ladybird/Libraries/LibWeb/WebGL/WebGLRenderingContextBase.h
Aliaksandr Kalenik cf730870c5 LibWeb: Save WebGL context pointer in WebGLObject
This way we could be sure that context object won't be deallocated
before any of the objects that belong to it.

Having a context pointer is also going to be used in upcoming changes
to generate an INVALID_OPERATION error if an object does not belong to
the context it's being used in.
2024-12-19 13:38:43 +01:00

18 lines
478 B
C++

/*
* Copyright (c) 2024, Aliaksandr Kalenik <kalenik.aliaksandr@gmail.com>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
namespace Web::WebGL {
// FIXME: This object should inherit from Bindings::PlatformObject and implement the WebGLRenderingContextBase IDL interface.
// We should make WebGL code generator to produce implementation for this interface.
class WebGLRenderingContextBase {
public:
virtual GC::Cell const* gc_cell() const = 0;
};
}