ladybird/Tests/LibWeb/Text/input/selection-over-multiple-code-units.html
Jelle Raaijmakers 3df83dade8 LibWeb: Treat DOM::Range offsets as UTF-16 code unit offsets
We generated `PaintableFragment`s with a start and length represented in
UTF-8 byte offsets, but failed to consider that the offsets in a
`DOM::Range` are actually expressed in UTF-16 code units.

This is a bit of a mess: almost all web specs use UTF-16 code units as
the unit for indexing into text nodes, but we almost exclusively use
UTF-8 in our code base. Arguably the best thing would for us to use
UTF-16 everywhere as well: it prevents these mismatches in our
implementations for the price of a bit more memory usage - and even that
could potentially be optimized for.

But for now, try to do the correct thing and lazily allocate UTF-16 data
in a `PaintableFragment` whenever we need to index into it or if we're
asked to determine the code unit offset of a pixel position.
2025-06-13 15:08:26 +02:00

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HTML

<!DOCTYPE html>
<script src="include.js"></script>
😭foobar😭
<script>
test(() => {
internals.mouseDown(55, 20);
internals.movePointerTo(110, 20);
const activeRange = window.getSelection().getRangeAt(0);
printElement(activeRange.startContainer);
println(activeRange.startOffset);
printElement(activeRange.endContainer);
println(activeRange.endOffset);
});
</script>