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As per previous discussion, it was decided that the Stream classes should be constructed on the heap. While I don't personally agree with this change, it does have the benefit of avoiding Function object reconstructions due to the lambda passed to Notifier pointing to a stale object reference. This also has the benefit of not having to "box" objects for virtual usage, as the objects come pre-boxed. However, it means that we now hit the heap everytime we construct a TCPSocket for instance, which might not be desirable.
56 lines
1.3 KiB
C++
56 lines
1.3 KiB
C++
/*
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* Copyright (c) 2020, the SerenityOS developers.
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include "Client.h"
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#include "LibCore/EventLoop.h"
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Client::Client(int id, NonnullOwnPtr<Core::Stream::TCPSocket> socket)
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: m_id(id)
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, m_socket(move(socket))
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{
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m_socket->on_ready_to_read = [this] {
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if (m_socket->is_eof())
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return;
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auto result = drain_socket();
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if (result.is_error()) {
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dbgln("Failed while trying to drain the socket: {}", result.error());
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Core::deferred_invoke([this, strong_this = NonnullRefPtr(*this)] { quit(); });
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}
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};
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}
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ErrorOr<void> Client::drain_socket()
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{
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NonnullRefPtr<Client> protect(*this);
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auto maybe_buffer = ByteBuffer::create_uninitialized(1024);
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if (!maybe_buffer.has_value())
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return ENOMEM;
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auto buffer = maybe_buffer.release_value();
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while (TRY(m_socket->can_read_without_blocking())) {
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auto nread = TRY(m_socket->read(buffer));
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dbgln("Read {} bytes.", nread);
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if (m_socket->is_eof()) {
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Core::deferred_invoke([this, strong_this = NonnullRefPtr(*this)] { quit(); });
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break;
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}
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TRY(m_socket->write({ buffer.data(), nread }));
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}
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return {};
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}
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void Client::quit()
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{
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m_socket->close();
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if (on_exit)
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on_exit();
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}
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