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Const pointers into the DOM was a nice idea, but in practice, there are too many situations where the layout tree wants to some non-const thing to the DOM.
69 lines
2.5 KiB
C++
69 lines
2.5 KiB
C++
/*
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* Copyright (c) 2020, Andreas Kling <kling@serenityos.org>
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this
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* list of conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
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* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#include <LibGUI/Painter.h>
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#include <LibGfx/Font.h>
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#include <LibGfx/StylePainter.h>
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#include <LibWeb/Layout/LayoutCanvas.h>
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namespace Web {
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LayoutCanvas::LayoutCanvas(DOM::Document& document, HTML::HTMLCanvasElement& element, NonnullRefPtr<CSS::StyleProperties> style)
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: LayoutReplaced(document, element, move(style))
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{
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}
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LayoutCanvas::~LayoutCanvas()
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{
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}
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void LayoutCanvas::layout(LayoutMode layout_mode)
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{
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set_has_intrinsic_width(true);
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set_has_intrinsic_height(true);
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set_intrinsic_width(node().width());
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set_intrinsic_height(node().height());
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LayoutReplaced::layout(layout_mode);
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}
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void LayoutCanvas::paint(PaintContext& context, PaintPhase phase)
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{
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if (!is_visible())
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return;
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LayoutReplaced::paint(context, phase);
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if (phase == PaintPhase::Foreground) {
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// FIXME: This should be done at a different level. Also rect() does not include padding etc!
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if (!context.viewport_rect().intersects(enclosing_int_rect(absolute_rect())))
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return;
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if (node().bitmap())
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context.painter().draw_scaled_bitmap(enclosing_int_rect(absolute_rect()), *node().bitmap(), node().bitmap()->rect());
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}
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}
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}
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