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Extensions
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LibWeb: Only set prototype once for object with IDL interface
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2025-04-20 18:43:11 +02:00 |
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EventNames.cpp
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EventNames.h
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OpenGLContext.cpp
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LibGfx+LibWeb: Only compile dma-buf-related code on Linux
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2025-08-21 14:42:41 +02:00 |
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OpenGLContext.h
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LibWeb: Enable EXPLICIT_SYMBOL_EXPORT
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2025-08-23 16:04:36 -06:00 |
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Types.h
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Types.idl
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WebGL2RenderingContext.cpp
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LibWeb/WebGL: Use eglWaitUntilWorkScheduledANGLE instead of glFlush
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2025-06-09 15:40:41 -06:00 |
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WebGL2RenderingContext.h
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LibWeb/WebGL2: Implement EXT_color_buffer_float extension
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2025-03-06 12:59:28 +01:00 |
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WebGL2RenderingContext.idl
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WebGL2RenderingContextBase.idl
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LibWeb/WebGL2: Implement getActiveUniforms
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2025-02-09 01:00:51 +01:00 |
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WebGL2RenderingContextImpl.cpp
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LibWeb+Meta: Move WebGL rendering context implementations in tree
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2025-07-02 19:00:49 +02:00 |
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WebGL2RenderingContextImpl.h
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LibWeb+Meta: Move WebGL rendering context implementations in tree
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2025-07-02 19:00:49 +02:00 |
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WebGL2RenderingContextOverloads.idl
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LibWeb/WebGL: Implement compressedTex(Sub)Image2D
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2025-02-09 01:00:51 +01:00 |
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WebGLActiveInfo.cpp
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LibWeb: Only set prototype once for object with IDL interface
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2025-04-20 18:43:11 +02:00 |
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WebGLActiveInfo.h
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WebGLActiveInfo.idl
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WebGLBuffer.cpp
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LibWeb: Only set prototype once for object with IDL interface
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2025-04-20 18:43:11 +02:00 |
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WebGLBuffer.h
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WebGLBuffer.idl
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WebGLContextAttributes.cpp
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LibJS+LibWeb+WebContent: Port JS::PropertyKey to UTF-16
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2025-08-05 07:07:15 -04:00 |
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WebGLContextAttributes.h
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WebGLContextEvent.cpp
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LibWeb: Only set prototype once for object with IDL interface
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2025-04-20 18:43:11 +02:00 |
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WebGLContextEvent.h
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WebGLContextEvent.idl
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WebGLFramebuffer.cpp
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LibWeb: Only set prototype once for object with IDL interface
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2025-04-20 18:43:11 +02:00 |
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WebGLFramebuffer.h
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WebGLFramebuffer.idl
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WebGLObject.cpp
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LibWeb: Only set prototype once for object with IDL interface
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2025-04-20 18:43:11 +02:00 |
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WebGLObject.h
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LibWeb: Enable EXPLICIT_SYMBOL_EXPORT
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2025-08-23 16:04:36 -06:00 |
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WebGLObject.idl
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WebGLProgram.cpp
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LibWeb: Only set prototype once for object with IDL interface
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2025-04-20 18:43:11 +02:00 |
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WebGLProgram.h
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LibWeb/WebGL: Return vertex shader from Program::attached_vertex_shader
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2025-05-26 17:16:42 +03:00 |
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WebGLProgram.idl
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WebGLQuery.cpp
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LibWeb: Only set prototype once for object with IDL interface
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2025-04-20 18:43:11 +02:00 |
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WebGLQuery.h
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WebGLQuery.idl
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WebGLRenderbuffer.cpp
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LibWeb: Only set prototype once for object with IDL interface
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2025-04-20 18:43:11 +02:00 |
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WebGLRenderbuffer.h
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WebGLRenderbuffer.idl
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WebGLRenderingContext.cpp
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LibWeb/WebGL: Use eglWaitUntilWorkScheduledANGLE instead of glFlush
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2025-06-09 15:40:41 -06:00 |
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WebGLRenderingContext.h
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LibWeb/WebGL: Implement EXT_blend_minmax extension
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2025-04-07 23:21:11 +02:00 |
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WebGLRenderingContext.idl
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WebGLRenderingContextBase.h
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LibWeb: Add OffscreenCanvas to IDL types
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2025-06-30 09:46:21 -06:00 |
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WebGLRenderingContextBase.idl
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LibWeb: Fix typos - act II
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2025-04-09 15:05:20 +01:00 |
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WebGLRenderingContextImpl.cpp
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LibWeb+Meta: Move WebGL rendering context implementations in tree
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2025-07-02 19:00:49 +02:00 |
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WebGLRenderingContextImpl.h
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LibWeb+Meta: Move WebGL rendering context implementations in tree
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2025-07-02 19:00:49 +02:00 |
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WebGLRenderingContextOverloads.idl
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LibWeb: Add OffscreenCanvas to IDL types
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2025-06-30 09:46:21 -06:00 |
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WebGLSampler.cpp
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LibWeb: Only set prototype once for object with IDL interface
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2025-04-20 18:43:11 +02:00 |
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WebGLSampler.h
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WebGLSampler.idl
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WebGLShader.cpp
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LibWeb: Only set prototype once for object with IDL interface
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2025-04-20 18:43:11 +02:00 |
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WebGLShader.h
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WebGLShader.idl
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WebGLShaderPrecisionFormat.cpp
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LibWeb: Only set prototype once for object with IDL interface
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2025-04-20 18:43:11 +02:00 |
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WebGLShaderPrecisionFormat.h
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WebGLShaderPrecisionFormat.idl
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WebGLSync.cpp
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LibWeb: Only set prototype once for object with IDL interface
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2025-04-20 18:43:11 +02:00 |
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WebGLSync.h
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WebGLSync.idl
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WebGLTexture.cpp
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LibWeb: Only set prototype once for object with IDL interface
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2025-04-20 18:43:11 +02:00 |
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WebGLTexture.h
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WebGLTexture.idl
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WebGLTransformFeedback.cpp
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LibWeb: Only set prototype once for object with IDL interface
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2025-04-20 18:43:11 +02:00 |
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WebGLTransformFeedback.h
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WebGLTransformFeedback.idl
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WebGLUniformLocation.cpp
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LibWeb: Only set prototype once for object with IDL interface
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2025-04-20 18:43:11 +02:00 |
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WebGLUniformLocation.h
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WebGLUniformLocation.idl
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WebGLVertexArrayObject.cpp
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LibWeb: Only set prototype once for object with IDL interface
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2025-04-20 18:43:11 +02:00 |
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WebGLVertexArrayObject.h
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WebGLVertexArrayObject.idl
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