ladybird/SharedGraphics/GraphicsBitmap.h
Andreas Kling 640360e958 Move WindowServer to userspace.
This is a monster patch that required changing a whole bunch of things.
There are performance and stability issues all over the place, but it works.
Pretty cool, I have to admit :^)
2019-02-17 00:13:47 +01:00

48 lines
1.5 KiB
C++

#pragma once
#include "Color.h"
#include "Rect.h"
#include "Size.h"
#include <AK/Retainable.h>
#include <AK/RetainPtr.h>
#include <AK/AKString.h>
class GraphicsBitmap : public Retainable<GraphicsBitmap> {
public:
static RetainPtr<GraphicsBitmap> create(const Size&);
static RetainPtr<GraphicsBitmap> create_wrapper(const Size&, RGBA32*);
static RetainPtr<GraphicsBitmap> load_from_file(const String& path, const Size&);
static RetainPtr<GraphicsBitmap> create_with_shared_buffer(int shared_buffer_id, const Size&, RGBA32* buffer = nullptr);
~GraphicsBitmap();
RGBA32* scanline(int y);
const RGBA32* scanline(int y) const;
Rect rect() const { return { {}, m_size }; }
Size size() const { return m_size; }
int width() const { return m_size.width(); }
int height() const { return m_size.height(); }
size_t pitch() const { return m_pitch; }
int shared_buffer_id() const { return m_shared_buffer_id; }
private:
GraphicsBitmap(const Size&);
GraphicsBitmap(const Size&, RGBA32*);
GraphicsBitmap(int shared_buffer_id, const Size&, RGBA32*);
Size m_size;
RGBA32* m_data { nullptr };
size_t m_pitch { 0 };
bool m_mmaped { false };
int m_shared_buffer_id { -1 };
};
inline RGBA32* GraphicsBitmap::scanline(int y)
{
return reinterpret_cast<RGBA32*>((((byte*)m_data) + (y * m_pitch)));
}
inline const RGBA32* GraphicsBitmap::scanline(int y) const
{
return reinterpret_cast<const RGBA32*>((((const byte*)m_data) + (y * m_pitch)));
}