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We still use a Gfx::ImageDecoder for GIF images, but there's no need for the ImageLoader object to have its own pointer to it. Just grab the ImageDecoder from the ImageResource when needed.
66 lines
2.4 KiB
C++
66 lines
2.4 KiB
C++
/*
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* Copyright (c) 2020, Andreas Kling <kling@serenityos.org>
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this
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* list of conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
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* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#pragma once
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#include <LibWeb/Loader/Resource.h>
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namespace Web {
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class ImageResource final : public Resource {
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friend class Resource;
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public:
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virtual ~ImageResource() override;
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Gfx::ImageDecoder& ensure_decoder();
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const Gfx::Bitmap* bitmap(size_t frame_index = 0) const;
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bool should_decode_in_process() const;
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void update_volatility();
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private:
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explicit ImageResource(const LoadRequest&);
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RefPtr<Gfx::ImageDecoder> m_decoder;
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mutable RefPtr<Gfx::Bitmap> m_decoded_image;
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mutable bool m_has_attempted_decode { false };
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};
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class ImageResourceClient : public ResourceClient {
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public:
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virtual ~ImageResourceClient();
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virtual bool is_visible_in_viewport() const { return false; }
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protected:
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ImageResource* resource() { return static_cast<ImageResource*>(ResourceClient::resource()); }
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const ImageResource* resource() const { return static_cast<const ImageResource*>(ResourceClient::resource()); }
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private:
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virtual Resource::Type client_type() const override { return Resource::Type::Image; }
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};
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}
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