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This reduces the number of `.cpp` files that need to be recompiled when one of the below header files changes as follows: Painting/Command.h: 1030 -> 61 Painting/DisplayList.h: 1030 -> 60 Painting/DisplayListRecorder.h: 557 -> 59
39 lines
1.5 KiB
C++
39 lines
1.5 KiB
C++
/*
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* Copyright (c) 2024, Aliaksandr Kalenik <kalenik.aliaksandr@gmail.com>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <LibGfx/ImmutableBitmap.h>
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#include <LibWeb/Layout/SVGForeignObjectBox.h>
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#include <LibWeb/Painting/PaintableBox.h>
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#include <LibWeb/Painting/SVGMaskable.h>
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namespace Web::Painting {
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class SVGForeignObjectPaintable final : public PaintableWithLines
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, public SVGMaskable {
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GC_CELL(SVGForeignObjectPaintable, PaintableWithLines);
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GC_DECLARE_ALLOCATOR(SVGForeignObjectPaintable);
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public:
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static GC::Ref<SVGForeignObjectPaintable> create(Layout::SVGForeignObjectBox const&);
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virtual TraversalDecision hit_test(CSSPixelPoint, HitTestType, Function<TraversalDecision(HitTestResult)> const& callback) const override;
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virtual void paint(PaintContext&, PaintPhase) const override;
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Layout::SVGForeignObjectBox const& layout_box() const;
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virtual GC::Ptr<DOM::Node const> dom_node_of_svg() const override { return dom_node(); }
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virtual Optional<CSSPixelRect> get_masking_area() const override { return get_masking_area_of_svg(); }
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virtual Optional<Gfx::Bitmap::MaskKind> get_mask_type() const override { return get_mask_type_of_svg(); }
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virtual RefPtr<Gfx::ImmutableBitmap> calculate_mask(PaintContext& paint_context, CSSPixelRect const& masking_area) const override { return calculate_mask_of_svg(paint_context, masking_area); }
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protected:
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SVGForeignObjectPaintable(Layout::SVGForeignObjectBox const&);
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};
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}
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