mirror of
https://github.com/LadybirdBrowser/ladybird.git
synced 2025-05-09 20:52:54 +00:00
Previously, despite CTRL being held, the webpage elements such as checboxes (if existing) could 'hijact' moving to the next and previous tab with CTRL+TAB and CTRL+SHIFT+TAB.
1405 lines
68 KiB
C++
1405 lines
68 KiB
C++
/*
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* Copyright (c) 2020-2021, Andreas Kling <andreas@ladybird.org>
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* Copyright (c) 2021, Max Wipfli <mail@maxwipfli.ch>
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* Copyright (c) 2024, Aliaksandr Kalenik <kalenik.aliaksandr@gmail.com>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include <LibUnicode/CharacterTypes.h>
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#include <LibUnicode/Segmenter.h>
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#include <LibWeb/DOM/Text.h>
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#include <LibWeb/HTML/CloseWatcherManager.h>
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#include <LibWeb/HTML/Focus.h>
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#include <LibWeb/HTML/HTMLAnchorElement.h>
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#include <LibWeb/HTML/HTMLFormElement.h>
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#include <LibWeb/HTML/HTMLIFrameElement.h>
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#include <LibWeb/HTML/HTMLImageElement.h>
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#include <LibWeb/HTML/HTMLMediaElement.h>
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#include <LibWeb/HTML/HTMLVideoElement.h>
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#include <LibWeb/Layout/Label.h>
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#include <LibWeb/Layout/Viewport.h>
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#include <LibWeb/Page/DragAndDropEventHandler.h>
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#include <LibWeb/Page/EventHandler.h>
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#include <LibWeb/Page/Page.h>
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#include <LibWeb/Painting/PaintableBox.h>
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#include <LibWeb/Painting/TextPaintable.h>
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#include <LibWeb/Selection/Selection.h>
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#include <LibWeb/UIEvents/EventNames.h>
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#include <LibWeb/UIEvents/InputEvent.h>
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#include <LibWeb/UIEvents/InputTypes.h>
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#include <LibWeb/UIEvents/KeyboardEvent.h>
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#include <LibWeb/UIEvents/MouseButton.h>
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#include <LibWeb/UIEvents/MouseEvent.h>
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#include <LibWeb/UIEvents/PointerEvent.h>
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#include <LibWeb/UIEvents/WheelEvent.h>
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namespace Web {
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#define FIRE(expression) \
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if (auto event_result = (expression); event_result == EventResult::Cancelled) \
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return event_result;
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static GC::Ptr<DOM::Node> dom_node_for_event_dispatch(Painting::Paintable& paintable)
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{
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if (auto node = paintable.dom_node())
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return node;
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auto* layout_parent = paintable.layout_node().parent();
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while (layout_parent) {
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if (auto* node = layout_parent->dom_node())
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return node;
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layout_parent = layout_parent->parent();
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}
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return nullptr;
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}
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static DOM::Node* input_control_associated_with_ancestor_label_element(Painting::Paintable& paintable)
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{
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if (is<Layout::Label>(paintable.layout_node())) {
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auto const& label = as<Layout::Label>(paintable.layout_node());
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return label.dom_node().control().ptr();
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}
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if (auto const* label = paintable.layout_node().first_ancestor_of_type<Layout::Label>())
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return label->dom_node().control().ptr();
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return nullptr;
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}
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static bool parent_element_for_event_dispatch(Painting::Paintable& paintable, GC::Ptr<DOM::Node>& node, Layout::Node*& layout_node)
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{
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auto* current_ancestor_node = node.ptr();
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do {
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if (is<HTML::FormAssociatedElement>(current_ancestor_node) && !dynamic_cast<HTML::FormAssociatedElement*>(current_ancestor_node)->enabled()) {
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return false;
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}
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} while ((current_ancestor_node = current_ancestor_node->parent()));
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layout_node = &paintable.layout_node();
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while (layout_node && node && !node->is_element() && layout_node->parent()) {
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layout_node = layout_node->parent();
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if (layout_node->is_anonymous())
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continue;
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node = layout_node->dom_node();
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}
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return node && layout_node;
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}
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static Gfx::Cursor resolve_cursor(Layout::NodeWithStyle const& layout_node, Vector<CSS::CursorData> const& cursor_data, Gfx::StandardCursor auto_cursor)
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{
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for (auto const& cursor : cursor_data) {
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auto result = cursor.visit(
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[auto_cursor](CSS::Cursor css_cursor) -> Optional<Gfx::Cursor> {
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switch (css_cursor) {
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case CSS::Cursor::Crosshair:
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case CSS::Cursor::Cell:
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return Gfx::StandardCursor::Crosshair;
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case CSS::Cursor::Grab:
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case CSS::Cursor::Grabbing:
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return Gfx::StandardCursor::Drag;
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case CSS::Cursor::Pointer:
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return Gfx::StandardCursor::Hand;
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case CSS::Cursor::Help:
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return Gfx::StandardCursor::Help;
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case CSS::Cursor::None:
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return Gfx::StandardCursor::Hidden;
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case CSS::Cursor::NotAllowed:
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return Gfx::StandardCursor::Disallowed;
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case CSS::Cursor::Text:
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case CSS::Cursor::VerticalText:
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return Gfx::StandardCursor::IBeam;
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case CSS::Cursor::Move:
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case CSS::Cursor::AllScroll:
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return Gfx::StandardCursor::Move;
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case CSS::Cursor::Progress:
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case CSS::Cursor::Wait:
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return Gfx::StandardCursor::Wait;
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case CSS::Cursor::ColResize:
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return Gfx::StandardCursor::ResizeColumn;
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case CSS::Cursor::EResize:
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case CSS::Cursor::WResize:
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case CSS::Cursor::EwResize:
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return Gfx::StandardCursor::ResizeHorizontal;
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case CSS::Cursor::RowResize:
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return Gfx::StandardCursor::ResizeRow;
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case CSS::Cursor::NResize:
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case CSS::Cursor::SResize:
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case CSS::Cursor::NsResize:
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return Gfx::StandardCursor::ResizeVertical;
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case CSS::Cursor::NeResize:
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case CSS::Cursor::SwResize:
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case CSS::Cursor::NeswResize:
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return Gfx::StandardCursor::ResizeDiagonalBLTR;
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case CSS::Cursor::NwResize:
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case CSS::Cursor::SeResize:
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case CSS::Cursor::NwseResize:
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return Gfx::StandardCursor::ResizeDiagonalTLBR;
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case CSS::Cursor::ZoomIn:
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case CSS::Cursor::ZoomOut:
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return Gfx::StandardCursor::Zoom;
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case CSS::Cursor::Auto:
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return auto_cursor;
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case CSS::Cursor::ContextMenu:
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case CSS::Cursor::Alias:
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case CSS::Cursor::Copy:
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case CSS::Cursor::NoDrop:
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// FIXME: No corresponding GFX Standard Cursor, fallthrough to None
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case CSS::Cursor::Default:
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default:
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return Gfx::StandardCursor::None;
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}
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},
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[&layout_node](NonnullRefPtr<CSS::CursorStyleValue> const& cursor_style_value) -> Optional<Gfx::Cursor> {
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if (auto image_cursor = cursor_style_value->make_image_cursor(layout_node); image_cursor.has_value())
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return image_cursor.release_value();
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return {};
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});
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if (result.has_value())
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return result.release_value();
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}
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// We should never get here
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return Gfx::StandardCursor::None;
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}
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// https://drafts.csswg.org/cssom-view/#dom-mouseevent-offsetx
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static CSSPixelPoint compute_mouse_event_offset(CSSPixelPoint position, Painting::Paintable const& paintable)
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{
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// If the event’s dispatch flag is set,
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// FIXME: Is this guaranteed to be dispatched?
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// return the x-coordinate of the position where the event occurred,
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Gfx::Point<float> precision_offset = {
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position.x().to_double(),
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position.y().to_double()
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};
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// ignoring the transforms that apply to the element and its ancestors,
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if (paintable.layout_node().has_css_transform()) {
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auto const& paintable_box = static_cast<Painting::PaintableBox const&>(paintable);
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auto const affine_transform = Gfx::extract_2d_affine_transform(paintable_box.transform().inverse());
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auto const& origin = paintable_box.transform_origin();
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Gfx::Point<float> const precision_origin = {
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origin.x().to_double(),
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origin.y().to_double()
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};
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precision_offset.translate_by(-precision_origin);
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precision_offset.transform_by(affine_transform);
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precision_offset.translate_by(precision_origin);
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}
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// relative to the origin of the padding edge of the target node
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auto const top_left_of_layout_node = paintable.box_type_agnostic_position();
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CSSPixelPoint offset = {
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CSSPixels(precision_offset.x()),
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CSSPixels(precision_offset.y())
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};
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offset -= top_left_of_layout_node;
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// and terminate these steps.
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return offset;
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}
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// https://drafts.csswg.org/css-ui/#propdef-user-select
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static void set_user_selection(GC::Ptr<DOM::Node> anchor_node, unsigned anchor_offset, GC::Ptr<DOM::Node> focus_node, unsigned focus_offset, Selection::Selection* selection, CSS::UserSelect user_select)
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{
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// https://drafts.csswg.org/css-ui/#valdef-user-select-contain
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// NOTE: This is clamping the focus node to any node with user-select: contain that stands between it and the anchor node.
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if (focus_node != anchor_node) {
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// UAs must not allow a selection which is started in this element to be extended outside of this element.
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auto potential_contain_node = anchor_node;
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// NOTE: The way we do this is searching up the tree from the anchor, to find 'this element', i.e. its nearest contain ancestor.
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// We stop the search early when we reach an element that contains both the anchor and the focus node, as this means they
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// are inside the same contain element, or not in a contain element at all.
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// This takes care of the "selection trying to escape from a contain" case.
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while (
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(!potential_contain_node->is_element() || potential_contain_node->layout_node()->user_select_used_value() != CSS::UserSelect::Contain) && potential_contain_node->parent() && !potential_contain_node->is_inclusive_ancestor_of(*focus_node)) {
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potential_contain_node = potential_contain_node->parent();
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}
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if (
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potential_contain_node->layout_node()->user_select_used_value() == CSS::UserSelect::Contain && !potential_contain_node->is_inclusive_ancestor_of(*focus_node)) {
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if (focus_node->is_before(*potential_contain_node)) {
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focus_offset = 0;
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} else {
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focus_offset = potential_contain_node->length();
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}
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focus_node = potential_contain_node;
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// NOTE: Prevents this from being handled again further down
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user_select = CSS::UserSelect::Contain;
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} else {
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// A selection started outside of this element must not end in this element. If the user attempts to create such a
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// selection, the UA must instead end the selection range at the element boundary.
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// NOTE: This branch takes care of the "selection trying to intrude into a contain" case.
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// This is done by searching up the tree from the focus node, to see if there is a
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// contain element between it and the common ancestor that also includes the anchor.
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// We stop once reaching target_node, which is the common ancestor identified in step 1.
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// If target_node wasn't a common ancestor, we would not be here.
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auto target_node = potential_contain_node;
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potential_contain_node = focus_node;
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while (
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(!potential_contain_node->is_element() || potential_contain_node->layout_node()->user_select_used_value() != CSS::UserSelect::Contain) && potential_contain_node->parent() && potential_contain_node != target_node) {
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potential_contain_node = potential_contain_node->parent();
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}
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if (
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potential_contain_node->layout_node()->user_select_used_value() == CSS::UserSelect::Contain && !potential_contain_node->is_inclusive_ancestor_of(*anchor_node)) {
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if (potential_contain_node->is_before(*anchor_node)) {
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focus_node = potential_contain_node->next_in_pre_order();
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while (potential_contain_node->is_inclusive_ancestor_of(*focus_node)) {
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focus_node = focus_node->next_in_pre_order();
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}
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focus_offset = 0;
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} else {
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focus_node = potential_contain_node->previous_in_pre_order();
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while (potential_contain_node->is_inclusive_ancestor_of(*focus_node)) {
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focus_node = focus_node->previous_in_pre_order();
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}
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focus_offset = focus_node->length();
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}
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// NOTE: Prevents this from being handled again further down
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user_select = CSS::UserSelect::Contain;
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}
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}
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}
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switch (user_select) {
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case CSS::UserSelect::None:
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// https://drafts.csswg.org/css-ui/#valdef-user-select-none
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// The UA must not allow selections to be started in this element.
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if (anchor_node == focus_node) {
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return;
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}
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// A selection started outside of this element must not end in this element. If the user attempts to create such a
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// selection, the UA must instead end the selection range at the element boundary.
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while (focus_node->parent() && focus_node->parent()->layout_node()->user_select_used_value() == CSS::UserSelect::None) {
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focus_node = focus_node->parent();
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}
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if (focus_node->is_before(*anchor_node)) {
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auto none_element = focus_node;
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do {
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focus_node = focus_node->next_in_pre_order();
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} while (none_element->is_inclusive_ancestor_of(*focus_node));
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focus_offset = 0;
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} else {
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focus_node = focus_node->previous_in_pre_order();
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focus_offset = focus_node->length();
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}
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break;
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case CSS::UserSelect::All:
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// https://drafts.csswg.org/css-ui/#valdef-user-select-all
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// The content of the element must be selected atomically: If a selection would contain part of the element,
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// then the selection must contain the entire element including all its descendants. If the element is selected
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// and the used value of 'user-select' on its parent is 'all', then the parent must be included in the selection,
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// recursively.
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while (focus_node->parent() && focus_node->parent()->layout_node()->user_select_used_value() == CSS::UserSelect::All) {
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if (anchor_node == focus_node) {
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anchor_node = focus_node->parent();
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}
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focus_node = focus_node->parent();
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}
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if (focus_node == anchor_node) {
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if (anchor_offset > focus_offset) {
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anchor_offset = focus_node->length();
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focus_offset = 0;
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} else {
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anchor_offset = 0;
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focus_offset = focus_node->length();
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}
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} else if (focus_node->is_before(*anchor_node)) {
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focus_offset = 0;
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} else {
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focus_offset = focus_node->length();
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}
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break;
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case CSS::UserSelect::Contain:
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// NOTE: This is handled at the start of this function
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break;
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case CSS::UserSelect::Text:
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// https://drafts.csswg.org/css-ui/#valdef-user-select-text
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// The element imposes no constraint on the selection.
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break;
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case CSS::UserSelect::Auto:
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VERIFY_NOT_REACHED();
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break;
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}
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(void)selection->set_base_and_extent(*anchor_node, anchor_offset, *focus_node, focus_offset);
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}
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EventHandler::EventHandler(Badge<HTML::Navigable>, HTML::Navigable& navigable)
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: m_navigable(navigable)
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, m_drag_and_drop_event_handler(make<DragAndDropEventHandler>())
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{
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}
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EventHandler::~EventHandler() = default;
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Painting::PaintableBox* EventHandler::paint_root()
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{
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if (!m_navigable->active_document())
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return nullptr;
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return m_navigable->active_document()->paintable_box();
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}
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Painting::PaintableBox const* EventHandler::paint_root() const
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{
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if (!m_navigable->active_document())
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return nullptr;
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return m_navigable->active_document()->paintable_box();
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}
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EventResult EventHandler::handle_mousewheel(CSSPixelPoint viewport_position, CSSPixelPoint screen_position, u32 button, u32 buttons, u32 modifiers, int wheel_delta_x, int wheel_delta_y)
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{
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if (should_ignore_device_input_event())
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return EventResult::Dropped;
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if (!m_navigable->active_document())
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return EventResult::Dropped;
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if (!m_navigable->active_document()->is_fully_active())
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return EventResult::Dropped;
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m_navigable->active_document()->update_layout();
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if (!paint_root())
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return EventResult::Dropped;
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if (modifiers & UIEvents::KeyModifier::Mod_Shift)
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swap(wheel_delta_x, wheel_delta_y);
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auto handled_event = EventResult::Dropped;
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GC::Ptr<Painting::Paintable> paintable;
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if (auto result = target_for_mouse_position(viewport_position); result.has_value())
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paintable = result->paintable;
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if (paintable) {
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auto* containing_block = paintable->containing_block();
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while (containing_block) {
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auto handled_scroll_event = containing_block->handle_mousewheel({}, viewport_position, buttons, modifiers, wheel_delta_x, wheel_delta_y);
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if (handled_scroll_event)
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return EventResult::Handled;
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containing_block = containing_block->containing_block();
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}
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if (paintable->handle_mousewheel({}, viewport_position, buttons, modifiers, wheel_delta_x, wheel_delta_y))
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return EventResult::Handled;
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auto node = dom_node_for_event_dispatch(*paintable);
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if (node) {
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// FIXME: Support wheel events in nested browsing contexts.
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if (is<HTML::HTMLIFrameElement>(*node)) {
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auto& iframe = static_cast<HTML::HTMLIFrameElement&>(*node);
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auto position_in_iframe = viewport_position.translated(compute_mouse_event_offset({}, *paintable));
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iframe.content_navigable()->event_handler().handle_mousewheel(position_in_iframe, screen_position, button, buttons, modifiers, wheel_delta_x, wheel_delta_y);
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return EventResult::Dropped;
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}
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|
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// Search for the first parent of the hit target that's an element.
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Layout::Node* layout_node;
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if (!parent_element_for_event_dispatch(*paintable, node, layout_node))
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return EventResult::Dropped;
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auto page_offset = compute_mouse_event_page_offset(viewport_position);
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auto offset = compute_mouse_event_offset(page_offset, *layout_node->first_paintable());
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if (node->dispatch_event(UIEvents::WheelEvent::create_from_platform_event(node->realm(), UIEvents::EventNames::wheel, screen_position, page_offset, viewport_position, offset, wheel_delta_x, wheel_delta_y, button, buttons, modifiers).release_value_but_fixme_should_propagate_errors())) {
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m_navigable->active_window()->scroll_by(wheel_delta_x, wheel_delta_y);
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}
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handled_event = EventResult::Handled;
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}
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}
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return handled_event;
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}
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|
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EventResult EventHandler::handle_mouseup(CSSPixelPoint viewport_position, CSSPixelPoint screen_position, u32 button, u32 buttons, u32 modifiers)
|
||
{
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if (should_ignore_device_input_event())
|
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return EventResult::Dropped;
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|
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if (!m_navigable->active_document())
|
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return EventResult::Dropped;
|
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if (!m_navigable->active_document()->is_fully_active())
|
||
return EventResult::Dropped;
|
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|
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m_navigable->active_document()->update_layout();
|
||
|
||
if (!paint_root())
|
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return EventResult::Dropped;
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||
|
||
GC::Ptr<Painting::Paintable> paintable;
|
||
if (auto result = target_for_mouse_position(viewport_position); result.has_value())
|
||
paintable = result->paintable;
|
||
|
||
if (paintable && paintable->wants_mouse_events()) {
|
||
if (paintable->handle_mouseup({}, viewport_position, button, modifiers) == Painting::Paintable::DispatchEventOfSameName::No)
|
||
return EventResult::Cancelled;
|
||
|
||
// Things may have changed as a consequence of Layout::Node::handle_mouseup(). Hit test again.
|
||
if (!paint_root())
|
||
return EventResult::Handled;
|
||
|
||
if (auto result = paint_root()->hit_test(viewport_position, Painting::HitTestType::Exact); result.has_value())
|
||
paintable = result->paintable;
|
||
}
|
||
|
||
auto handled_event = EventResult::Dropped;
|
||
|
||
if (paintable) {
|
||
auto node = dom_node_for_event_dispatch(*paintable);
|
||
|
||
if (node) {
|
||
if (is<HTML::HTMLIFrameElement>(*node)) {
|
||
if (auto content_navigable = static_cast<HTML::HTMLIFrameElement&>(*node).content_navigable())
|
||
return content_navigable->event_handler().handle_mouseup(viewport_position.translated(compute_mouse_event_offset({}, *paintable)), screen_position, button, buttons, modifiers);
|
||
return EventResult::Dropped;
|
||
}
|
||
|
||
// Search for the first parent of the hit target that's an element.
|
||
// "The click event type MUST be dispatched on the topmost event target indicated by the pointer." (https://www.w3.org/TR/uievents/#event-type-click)
|
||
// "The topmost event target MUST be the element highest in the rendering order which is capable of being an event target." (https://www.w3.org/TR/uievents/#topmost-event-target)
|
||
Layout::Node* layout_node;
|
||
if (!parent_element_for_event_dispatch(*paintable, node, layout_node)) {
|
||
// FIXME: This is pretty ugly but we need to bail out here.
|
||
goto after_node_use;
|
||
}
|
||
|
||
auto page_offset = compute_mouse_event_page_offset(viewport_position);
|
||
auto offset = compute_mouse_event_offset(page_offset, *layout_node->first_paintable());
|
||
node->dispatch_event(UIEvents::PointerEvent::create_from_platform_event(node->realm(), UIEvents::EventNames::pointerup, screen_position, page_offset, viewport_position, offset, {}, button, buttons, modifiers).release_value_but_fixme_should_propagate_errors());
|
||
node->dispatch_event(UIEvents::MouseEvent::create_from_platform_event(node->realm(), UIEvents::EventNames::mouseup, screen_position, page_offset, viewport_position, offset, {}, button, buttons, modifiers).release_value_but_fixme_should_propagate_errors());
|
||
handled_event = EventResult::Handled;
|
||
|
||
bool run_activation_behavior = false;
|
||
if (node.ptr() == m_mousedown_target) {
|
||
if (button == UIEvents::MouseButton::Primary) {
|
||
run_activation_behavior = node->dispatch_event(UIEvents::MouseEvent::create_from_platform_event(node->realm(), UIEvents::EventNames::click, screen_position, page_offset, viewport_position, offset, {}, button, buttons, modifiers).release_value_but_fixme_should_propagate_errors());
|
||
} else if (button == UIEvents::MouseButton::Middle) {
|
||
run_activation_behavior = node->dispatch_event(UIEvents::MouseEvent::create_from_platform_event(node->realm(), UIEvents::EventNames::auxclick, screen_position, page_offset, viewport_position, offset, {}, button, buttons, modifiers).release_value_but_fixme_should_propagate_errors());
|
||
} else if (button == UIEvents::MouseButton::Secondary) {
|
||
// Allow the user to bypass custom context menus by holding shift, like Firefox.
|
||
if ((modifiers & UIEvents::Mod_Shift) == 0)
|
||
run_activation_behavior = node->dispatch_event(UIEvents::MouseEvent::create_from_platform_event(node->realm(), UIEvents::EventNames::contextmenu, screen_position, page_offset, viewport_position, offset, {}, button, buttons, modifiers).release_value_but_fixme_should_propagate_errors());
|
||
else
|
||
run_activation_behavior = true;
|
||
}
|
||
}
|
||
|
||
if (run_activation_behavior) {
|
||
// FIXME: Currently cannot spawn a new top-level
|
||
// browsing context for new tab operations, because the new
|
||
// top-level browsing context would be in another process. To
|
||
// fix this, there needs to be some way to be able to
|
||
// communicate with browsing contexts in remote WebContent
|
||
// processes, and then step 8 of this algorithm needs to be
|
||
// implemented in Navigable::choose_a_navigable:
|
||
//
|
||
// https://html.spec.whatwg.org/multipage/document-sequences.html#the-rules-for-choosing-a-navigable
|
||
|
||
auto top_level_viewport_position = m_navigable->to_top_level_position(viewport_position);
|
||
if (GC::Ptr<HTML::HTMLAnchorElement const> link = node->enclosing_link_element()) {
|
||
GC::Ref<DOM::Document> document = *m_navigable->active_document();
|
||
auto href = link->href();
|
||
auto url = document->encoding_parse_url(href);
|
||
if (url.has_value()) {
|
||
if (button == UIEvents::MouseButton::Primary && (modifiers & UIEvents::Mod_PlatformCtrl) != 0) {
|
||
m_navigable->page().client().page_did_click_link(*url, link->target().to_byte_string(), modifiers);
|
||
} else if (button == UIEvents::MouseButton::Middle) {
|
||
m_navigable->page().client().page_did_middle_click_link(*url, link->target().to_byte_string(), modifiers);
|
||
} else if (button == UIEvents::MouseButton::Secondary) {
|
||
m_navigable->page().client().page_did_request_link_context_menu(top_level_viewport_position, *url, link->target().to_byte_string(), modifiers);
|
||
}
|
||
}
|
||
} else if (button == UIEvents::MouseButton::Secondary) {
|
||
if (is<HTML::HTMLImageElement>(*node)) {
|
||
auto& image_element = as<HTML::HTMLImageElement>(*node);
|
||
auto image_url = image_element.document().encoding_parse_url(image_element.src());
|
||
if (image_url.has_value()) {
|
||
Optional<Gfx::Bitmap const*> bitmap;
|
||
if (image_element.immutable_bitmap())
|
||
bitmap = image_element.immutable_bitmap()->bitmap();
|
||
|
||
m_navigable->page().client().page_did_request_image_context_menu(top_level_viewport_position, *image_url, "", modifiers, bitmap);
|
||
}
|
||
} else if (is<HTML::HTMLMediaElement>(*node)) {
|
||
auto& media_element = as<HTML::HTMLMediaElement>(*node);
|
||
|
||
Page::MediaContextMenu menu {
|
||
.media_url = *media_element.document().encoding_parse_url(media_element.current_src()),
|
||
.is_video = is<HTML::HTMLVideoElement>(*node),
|
||
.is_playing = media_element.potentially_playing(),
|
||
.is_muted = media_element.muted(),
|
||
.has_user_agent_controls = media_element.has_attribute(HTML::AttributeNames::controls),
|
||
.is_looping = media_element.has_attribute(HTML::AttributeNames::loop),
|
||
};
|
||
|
||
m_navigable->page().did_request_media_context_menu(media_element.unique_id(), top_level_viewport_position, "", modifiers, move(menu));
|
||
} else {
|
||
m_navigable->page().client().page_did_request_context_menu(top_level_viewport_position);
|
||
}
|
||
}
|
||
}
|
||
|
||
if (auto* input_control = input_control_associated_with_ancestor_label_element(*paintable)) {
|
||
if (button == UIEvents::MouseButton::Primary) {
|
||
input_control->dispatch_event(UIEvents::MouseEvent::create_from_platform_event(node->realm(), UIEvents::EventNames::click, screen_position, page_offset, viewport_position, offset, {}, button, buttons, modifiers).release_value_but_fixme_should_propagate_errors());
|
||
}
|
||
}
|
||
}
|
||
}
|
||
|
||
after_node_use:
|
||
if (button == UIEvents::MouseButton::Primary) {
|
||
m_in_mouse_selection = false;
|
||
m_mouse_selection_target = nullptr;
|
||
}
|
||
return handled_event;
|
||
}
|
||
|
||
EventResult EventHandler::handle_mousedown(CSSPixelPoint viewport_position, CSSPixelPoint screen_position, u32 button, u32 buttons, u32 modifiers)
|
||
{
|
||
if (should_ignore_device_input_event())
|
||
return EventResult::Dropped;
|
||
|
||
if (!m_navigable->active_document())
|
||
return EventResult::Dropped;
|
||
if (!m_navigable->active_document()->is_fully_active())
|
||
return EventResult::Dropped;
|
||
|
||
m_navigable->active_document()->update_layout();
|
||
|
||
if (!paint_root())
|
||
return EventResult::Dropped;
|
||
|
||
GC::Ref<DOM::Document> document = *m_navigable->active_document();
|
||
GC::Ptr<DOM::Node> node;
|
||
|
||
{
|
||
GC::Ptr<Painting::Paintable> paintable;
|
||
if (auto result = target_for_mouse_position(viewport_position); result.has_value())
|
||
paintable = result->paintable;
|
||
else
|
||
return EventResult::Dropped;
|
||
|
||
auto pointer_events = paintable->computed_values().pointer_events();
|
||
// FIXME: Handle other values for pointer-events.
|
||
VERIFY(pointer_events != CSS::PointerEvents::None);
|
||
|
||
node = dom_node_for_event_dispatch(*paintable);
|
||
document->set_hovered_node(node);
|
||
|
||
if (paintable->wants_mouse_events()) {
|
||
if (paintable->handle_mousedown({}, viewport_position, button, modifiers) == Painting::Paintable::DispatchEventOfSameName::No)
|
||
return EventResult::Cancelled;
|
||
}
|
||
|
||
if (!node)
|
||
return EventResult::Dropped;
|
||
|
||
if (is<HTML::HTMLIFrameElement>(*node)) {
|
||
if (auto content_navigable = static_cast<HTML::HTMLIFrameElement&>(*node).content_navigable())
|
||
return content_navigable->event_handler().handle_mousedown(viewport_position.translated(compute_mouse_event_offset({}, *paintable)), screen_position, button, buttons, modifiers);
|
||
return EventResult::Dropped;
|
||
}
|
||
|
||
m_navigable->page().set_focused_navigable({}, m_navigable);
|
||
|
||
// Search for the first parent of the hit target that's an element.
|
||
// "The click event type MUST be dispatched on the topmost event target indicated by the pointer." (https://www.w3.org/TR/uievents/#event-type-click)
|
||
// "The topmost event target MUST be the element highest in the rendering order which is capable of being an event target." (https://www.w3.org/TR/uievents/#topmost-event-target)
|
||
Layout::Node* layout_node;
|
||
if (!parent_element_for_event_dispatch(*paintable, node, layout_node))
|
||
return EventResult::Dropped;
|
||
|
||
m_mousedown_target = node.ptr();
|
||
auto page_offset = compute_mouse_event_page_offset(viewport_position);
|
||
auto offset = compute_mouse_event_offset(page_offset, *layout_node->first_paintable());
|
||
node->dispatch_event(UIEvents::PointerEvent::create_from_platform_event(node->realm(), UIEvents::EventNames::pointerdown, screen_position, page_offset, viewport_position, offset, {}, button, buttons, modifiers).release_value_but_fixme_should_propagate_errors());
|
||
node->dispatch_event(UIEvents::MouseEvent::create_from_platform_event(node->realm(), UIEvents::EventNames::mousedown, screen_position, page_offset, viewport_position, offset, {}, button, buttons, modifiers).release_value_but_fixme_should_propagate_errors());
|
||
}
|
||
|
||
// NOTE: Dispatching an event may have disturbed the world.
|
||
if (!paint_root() || paint_root() != node->document().paintable_box())
|
||
return EventResult::Accepted;
|
||
|
||
if (button == UIEvents::MouseButton::Primary) {
|
||
if (auto result = paint_root()->hit_test(viewport_position, Painting::HitTestType::TextCursor); result.has_value()) {
|
||
auto paintable = result->paintable;
|
||
auto dom_node = paintable->dom_node();
|
||
if (dom_node) {
|
||
// See if we want to focus something.
|
||
GC::Ptr<DOM::Node> focus_candidate;
|
||
if (auto* input_control = input_control_associated_with_ancestor_label_element(*paintable)) {
|
||
focus_candidate = input_control;
|
||
} else {
|
||
for (auto candidate = node; candidate; candidate = candidate->parent_or_shadow_host()) {
|
||
if (candidate->is_focusable()) {
|
||
focus_candidate = candidate;
|
||
break;
|
||
}
|
||
}
|
||
}
|
||
|
||
// When a user activates a click focusable focusable area, the user agent must run the focusing steps on the focusable area with focus trigger set to "click".
|
||
// Spec Note: Note that focusing is not an activation behavior, i.e. calling the click() method on an element or dispatching a synthetic click event on it won't cause the element to get focused.
|
||
if (focus_candidate)
|
||
HTML::run_focusing_steps(focus_candidate, nullptr, "click"sv);
|
||
else if (auto* focused_element = document->focused_element())
|
||
HTML::run_unfocusing_steps(focused_element);
|
||
|
||
// https://drafts.csswg.org/css-ui/#valdef-user-select-none
|
||
// Attempting to start a selection in an element where user-select is none, such as by clicking in it or starting
|
||
// a drag in it, must not cause a pre-existing selection to become unselected or to be affected in any way.
|
||
auto user_select = paintable->layout_node().user_select_used_value();
|
||
if (user_select != CSS::UserSelect::None) {
|
||
auto target = document->active_input_events_target();
|
||
if (target) {
|
||
m_in_mouse_selection = true;
|
||
m_mouse_selection_target = target;
|
||
if (modifiers & UIEvents::KeyModifier::Mod_Shift) {
|
||
target->set_selection_focus(*dom_node, result->index_in_node);
|
||
} else {
|
||
target->set_selection_anchor(*dom_node, result->index_in_node);
|
||
}
|
||
} else if (!focus_candidate) {
|
||
m_in_mouse_selection = true;
|
||
if (auto selection = document->get_selection()) {
|
||
auto anchor_node = selection->anchor_node();
|
||
if (anchor_node && modifiers & UIEvents::KeyModifier::Mod_Shift) {
|
||
set_user_selection(*anchor_node, selection->anchor_offset(), *dom_node, result->index_in_node, selection, user_select);
|
||
} else {
|
||
set_user_selection(*dom_node, result->index_in_node, *dom_node, result->index_in_node, selection, user_select);
|
||
}
|
||
}
|
||
}
|
||
}
|
||
}
|
||
}
|
||
}
|
||
|
||
return EventResult::Handled;
|
||
}
|
||
|
||
EventResult EventHandler::handle_mousemove(CSSPixelPoint viewport_position, CSSPixelPoint screen_position, u32 buttons, u32 modifiers)
|
||
{
|
||
if (should_ignore_device_input_event())
|
||
return EventResult::Dropped;
|
||
|
||
if (!m_navigable->active_document())
|
||
return EventResult::Dropped;
|
||
if (!m_navigable->active_document()->is_fully_active())
|
||
return EventResult::Dropped;
|
||
|
||
m_navigable->active_document()->update_layout();
|
||
|
||
if (!paint_root())
|
||
return EventResult::Dropped;
|
||
|
||
auto& document = *m_navigable->active_document();
|
||
|
||
bool hovered_node_changed = false;
|
||
bool is_hovering_link = false;
|
||
Gfx::Cursor hovered_node_cursor = Gfx::StandardCursor::None;
|
||
|
||
GC::Ptr<Painting::Paintable> paintable;
|
||
Optional<int> start_index;
|
||
|
||
if (auto result = target_for_mouse_position(viewport_position); result.has_value()) {
|
||
paintable = result->paintable;
|
||
start_index = result->index_in_node;
|
||
}
|
||
|
||
const HTML::HTMLAnchorElement* hovered_link_element = nullptr;
|
||
if (paintable) {
|
||
if (paintable->wants_mouse_events()) {
|
||
document.set_hovered_node(paintable->dom_node());
|
||
if (paintable->handle_mousemove({}, viewport_position, buttons, modifiers) == Painting::Paintable::DispatchEventOfSameName::No)
|
||
return EventResult::Cancelled;
|
||
|
||
// FIXME: It feels a bit aggressive to always update the cursor like this.
|
||
m_navigable->page().client().page_did_request_cursor_change(Gfx::StandardCursor::None);
|
||
}
|
||
|
||
auto node = dom_node_for_event_dispatch(*paintable);
|
||
|
||
if (node && is<HTML::HTMLIFrameElement>(*node)) {
|
||
if (auto content_navigable = static_cast<HTML::HTMLIFrameElement&>(*node).content_navigable())
|
||
return content_navigable->event_handler().handle_mousemove(viewport_position.translated(compute_mouse_event_offset({}, *paintable)), screen_position, buttons, modifiers);
|
||
return EventResult::Dropped;
|
||
}
|
||
|
||
auto cursor_data = paintable->computed_values().cursor();
|
||
auto pointer_events = paintable->computed_values().pointer_events();
|
||
// FIXME: Handle other values for pointer-events.
|
||
VERIFY(pointer_events != CSS::PointerEvents::None);
|
||
|
||
// Search for the first parent of the hit target that's an element.
|
||
// "The click event type MUST be dispatched on the topmost event target indicated by the pointer." (https://www.w3.org/TR/uievents/#event-type-click)
|
||
// "The topmost event target MUST be the element highest in the rendering order which is capable of being an event target." (https://www.w3.org/TR/uievents/#topmost-event-target)
|
||
Layout::Node* layout_node;
|
||
bool found_parent_element = parent_element_for_event_dispatch(*paintable, node, layout_node);
|
||
hovered_node_changed = node.ptr() != document.hovered_node();
|
||
document.set_hovered_node(node);
|
||
if (found_parent_element) {
|
||
hovered_link_element = node->enclosing_link_element();
|
||
if (hovered_link_element)
|
||
is_hovering_link = true;
|
||
|
||
if (paintable->layout_node().is_text_node()) {
|
||
hovered_node_cursor = resolve_cursor(*paintable->layout_node().parent(), cursor_data, Gfx::StandardCursor::IBeam);
|
||
} else if (node->is_element()) {
|
||
hovered_node_cursor = resolve_cursor(static_cast<Layout::NodeWithStyle&>(*layout_node), cursor_data, Gfx::StandardCursor::Arrow);
|
||
}
|
||
|
||
auto page_offset = compute_mouse_event_page_offset(viewport_position);
|
||
auto offset = compute_mouse_event_offset(page_offset, *layout_node->first_paintable());
|
||
auto movement = compute_mouse_event_movement(screen_position);
|
||
|
||
m_mousemove_previous_screen_position = screen_position;
|
||
|
||
bool continue_ = node->dispatch_event(UIEvents::PointerEvent::create_from_platform_event(node->realm(), UIEvents::EventNames::pointermove, screen_position, page_offset, viewport_position, offset, movement, UIEvents::MouseButton::Primary, buttons, modifiers).release_value_but_fixme_should_propagate_errors());
|
||
if (!continue_)
|
||
return EventResult::Cancelled;
|
||
continue_ = node->dispatch_event(UIEvents::MouseEvent::create_from_platform_event(node->realm(), UIEvents::EventNames::mousemove, screen_position, page_offset, viewport_position, offset, movement, UIEvents::MouseButton::Primary, buttons, modifiers).release_value_but_fixme_should_propagate_errors());
|
||
if (!continue_)
|
||
return EventResult::Cancelled;
|
||
|
||
// NOTE: Dispatching an event may have disturbed the world.
|
||
if (!paint_root() || paint_root() != node->document().paintable_box())
|
||
return EventResult::Accepted;
|
||
}
|
||
|
||
if (m_in_mouse_selection) {
|
||
auto hit = paint_root()->hit_test(viewport_position, Painting::HitTestType::TextCursor);
|
||
if (m_mouse_selection_target) {
|
||
if (hit.has_value() && hit->paintable->dom_node())
|
||
m_mouse_selection_target->set_selection_focus(*hit->paintable->dom_node(), hit->index_in_node);
|
||
} else {
|
||
if (start_index.has_value() && hit.has_value() && hit->dom_node()) {
|
||
if (auto selection = document.get_selection()) {
|
||
auto anchor_node = selection->anchor_node();
|
||
if (anchor_node) {
|
||
if (&anchor_node->root() == &hit->dom_node()->root())
|
||
set_user_selection(*anchor_node, selection->anchor_offset(), *hit->paintable->dom_node(), hit->index_in_node, selection, hit->paintable->layout_node().user_select_used_value());
|
||
} else {
|
||
set_user_selection(*hit->paintable->dom_node(), hit->index_in_node, *hit->paintable->dom_node(), hit->index_in_node, selection, hit->paintable->layout_node().user_select_used_value());
|
||
}
|
||
}
|
||
|
||
document.set_needs_display();
|
||
}
|
||
}
|
||
}
|
||
}
|
||
|
||
auto& page = m_navigable->page();
|
||
|
||
// FIXME: This check is only approximate. ImageCursors from the same CursorStyleValue share bitmaps, but may repaint them.
|
||
// So comparing them does not tell you if they are the same image. Also, the image may change even if the hovered
|
||
// node does not.
|
||
if (page.current_cursor() != hovered_node_cursor || hovered_node_changed) {
|
||
page.set_current_cursor(hovered_node_cursor);
|
||
page.client().page_did_request_cursor_change(hovered_node_cursor);
|
||
}
|
||
|
||
if (hovered_node_changed) {
|
||
GC::Ptr<HTML::HTMLElement const> hovered_html_element = document.hovered_node() ? document.hovered_node()->enclosing_html_element_with_attribute(HTML::AttributeNames::title) : nullptr;
|
||
|
||
if (hovered_html_element && hovered_html_element->title().has_value()) {
|
||
page.set_is_in_tooltip_area(true);
|
||
page.client().page_did_enter_tooltip_area(hovered_html_element->title()->to_byte_string());
|
||
} else if (page.is_in_tooltip_area()) {
|
||
page.set_is_in_tooltip_area(false);
|
||
page.client().page_did_leave_tooltip_area();
|
||
}
|
||
|
||
if (is_hovering_link) {
|
||
page.set_is_hovering_link(true);
|
||
page.client().page_did_hover_link(*document.encoding_parse_url(hovered_link_element->href()));
|
||
} else if (page.is_hovering_link()) {
|
||
page.set_is_hovering_link(false);
|
||
page.client().page_did_unhover_link();
|
||
}
|
||
}
|
||
|
||
return EventResult::Handled;
|
||
}
|
||
|
||
EventResult EventHandler::handle_doubleclick(CSSPixelPoint viewport_position, CSSPixelPoint screen_position, u32 button, u32 buttons, u32 modifiers)
|
||
{
|
||
if (should_ignore_device_input_event())
|
||
return EventResult::Dropped;
|
||
|
||
if (!m_navigable->active_document())
|
||
return EventResult::Dropped;
|
||
if (!m_navigable->active_document()->is_fully_active())
|
||
return EventResult::Dropped;
|
||
|
||
auto& document = *m_navigable->active_document();
|
||
|
||
document.update_layout();
|
||
|
||
if (!paint_root())
|
||
return EventResult::Dropped;
|
||
|
||
GC::Ptr<Painting::Paintable> paintable;
|
||
if (auto result = target_for_mouse_position(viewport_position); result.has_value())
|
||
paintable = result->paintable;
|
||
else
|
||
return EventResult::Dropped;
|
||
|
||
auto pointer_events = paintable->computed_values().pointer_events();
|
||
// FIXME: Handle other values for pointer-events.
|
||
if (pointer_events == CSS::PointerEvents::None)
|
||
return EventResult::Cancelled;
|
||
|
||
auto node = dom_node_for_event_dispatch(*paintable);
|
||
|
||
if (paintable->wants_mouse_events()) {
|
||
// FIXME: Handle double clicks.
|
||
}
|
||
|
||
if (!node)
|
||
return EventResult::Dropped;
|
||
|
||
if (is<HTML::HTMLIFrameElement>(*node)) {
|
||
if (auto content_navigable = static_cast<HTML::HTMLIFrameElement&>(*node).content_navigable())
|
||
return content_navigable->event_handler().handle_doubleclick(viewport_position.translated(compute_mouse_event_offset({}, *paintable)), screen_position, button, buttons, modifiers);
|
||
return EventResult::Dropped;
|
||
}
|
||
|
||
// Search for the first parent of the hit target that's an element.
|
||
// "The topmost event target MUST be the element highest in the rendering order which is capable of being an event target." (https://www.w3.org/TR/uievents/#topmost-event-target)
|
||
Layout::Node* layout_node;
|
||
if (!parent_element_for_event_dispatch(*paintable, node, layout_node))
|
||
return EventResult::Dropped;
|
||
|
||
auto page_offset = compute_mouse_event_page_offset(viewport_position);
|
||
auto offset = compute_mouse_event_offset(page_offset, *layout_node->first_paintable());
|
||
node->dispatch_event(UIEvents::MouseEvent::create_from_platform_event(node->realm(), UIEvents::EventNames::dblclick, screen_position, page_offset, viewport_position, offset, {}, button, buttons, modifiers).release_value_but_fixme_should_propagate_errors());
|
||
|
||
// NOTE: Dispatching an event may have disturbed the world.
|
||
if (!paint_root() || paint_root() != node->document().paintable_box())
|
||
return EventResult::Accepted;
|
||
|
||
if (button == UIEvents::MouseButton::Primary) {
|
||
if (auto result = paint_root()->hit_test(viewport_position, Painting::HitTestType::TextCursor); result.has_value()) {
|
||
if (!result->paintable->dom_node())
|
||
return EventResult::Accepted;
|
||
if (!is<Painting::TextPaintable>(*result->paintable))
|
||
return EventResult::Accepted;
|
||
|
||
auto& hit_paintable = static_cast<Painting::TextPaintable const&>(*result->paintable);
|
||
auto& hit_dom_node = const_cast<DOM::Text&>(as<DOM::Text>(*hit_paintable.dom_node()));
|
||
auto previous_boundary = hit_dom_node.word_segmenter().previous_boundary(result->index_in_node, Unicode::Segmenter::Inclusive::Yes).value_or(0);
|
||
auto next_boundary = hit_dom_node.word_segmenter().next_boundary(result->index_in_node).value_or(hit_dom_node.length());
|
||
|
||
auto target = document.active_input_events_target();
|
||
if (target) {
|
||
target->set_selection_anchor(hit_dom_node, previous_boundary);
|
||
target->set_selection_focus(hit_dom_node, next_boundary);
|
||
} else if (auto selection = node->document().get_selection()) {
|
||
set_user_selection(hit_dom_node, previous_boundary, hit_dom_node, next_boundary, selection, hit_paintable.layout_node().user_select_used_value());
|
||
}
|
||
}
|
||
}
|
||
|
||
return EventResult::Handled;
|
||
}
|
||
|
||
EventResult EventHandler::handle_drag_and_drop_event(DragEvent::Type type, CSSPixelPoint viewport_position, CSSPixelPoint screen_position, u32 button, u32 buttons, u32 modifiers, Vector<HTML::SelectedFile> files)
|
||
{
|
||
if (!m_navigable->active_document())
|
||
return EventResult::Dropped;
|
||
if (!m_navigable->active_document()->is_fully_active())
|
||
return EventResult::Dropped;
|
||
|
||
auto& document = *m_navigable->active_document();
|
||
document.update_layout();
|
||
|
||
if (!paint_root())
|
||
return EventResult::Dropped;
|
||
|
||
GC::Ptr<Painting::Paintable> paintable;
|
||
if (auto result = target_for_mouse_position(viewport_position); result.has_value())
|
||
paintable = result->paintable;
|
||
else
|
||
return EventResult::Dropped;
|
||
|
||
auto node = dom_node_for_event_dispatch(*paintable);
|
||
if (!node)
|
||
return EventResult::Dropped;
|
||
|
||
if (is<HTML::HTMLIFrameElement>(*node)) {
|
||
if (auto content_navigable = static_cast<HTML::HTMLIFrameElement&>(*node).content_navigable())
|
||
return content_navigable->event_handler().handle_drag_and_drop_event(type, viewport_position.translated(compute_mouse_event_offset({}, *paintable)), screen_position, button, buttons, modifiers, move(files));
|
||
return EventResult::Dropped;
|
||
}
|
||
|
||
auto page_offset = compute_mouse_event_page_offset(viewport_position);
|
||
auto offset = compute_mouse_event_offset(page_offset, *paintable);
|
||
|
||
switch (type) {
|
||
case DragEvent::Type::DragStart:
|
||
return m_drag_and_drop_event_handler->handle_drag_start(document.realm(), screen_position, page_offset, viewport_position, offset, button, buttons, modifiers, move(files));
|
||
case DragEvent::Type::DragMove:
|
||
return m_drag_and_drop_event_handler->handle_drag_move(document.realm(), document, *node, screen_position, page_offset, viewport_position, offset, button, buttons, modifiers);
|
||
case DragEvent::Type::DragEnd:
|
||
return m_drag_and_drop_event_handler->handle_drag_leave(document.realm(), screen_position, page_offset, viewport_position, offset, button, buttons, modifiers);
|
||
case DragEvent::Type::Drop:
|
||
return m_drag_and_drop_event_handler->handle_drop(document.realm(), screen_position, page_offset, viewport_position, offset, button, buttons, modifiers);
|
||
}
|
||
|
||
VERIFY_NOT_REACHED();
|
||
}
|
||
|
||
bool EventHandler::focus_next_element()
|
||
{
|
||
if (!m_navigable->active_document())
|
||
return false;
|
||
if (!m_navigable->active_document()->is_fully_active())
|
||
return false;
|
||
|
||
auto set_focus_to_first_focusable_element = [&]() {
|
||
auto* element = m_navigable->active_document()->first_child_of_type<DOM::Element>();
|
||
|
||
for (; element; element = element->next_element_in_pre_order()) {
|
||
if (element->is_focusable()) {
|
||
m_navigable->active_document()->set_focused_element(element);
|
||
return true;
|
||
}
|
||
}
|
||
|
||
return false;
|
||
};
|
||
|
||
auto* element = m_navigable->active_document()->focused_element();
|
||
if (!element)
|
||
return set_focus_to_first_focusable_element();
|
||
|
||
for (element = element->next_element_in_pre_order(); element && !element->is_focusable(); element = element->next_element_in_pre_order())
|
||
;
|
||
|
||
if (!element)
|
||
return set_focus_to_first_focusable_element();
|
||
|
||
m_navigable->active_document()->set_focused_element(element);
|
||
return true;
|
||
}
|
||
|
||
bool EventHandler::focus_previous_element()
|
||
{
|
||
if (!m_navigable->active_document())
|
||
return false;
|
||
if (!m_navigable->active_document()->is_fully_active())
|
||
return false;
|
||
|
||
auto set_focus_to_last_focusable_element = [&]() {
|
||
// FIXME: This often returns the HTML element itself, which has no previous sibling.
|
||
auto* element = m_navigable->active_document()->last_child_of_type<DOM::Element>();
|
||
|
||
for (; element; element = element->previous_element_in_pre_order()) {
|
||
if (element->is_focusable()) {
|
||
m_navigable->active_document()->set_focused_element(element);
|
||
return true;
|
||
}
|
||
}
|
||
|
||
return false;
|
||
};
|
||
|
||
auto* element = m_navigable->active_document()->focused_element();
|
||
if (!element)
|
||
return set_focus_to_last_focusable_element();
|
||
|
||
for (element = element->previous_element_in_pre_order(); element && !element->is_focusable(); element = element->previous_element_in_pre_order())
|
||
;
|
||
|
||
if (!element)
|
||
return set_focus_to_last_focusable_element();
|
||
|
||
m_navigable->active_document()->set_focused_element(element);
|
||
return true;
|
||
}
|
||
|
||
constexpr bool should_ignore_keydown_event(u32 code_point, u32 modifiers)
|
||
{
|
||
if (modifiers & (UIEvents::KeyModifier::Mod_Ctrl | UIEvents::KeyModifier::Mod_Alt | UIEvents::KeyModifier::Mod_Super))
|
||
return true;
|
||
|
||
// FIXME: There are probably also keys with non-zero code points that should be filtered out.
|
||
return code_point == 0 || code_point == 27;
|
||
}
|
||
|
||
EventResult EventHandler::fire_keyboard_event(FlyString const& event_name, HTML::Navigable& navigable, UIEvents::KeyCode key, u32 modifiers, u32 code_point, bool repeat)
|
||
{
|
||
GC::Ptr<DOM::Document> document = navigable.active_document();
|
||
if (!document)
|
||
return EventResult::Dropped;
|
||
if (!document->is_fully_active())
|
||
return EventResult::Dropped;
|
||
|
||
if (GC::Ptr<DOM::Element> focused_element = document->focused_element()) {
|
||
if (is<HTML::NavigableContainer>(*focused_element)) {
|
||
auto& navigable_container = as<HTML::NavigableContainer>(*focused_element);
|
||
if (navigable_container.content_navigable())
|
||
return fire_keyboard_event(event_name, *navigable_container.content_navigable(), key, modifiers, code_point, repeat);
|
||
}
|
||
|
||
auto event = UIEvents::KeyboardEvent::create_from_platform_event(document->realm(), event_name, key, modifiers, code_point, repeat);
|
||
return focused_element->dispatch_event(event) ? EventResult::Accepted : EventResult::Cancelled;
|
||
}
|
||
|
||
// FIXME: De-duplicate this. This is just to prevent wasting a KeyboardEvent allocation when recursing into an (i)frame.
|
||
auto event = UIEvents::KeyboardEvent::create_from_platform_event(document->realm(), event_name, key, modifiers, code_point, repeat);
|
||
|
||
GC::Ptr target = document->body() ?: &document->root();
|
||
return target->dispatch_event(event) ? EventResult::Accepted : EventResult::Cancelled;
|
||
}
|
||
|
||
// https://w3c.github.io/uievents/#unicode-character-categories
|
||
static bool produces_character_value(u32 code_point)
|
||
{
|
||
// A subset of the General Category values that are defined for each Unicode code point. This subset contains all
|
||
// the Letter (Ll, Lm, Lo, Lt, Lu), Number (Nd, Nl, No), Punctuation (Pc, Pd, Pe, Pf, Pi, Po, Ps) and Symbol (Sc,
|
||
// Sk, Sm, So) category values.
|
||
return Unicode::code_point_has_letter_general_category(code_point)
|
||
|| Unicode::code_point_has_number_general_category(code_point)
|
||
|| Unicode::code_point_has_punctuation_general_category(code_point)
|
||
|| Unicode::code_point_has_symbol_general_category(code_point);
|
||
}
|
||
|
||
// https://github.com/w3c/uievents/issues/183#issuecomment-448091687
|
||
static bool is_enter_key_or_interoperable_enter_key_combo(UIEvents::KeyCode key, u32 modifiers)
|
||
{
|
||
if (key != UIEvents::KeyCode::Key_Return)
|
||
return false;
|
||
if (!modifiers)
|
||
return true;
|
||
if (modifiers & (UIEvents::KeyModifier::Mod_Shift | UIEvents::KeyModifier::Mod_Ctrl))
|
||
return true;
|
||
return false;
|
||
}
|
||
|
||
EventResult EventHandler::input_event(FlyString const& event_name, FlyString const& input_type, HTML::Navigable& navigable, u32 code_point)
|
||
{
|
||
auto document = navigable.active_document();
|
||
if (!document)
|
||
return EventResult::Dropped;
|
||
if (!document->is_fully_active())
|
||
return EventResult::Dropped;
|
||
|
||
UIEvents::InputEventInit input_event_init;
|
||
if (!is_unicode_control(code_point)) {
|
||
input_event_init.data = String::from_code_point(code_point);
|
||
}
|
||
input_event_init.input_type = input_type;
|
||
|
||
if (auto* focused_element = document->focused_element()) {
|
||
if (is<HTML::NavigableContainer>(*focused_element)) {
|
||
auto& navigable_container = as<HTML::NavigableContainer>(*focused_element);
|
||
if (navigable_container.content_navigable())
|
||
return input_event(event_name, input_type, *navigable_container.content_navigable(), code_point);
|
||
}
|
||
|
||
auto event = UIEvents::InputEvent::create_from_platform_event(document->realm(), event_name, input_event_init);
|
||
return focused_element->dispatch_event(event) ? EventResult::Accepted : EventResult::Cancelled;
|
||
}
|
||
|
||
auto event = UIEvents::InputEvent::create_from_platform_event(document->realm(), event_name, input_event_init);
|
||
|
||
if (auto* body = document->body())
|
||
return body->dispatch_event(event) ? EventResult::Accepted : EventResult::Cancelled;
|
||
|
||
return document->root().dispatch_event(event) ? EventResult::Accepted : EventResult::Cancelled;
|
||
}
|
||
|
||
EventResult EventHandler::handle_keydown(UIEvents::KeyCode key, u32 modifiers, u32 code_point, bool repeat)
|
||
{
|
||
if (!m_navigable->active_document())
|
||
return EventResult::Dropped;
|
||
if (!m_navigable->active_document()->is_fully_active())
|
||
return EventResult::Dropped;
|
||
|
||
auto dispatch_result = fire_keyboard_event(UIEvents::EventNames::keydown, m_navigable, key, modifiers, code_point, repeat);
|
||
if (dispatch_result != EventResult::Accepted)
|
||
return dispatch_result;
|
||
|
||
// https://w3c.github.io/uievents/#event-type-keypress
|
||
// If supported by a user agent, this event MUST be dispatched when a key is pressed down, if and only if that key
|
||
// normally produces a character value.
|
||
// AD-HOC: For web compat and for interop with other engines, we make an exception here for the Enter key. See:
|
||
// https://github.com/w3c/uievents/issues/183#issuecomment-448091687 and
|
||
// https://github.com/w3c/uievents/issues/266#issuecomment-1887917756
|
||
if (produces_character_value(code_point) || is_enter_key_or_interoperable_enter_key_combo(key, modifiers)) {
|
||
dispatch_result = fire_keyboard_event(UIEvents::EventNames::keypress, m_navigable, key, modifiers, code_point, repeat);
|
||
if (dispatch_result != EventResult::Accepted)
|
||
return dispatch_result;
|
||
}
|
||
|
||
GC::Ref<DOM::Document> document = *m_navigable->active_document();
|
||
|
||
if (!(modifiers & UIEvents::KeyModifier::Mod_Ctrl)) {
|
||
if (key == UIEvents::KeyCode::Key_Tab) {
|
||
if (modifiers & UIEvents::KeyModifier::Mod_Shift)
|
||
return focus_previous_element() ? EventResult::Handled : EventResult::Dropped;
|
||
return focus_next_element() ? EventResult::Handled : EventResult::Dropped;
|
||
}
|
||
}
|
||
|
||
// https://html.spec.whatwg.org/multipage/interaction.html#close-requests
|
||
if (key == UIEvents::KeyCode::Key_Escape) {
|
||
// 7. Let closedSomething be the result of processing close watchers on document's relevant global object.
|
||
auto closed_something = document->window()->close_watcher_manager()->process_close_watchers();
|
||
|
||
// 8. If closedSomething is true, then return.
|
||
if (closed_something)
|
||
return EventResult::Handled;
|
||
|
||
// 9. Alternative processing: Otherwise, there was nothing watching for a close request. The user agent may
|
||
// instead interpret this interaction as some other action, instead of interpreting it as a close request.
|
||
}
|
||
|
||
if (auto* element = m_navigable->active_document()->focused_element(); is<HTML::HTMLMediaElement>(element)) {
|
||
auto& media_element = static_cast<HTML::HTMLMediaElement&>(*element);
|
||
if (media_element.handle_keydown({}, key, modifiers).release_value_but_fixme_should_propagate_errors())
|
||
return EventResult::Handled;
|
||
}
|
||
|
||
auto* target = document->active_input_events_target();
|
||
if (target) {
|
||
if (key == UIEvents::KeyCode::Key_Backspace) {
|
||
FIRE(input_event(UIEvents::EventNames::beforeinput, UIEvents::InputTypes::deleteContentBackward, m_navigable, code_point));
|
||
target->handle_delete(InputEventsTarget::DeleteDirection::Backward);
|
||
FIRE(input_event(UIEvents::EventNames::input, UIEvents::InputTypes::deleteContentBackward, m_navigable, code_point));
|
||
return EventResult::Handled;
|
||
}
|
||
|
||
if (key == UIEvents::KeyCode::Key_Delete) {
|
||
FIRE(input_event(UIEvents::EventNames::beforeinput, UIEvents::InputTypes::deleteContentForward, m_navigable, code_point));
|
||
target->handle_delete(InputEventsTarget::DeleteDirection::Forward);
|
||
FIRE(input_event(UIEvents::EventNames::input, UIEvents::InputTypes::deleteContentForward, m_navigable, code_point));
|
||
return EventResult::Handled;
|
||
}
|
||
|
||
#if defined(AK_OS_MACOS)
|
||
if ((modifiers & UIEvents::Mod_Super) != 0) {
|
||
if (key == UIEvents::KeyCode::Key_Left) {
|
||
key = UIEvents::KeyCode::Key_Home;
|
||
modifiers &= ~UIEvents::Mod_Super;
|
||
}
|
||
if (key == UIEvents::KeyCode::Key_Right) {
|
||
key = UIEvents::KeyCode::Key_End;
|
||
modifiers &= ~UIEvents::Mod_Super;
|
||
}
|
||
}
|
||
#endif
|
||
|
||
if (key == UIEvents::KeyCode::Key_Left || key == UIEvents::KeyCode::Key_Right) {
|
||
auto collapse = modifiers & UIEvents::Mod_Shift ? InputEventsTarget::CollapseSelection::No : InputEventsTarget::CollapseSelection::Yes;
|
||
if ((modifiers & UIEvents::Mod_PlatformWordJump) == 0) {
|
||
if (key == UIEvents::KeyCode::Key_Left) {
|
||
target->decrement_cursor_position_offset(collapse);
|
||
} else {
|
||
target->increment_cursor_position_offset(collapse);
|
||
}
|
||
} else {
|
||
if (key == UIEvents::KeyCode::Key_Left) {
|
||
target->decrement_cursor_position_to_previous_word(collapse);
|
||
} else {
|
||
target->increment_cursor_position_to_next_word(collapse);
|
||
}
|
||
}
|
||
return EventResult::Handled;
|
||
}
|
||
|
||
if (key == UIEvents::KeyCode::Key_Home) {
|
||
auto collapse = modifiers & UIEvents::Mod_Shift ? InputEventsTarget::CollapseSelection::No : InputEventsTarget::CollapseSelection::Yes;
|
||
target->move_cursor_to_start(collapse);
|
||
return EventResult::Handled;
|
||
}
|
||
|
||
if (key == UIEvents::KeyCode::Key_End) {
|
||
auto collapse = modifiers & UIEvents::Mod_Shift ? InputEventsTarget::CollapseSelection::No : InputEventsTarget::CollapseSelection::Yes;
|
||
target->move_cursor_to_end(collapse);
|
||
return EventResult::Handled;
|
||
}
|
||
|
||
if (key == UIEvents::KeyCode::Key_Return) {
|
||
FIRE(input_event(UIEvents::EventNames::beforeinput, UIEvents::InputTypes::insertParagraph, m_navigable, code_point));
|
||
target->handle_return_key();
|
||
FIRE(input_event(UIEvents::EventNames::input, UIEvents::InputTypes::insertParagraph, m_navigable, code_point));
|
||
}
|
||
|
||
// FIXME: Text editing shortcut keys (copy/paste etc.) should be handled here.
|
||
if (!should_ignore_keydown_event(code_point, modifiers)) {
|
||
FIRE(input_event(UIEvents::EventNames::beforeinput, UIEvents::InputTypes::insertText, m_navigable, code_point));
|
||
target->handle_insert(String::from_code_point(code_point));
|
||
FIRE(input_event(UIEvents::EventNames::input, UIEvents::InputTypes::insertText, m_navigable, code_point));
|
||
return EventResult::Handled;
|
||
}
|
||
} else if (auto selection = document->get_selection(); selection && !selection->is_collapsed()) {
|
||
if (modifiers & UIEvents::Mod_Shift) {
|
||
if (key == UIEvents::KeyCode::Key_Right) {
|
||
if (modifiers & UIEvents::Mod_PlatformWordJump)
|
||
selection->move_offset_to_next_word(false);
|
||
else
|
||
selection->move_offset_to_next_character(false);
|
||
return EventResult::Handled;
|
||
} else if (key == UIEvents::KeyCode::Key_Left) {
|
||
if (modifiers & UIEvents::Mod_PlatformWordJump)
|
||
selection->move_offset_to_previous_word(false);
|
||
else
|
||
selection->move_offset_to_previous_character(false);
|
||
return EventResult::Handled;
|
||
}
|
||
}
|
||
}
|
||
|
||
// FIXME: Implement scroll by line and by page instead of approximating the behavior of other browsers.
|
||
auto arrow_key_scroll_distance = 100;
|
||
auto page_scroll_distance = document->window()->inner_height() - (document->window()->outer_height() - document->window()->inner_height());
|
||
|
||
switch (key) {
|
||
case UIEvents::KeyCode::Key_Up:
|
||
case UIEvents::KeyCode::Key_Down:
|
||
if (modifiers && modifiers != UIEvents::KeyModifier::Mod_Ctrl)
|
||
break;
|
||
if (modifiers)
|
||
key == UIEvents::KeyCode::Key_Up ? document->scroll_to_the_beginning_of_the_document() : document->window()->scroll_by(0, INT64_MAX);
|
||
else
|
||
document->window()->scroll_by(0, key == UIEvents::KeyCode::Key_Up ? -arrow_key_scroll_distance : arrow_key_scroll_distance);
|
||
return EventResult::Handled;
|
||
case UIEvents::KeyCode::Key_Left:
|
||
case UIEvents::KeyCode::Key_Right:
|
||
if (modifiers && modifiers != UIEvents::KeyModifier::Mod_Alt)
|
||
break;
|
||
if (modifiers)
|
||
document->page().traverse_the_history_by_delta(key == UIEvents::KeyCode::Key_Left ? -1 : 1);
|
||
else
|
||
document->window()->scroll_by(key == UIEvents::KeyCode::Key_Left ? -arrow_key_scroll_distance : arrow_key_scroll_distance, 0);
|
||
return EventResult::Handled;
|
||
case UIEvents::KeyCode::Key_PageUp:
|
||
case UIEvents::KeyCode::Key_PageDown:
|
||
if (modifiers != UIEvents::KeyModifier::Mod_None)
|
||
break;
|
||
document->window()->scroll_by(0, key == UIEvents::KeyCode::Key_PageUp ? -page_scroll_distance : page_scroll_distance);
|
||
return EventResult::Handled;
|
||
case UIEvents::KeyCode::Key_Home:
|
||
document->scroll_to_the_beginning_of_the_document();
|
||
return EventResult::Handled;
|
||
case UIEvents::KeyCode::Key_End:
|
||
document->window()->scroll_by(0, INT64_MAX);
|
||
return EventResult::Handled;
|
||
default:
|
||
break;
|
||
}
|
||
|
||
return EventResult::Accepted;
|
||
}
|
||
|
||
EventResult EventHandler::handle_keyup(UIEvents::KeyCode key, u32 modifiers, u32 code_point, bool repeat)
|
||
{
|
||
// Keyup events as a result of auto-repeat are not fired.
|
||
// See: https://w3c.github.io/uievents/#events-keyboard-event-order
|
||
if (repeat)
|
||
return EventResult::Dropped;
|
||
|
||
return fire_keyboard_event(UIEvents::EventNames::keyup, m_navigable, key, modifiers, code_point, false);
|
||
}
|
||
|
||
void EventHandler::handle_paste(String const& text)
|
||
{
|
||
auto active_document = m_navigable->active_document();
|
||
if (!active_document)
|
||
return;
|
||
if (!active_document->is_fully_active())
|
||
return;
|
||
|
||
auto* target = active_document->active_input_events_target();
|
||
if (!target)
|
||
return;
|
||
target->handle_insert(text);
|
||
}
|
||
|
||
void EventHandler::set_mouse_event_tracking_paintable(Painting::Paintable* paintable)
|
||
{
|
||
m_mouse_event_tracking_paintable = paintable;
|
||
}
|
||
|
||
CSSPixelPoint EventHandler::compute_mouse_event_page_offset(CSSPixelPoint event_client_offset) const
|
||
{
|
||
// https://w3c.github.io/csswg-drafts/cssom-view/#dom-mouseevent-pagex
|
||
// FIXME: 1. If the event’s dispatch flag is set, return the horizontal coordinate of the position where the event occurred relative to the origin of the initial containing block and terminate these steps.
|
||
|
||
// 2. Let offset be the value of the scrollX attribute of the event’s associated Window object, if there is one, or zero otherwise.
|
||
auto scroll_offset = m_navigable->active_document()->navigable()->viewport_scroll_offset();
|
||
|
||
// 3. Return the sum of offset and the value of the event’s clientX attribute.
|
||
return event_client_offset.translated(scroll_offset);
|
||
}
|
||
|
||
CSSPixelPoint EventHandler::compute_mouse_event_movement(CSSPixelPoint screen_position) const
|
||
{
|
||
// https://w3c.github.io/pointerlock/#dom-mouseevent-movementx
|
||
// The attributes movementX movementY must provide the change in position of the pointer,
|
||
// as if the values of screenX, screenY, were stored between two subsequent mousemove events eNow and ePrevious and the difference taken movementX = eNow.screenX-ePrevious.screenX.
|
||
|
||
if (!m_mousemove_previous_screen_position.has_value())
|
||
// When unlocked, the system cursor can exit and re-enter the user agent window.
|
||
// If it does so and the user agent was not the target of operating system mouse move events
|
||
// then the most recent pointer position will be unknown to the user agent and movementX/movementY can not be computed and must be set to zero.
|
||
// FIXME: For this to actually work, m_mousemove_previous_client_offset needs to be cleared when the mouse leaves the window
|
||
return { 0, 0 };
|
||
|
||
return { screen_position.x() - m_mousemove_previous_screen_position.value().x(), screen_position.y() - m_mousemove_previous_screen_position.value().y() };
|
||
}
|
||
|
||
Optional<EventHandler::Target> EventHandler::target_for_mouse_position(CSSPixelPoint position)
|
||
{
|
||
if (m_mouse_event_tracking_paintable) {
|
||
if (m_mouse_event_tracking_paintable->wants_mouse_events())
|
||
return Target { m_mouse_event_tracking_paintable, {} };
|
||
|
||
m_mouse_event_tracking_paintable = nullptr;
|
||
}
|
||
|
||
if (auto result = paint_root()->hit_test(position, Painting::HitTestType::Exact); result.has_value())
|
||
return Target { result->paintable.ptr(), result->index_in_node };
|
||
|
||
return {};
|
||
}
|
||
|
||
bool EventHandler::should_ignore_device_input_event() const
|
||
{
|
||
// From the moment that the user agent is to initiate the drag-and-drop operation, until the end of the drag-and-drop
|
||
// operation, device input events (e.g. mouse and keyboard events) must be suppressed.
|
||
return m_drag_and_drop_event_handler->has_ongoing_drag_and_drop_operation();
|
||
}
|
||
|
||
void EventHandler::visit_edges(JS::Cell::Visitor& visitor) const
|
||
{
|
||
m_drag_and_drop_event_handler->visit_edges(visitor);
|
||
visitor.visit(m_mouse_event_tracking_paintable);
|
||
|
||
if (m_mouse_selection_target)
|
||
visitor.visit(m_mouse_selection_target->as_cell());
|
||
}
|
||
|
||
Unicode::Segmenter& EventHandler::word_segmenter()
|
||
{
|
||
if (!m_word_segmenter)
|
||
m_word_segmenter = m_navigable->active_document()->word_segmenter().clone();
|
||
return *m_word_segmenter;
|
||
}
|
||
|
||
}
|