ladybird/Kernel/Graphics/Console
Liav A 0ef1137e88 Kernel/Graphics: Move all VGA related methods to GraphicsManagement
This helps solving an issue when we boot with text mode screen so the
Kernel initializes an early text mode console, but even after disabling
it, that console can still access VGA ports. This wouldn't be a problem
for emulated hardware but bare metal hardware might have a "conflict",
especially if the native driver explicitly request to disable the VGA
emulation.
2022-03-18 09:22:10 +00:00
..
BootFramebufferConsole.cpp Kernel: Set up an initial boot framebuffer console 2022-02-04 21:34:12 +01:00
BootFramebufferConsole.h Kernel: Set up an initial boot framebuffer console 2022-02-04 21:34:12 +01:00
Console.h Kernel: Use default constructors/destructors 2022-03-17 00:51:36 -07:00
ContiguousFramebufferConsole.cpp Kernel: Propagate overflow errors from Memory::page_round_up 2021-12-28 23:08:50 +01:00
ContiguousFramebufferConsole.h Kernel: Move Kernel/Memory/ code into Kernel::Memory namespace 2021-08-06 14:05:58 +02:00
GenericFramebufferConsole.cpp Kernel: Respect actual framebuffer pitch 2022-03-01 19:01:19 +01:00
GenericFramebufferConsole.h Kernel: Respect actual framebuffer pitch 2022-03-01 19:01:19 +01:00
TextModeConsole.cpp Kernel/Graphics: Move all VGA related methods to GraphicsManagement 2022-03-18 09:22:10 +00:00
TextModeConsole.h Kernel/Graphics: Move all VGA related methods to GraphicsManagement 2022-03-18 09:22:10 +00:00
VGAConsole.cpp Kernel/Graphics: Untie Text mode console from VGACompatibleAdapter class 2022-02-09 21:05:48 +00:00
VGAConsole.h Kernel/Graphics: Untie Text mode console from VGACompatibleAdapter class 2022-02-09 21:05:48 +00:00