ladybird/Libraries/LibWeb/Painting/TextPaintable.cpp
Jelle Raaijmakers d1076c1e6e LibWeb: Remove text storage from TextPaintable
Instead of copying the layout node's text, retrieve the text from the
layout node directly.
2025-09-12 15:34:09 -04:00

62 lines
2.1 KiB
C++

/*
* Copyright (c) 2022, Andreas Kling <andreas@ladybird.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include <LibWeb/HTML/BrowsingContext.h>
#include <LibWeb/Layout/Label.h>
#include <LibWeb/Layout/LabelableNode.h>
#include <LibWeb/Page/EventHandler.h>
#include <LibWeb/Painting/TextPaintable.h>
namespace Web::Painting {
GC_DEFINE_ALLOCATOR(TextPaintable);
GC::Ref<TextPaintable> TextPaintable::create(Layout::TextNode const& layout_node)
{
return layout_node.heap().allocate<TextPaintable>(layout_node);
}
TextPaintable::TextPaintable(Layout::TextNode const& layout_node)
: Paintable(layout_node)
{
}
bool TextPaintable::wants_mouse_events() const
{
return layout_node().first_ancestor_of_type<Layout::Label>();
}
TextPaintable::DispatchEventOfSameName TextPaintable::handle_mousedown(Badge<EventHandler>, CSSPixelPoint position, unsigned button, unsigned)
{
auto* label = layout_node().first_ancestor_of_type<Layout::Label>();
if (!label)
return DispatchEventOfSameName::No;
const_cast<Layout::Label*>(label)->handle_mousedown_on_label({}, position, button);
navigable()->event_handler().set_mouse_event_tracking_paintable(this);
return DispatchEventOfSameName::Yes;
}
TextPaintable::DispatchEventOfSameName TextPaintable::handle_mouseup(Badge<EventHandler>, CSSPixelPoint position, unsigned button, unsigned)
{
auto* label = layout_node().first_ancestor_of_type<Layout::Label>();
if (!label)
return DispatchEventOfSameName::No;
const_cast<Layout::Label*>(label)->handle_mouseup_on_label({}, position, button);
navigable()->event_handler().set_mouse_event_tracking_paintable(nullptr);
return DispatchEventOfSameName::Yes;
}
TextPaintable::DispatchEventOfSameName TextPaintable::handle_mousemove(Badge<EventHandler>, CSSPixelPoint position, unsigned button, unsigned)
{
auto* label = layout_node().first_ancestor_of_type<Layout::Label>();
if (!label)
return DispatchEventOfSameName::No;
const_cast<Layout::Label*>(label)->handle_mousemove_on_label({}, position, button);
return DispatchEventOfSameName::Yes;
}
}