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There are no more clients of these APIs, now that everyone has been made to use ImageDecoderPlugin objects instead.
37 lines
860 B
C++
37 lines
860 B
C++
/*
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* Copyright (c) 2020, Hüseyin ASLITÜRK <asliturk@hotmail.com>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <LibGfx/ImageDecoder.h>
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namespace Gfx {
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struct PGMLoadingContext;
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class PGMImageDecoderPlugin final : public ImageDecoderPlugin {
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public:
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PGMImageDecoderPlugin(const u8*, size_t);
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virtual ~PGMImageDecoderPlugin() override;
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virtual IntSize size() override;
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virtual RefPtr<Gfx::Bitmap> bitmap() override;
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virtual void set_volatile() override;
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[[nodiscard]] virtual bool set_nonvolatile(bool& was_purged) override;
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virtual bool sniff() override;
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virtual bool is_animated() override;
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virtual size_t loop_count() override;
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virtual size_t frame_count() override;
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virtual ImageFrameDescriptor frame(size_t i) override;
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private:
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OwnPtr<PGMLoadingContext> m_context;
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};
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}
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