS::Filter::Color::Operation::Sepia: {
|
||
float matrix[20] = {
|
||
0.393f + 0.607f * (1 - amount), 0.769f - 0.769f * (1 - amount), 0.189f - 0.189f * (1 - amount), 0, 0,
|
||
0.349f - 0.349f * (1 - amount), 0.686f + 0.314f * (1 - amount), 0.168f - 0.168f * (1 - amount), 0, 0,
|
||
0.272f - 0.272f * (1 - amount), 0.534f - 0.534f * (1 - amount), 0.131f + 0.869f * (1 - amount), 0, 0,
|
||
0, 0, 0, 1, 0
|
||
};
|
||
color_filter = SkColorFilters::Matrix(matrix);
|
||
break;
|
||
}
|
||
case CSS::Filter::Color::Operation::Saturate: {
|
||
float matrix[20] = {
|
||
0.213f + 0.787f * amount, 0.715f - 0.715f * amount, 0.072f - 0.072f * amount, 0, 0,
|
||
0.213f - 0.213f * amount, 0.715f + 0.285f * amount, 0.072f - 0.072f * amount, 0, 0,
|
||
0.213f - 0.213f * amount, 0.715f - 0.715f * amount, 0.072f + 0.928f * amount, 0, 0,
|
||
0, 0, 0, 1, 0
|
||
};
|
||
color_filter = SkColorFilters::Matrix(matrix);
|
||
break;
|
||
}
|
||
default:
|
||
VERIFY_NOT_REACHED();
|
||
}
|
||
|
||
auto image_filter = SkImageFilters::ColorFilter(color_filter, nullptr);
|
||
canvas.saveLayer(SkCanvas::SaveLayerRec(nullptr, nullptr, image_filter.get(), 0));
|
||
canvas.restore();
|
||
},
|
||
[&](CSS::ResolvedBackdropFilter::HueRotate const& hue_rotate) {
|
||
float radians = AK::to_radians(hue_rotate.angle_degrees);
|
||
|
||
auto cosA = cos(radians);
|
||
auto sinA = sin(radians);
|
||
|
||
auto a00 = 0.213f + cosA * 0.787f - sinA * 0.213f;
|
||
auto a01 = 0.715f - cosA * 0.715f - sinA * 0.715f;
|
||
auto a02 = 0.072f - cosA * 0.072f + sinA * 0.928f;
|
||
auto a10 = 0.213f - cosA * 0.213f + sinA * 0.143f;
|
||
auto a11 = 0.715f + cosA * 0.285f + sinA * 0.140f;
|
||
auto a12 = 0.072f - cosA * 0.072f - sinA * 0.283f;
|
||
auto a20 = 0.213f - cosA * 0.213f - sinA * 0.787f;
|
||
auto a21 = 0.715f - cosA * 0.715f + sinA * 0.715f;
|
||
auto a22 = 0.072f + cosA * 0.928f + sinA * 0.072f;
|
||
|
||
float matrix[20] = {
|
||
a00, a01, a02, 0, 0,
|
||
a10, a11, a12, 0, 0,
|
||
a20, a21, a22, 0, 0,
|
||
0, 0, 0, 1, 0
|
||
};
|
||
|
||
auto color_filter = SkColorFilters::Matrix(matrix);
|
||
auto image_filter = SkImageFilters::ColorFilter(color_filter, nullptr);
|
||
canvas.saveLayer(SkCanvas::SaveLayerRec(nullptr, nullptr, image_filter.get(), 0));
|
||
canvas.restore();
|
||
},
|
||
[&](CSS::ResolvedBackdropFilter::DropShadow const&) {
|
||
dbgln("TODO: Implement drop-shadow() filter function!");
|
||
});
|
||
}
|
||
}
|
||
|
||
void DisplayListPlayerSkia::draw_rect(DrawRect const& command)
|
||
{
|
||
auto const& rect = command.rect;
|
||
auto& canvas = surface().canvas();
|
||
SkPaint paint;
|
||
paint.setAntiAlias(true);
|
||
paint.setStyle(SkPaint::kStroke_Style);
|
||
paint.setStrokeWidth(1);
|
||
paint.setColor(to_skia_color(command.color));
|
||
canvas.drawRect(to_skia_rect(rect), paint);
|
||
}
|
||
|
||
void DisplayListPlayerSkia::paint_radial_gradient(PaintRadialGradient const& command)
|
||
{
|
||
auto const& radial_gradient_data = command.radial_gradient_data;
|
||
|
||
auto color_stop_list = radial_gradient_data.color_stops.list;
|
||
VERIFY(!color_stop_list.is_empty());
|
||
auto const& repeat_length = radial_gradient_data.color_stops.repeat_length;
|
||
if (repeat_length.has_value())
|
||
color_stop_list = expand_repeat_length(color_stop_list, repeat_length.value());
|
||
|
||
auto stops_with_replaced_transition_hints = replace_transition_hints_with_normal_color_stops(color_stop_list);
|
||
|
||
Vector<SkColor4f> colors;
|
||
Vector<SkScalar> positions;
|
||
for (size_t stop_index = 0; stop_index < stops_with_replaced_transition_hints.size(); stop_index++) {
|
||
auto const& stop = stops_with_replaced_transition_hints[stop_index];
|
||
if (stop_index > 0 && stop == stops_with_replaced_transition_hints[stop_index - 1])
|
||
continue;
|
||
colors.append(to_skia_color4f(stop.color));
|
||
positions.append(stop.position);
|
||
}
|
||
|
||
auto const& rect = command.rect;
|
||
auto center = to_skia_point(command.center.translated(command.rect.location()));
|
||
|
||
auto const size = command.size.to_type<float>();
|
||
SkMatrix matrix;
|
||
// Skia does not support specifying of horizontal and vertical radius's separately,
|
||
// so instead we apply scale matrix
|
||
matrix.setScale(size.width() / size.height(), 1.0f, center.x(), center.y());
|
||
|
||
SkTileMode tile_mode = SkTileMode::kClamp;
|
||
if (repeat_length.has_value())
|
||
tile_mode = SkTileMode::kRepeat;
|
||
|
||
auto color_space = SkColorSpace::MakeSRGB();
|
||
SkGradientShader::Interpolation interpolation = {};
|
||
interpolation.fColorSpace = SkGradientShader::Interpolation::ColorSpace::kSRGB;
|
||
interpolation.fInPremul = SkGradientShader::Interpolation::InPremul::kYes;
|
||
auto shader = SkGradientShader::MakeRadial(center, size.height(), colors.data(), color_space, positions.data(), positions.size(), tile_mode, interpolation, &matrix);
|
||
|
||
SkPaint paint;
|
||
paint.setAntiAlias(true);
|
||
paint.setShader(shader);
|
||
surface().canvas().drawRect(to_skia_rect(rect), paint);
|
||
}
|
||
|
||
void DisplayListPlayerSkia::paint_conic_gradient(PaintConicGradient const& command)
|
||
{
|
||
auto const& conic_gradient_data = command.conic_gradient_data;
|
||
|
||
auto color_stop_list = conic_gradient_data.color_stops.list;
|
||
auto const& repeat_length = conic_gradient_data.color_stops.repeat_length;
|
||
if (repeat_length.has_value())
|
||
color_stop_list = expand_repeat_length(color_stop_list, repeat_length.value());
|
||
|
||
VERIFY(!color_stop_list.is_empty());
|
||
auto stops_with_replaced_transition_hints = replace_transition_hints_with_normal_color_stops(color_stop_list);
|
||
|
||
Vector<SkColor4f> colors;
|
||
Vector<SkScalar> positions;
|
||
for (size_t stop_index = 0; stop_index < stops_with_replaced_transition_hints.size(); stop_index++) {
|
||
auto const& stop = stops_with_replaced_transition_hints[stop_index];
|
||
if (stop_index > 0 && stop == stops_with_replaced_transition_hints[stop_index - 1])
|
||
continue;
|
||
colors.append(to_skia_color4f(stop.color));
|
||
positions.append(stop.position);
|
||
}
|
||
|
||
auto const& rect = command.rect;
|
||
auto center = command.position.translated(rect.location()).to_type<float>();
|
||
|
||
SkMatrix matrix;
|
||
matrix.setRotate(-90 + conic_gradient_data.start_angle, center.x(), center.y());
|
||
auto color_space = SkColorSpace::MakeSRGB();
|
||
SkGradientShader::Interpolation interpolation = {};
|
||
interpolation.fColorSpace = SkGradientShader::Interpolation::ColorSpace::kSRGB;
|
||
interpolation.fInPremul = SkGradientShader::Interpolation::InPremul::kYes;
|
||
auto shader = SkGradientShader::MakeSweep(center.x(), center.y(), colors.data(), color_space, positions.data(), positions.size(), SkTileMode::kRepeat, 0, 360, interpolation, &matrix);
|
||
|
||
SkPaint paint;
|
||
paint.setAntiAlias(true);
|
||
paint.setShader(shader);
|
||
surface().canvas().drawRect(to_skia_rect(rect), paint);
|
||
}
|
||
|
||
void DisplayListPlayerSkia::draw_triangle_wave(DrawTriangleWave const&)
|
||
{
|
||
}
|
||
|
||
void DisplayListPlayerSkia::add_rounded_rect_clip(AddRoundedRectClip const& command)
|
||
{
|
||
auto rounded_rect = to_skia_rrect(command.border_rect, command.corner_radii);
|
||
auto& canvas = surface().canvas();
|
||
auto clip_op = command.corner_clip == CornerClip::Inside ? SkClipOp::kDifference : SkClipOp::kIntersect;
|
||
canvas.clipRRect(rounded_rect, clip_op, true);
|
||
}
|
||
|
||
void DisplayListPlayerSkia::add_mask(AddMask const& command)
|
||
{
|
||
auto const& rect = command.rect;
|
||
if (rect.is_empty())
|
||
return;
|
||
|
||
auto mask_surface = m_surface->make_surface(rect.width(), rect.height());
|
||
|
||
auto previous_surface = move(m_surface);
|
||
m_surface = make<SkiaSurface>(mask_surface);
|
||
execute(*command.display_list);
|
||
m_surface = move(previous_surface);
|
||
|
||
SkMatrix mask_matrix;
|
||
mask_matrix.setTranslate(rect.x(), rect.y());
|
||
auto image = mask_surface->makeImageSnapshot();
|
||
auto shader = image->makeShader(SkSamplingOptions(), mask_matrix);
|
||
surface().canvas().save();
|
||
surface().canvas().clipShader(shader);
|
||
}
|
||
|
||
void DisplayListPlayerSkia::paint_nested_display_list(PaintNestedDisplayList const& command)
|
||
{
|
||
auto& canvas = surface().canvas();
|
||
canvas.translate(command.rect.x(), command.rect.y());
|
||
execute(*command.display_list);
|
||
}
|
||
|
||
void DisplayListPlayerSkia::paint_scrollbar(PaintScrollBar const& command)
|
||
{
|
||
auto rect = to_skia_rect(command.rect);
|
||
auto radius = rect.width() / 2;
|
||
auto rrect = SkRRect::MakeRectXY(rect, radius, radius);
|
||
|
||
auto& canvas = surface().canvas();
|
||
|
||
auto fill_color = Color(Color::NamedColor::DarkGray).with_alpha(128);
|
||
SkPaint fill_paint;
|
||
fill_paint.setColor(to_skia_color(fill_color));
|
||
canvas.drawRRect(rrect, fill_paint);
|
||
|
||
auto stroke_color = Color(Color::NamedColor::LightGray).with_alpha(128);
|
||
SkPaint stroke_paint;
|
||
stroke_paint.setStroke(true);
|
||
stroke_paint.setStrokeWidth(1);
|
||
stroke_paint.setColor(to_skia_color(stroke_color));
|
||
canvas.drawRRect(rrect, stroke_paint);
|
||
}
|
||
|
||
bool DisplayListPlayerSkia::would_be_fully_clipped_by_painter(Gfx::IntRect rect) const
|
||
{
|
||
return surface().canvas().quickReject(to_skia_rect(rect));
|
||
}
|
||
|
||
}
|