ladybird/Libraries/LibJS/Runtime/ShadowRealm.h
Shannon Booth f87041bf3a LibGC+Everywhere: Factor out a LibGC from LibJS
Resulting in a massive rename across almost everywhere! Alongside the
namespace change, we now have the following names:

 * JS::NonnullGCPtr -> GC::Ref
 * JS::GCPtr -> GC::Ptr
 * JS::HeapFunction -> GC::Function
 * JS::CellImpl -> GC::Cell
 * JS::Handle -> GC::Root
2024-11-15 14:49:20 +01:00

42 lines
1.6 KiB
C++

/*
* Copyright (c) 2021-2022, Linus Groh <linusg@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <LibJS/Runtime/Completion.h>
#include <LibJS/Runtime/ExecutionContext.h>
#include <LibJS/Runtime/Object.h>
#include <LibJS/Runtime/Realm.h>
namespace JS {
class ShadowRealm final : public Object {
JS_OBJECT(ShadowRealm, Object);
GC_DECLARE_ALLOCATOR(ShadowRealm);
public:
virtual ~ShadowRealm() override = default;
[[nodiscard]] Realm const& shadow_realm() const { return *m_shadow_realm; }
[[nodiscard]] Realm& shadow_realm() { return *m_shadow_realm; }
void set_shadow_realm(GC::Ref<Realm> realm) { m_shadow_realm = realm; }
private:
ShadowRealm(Object& prototype);
virtual void visit_edges(Visitor&) override;
// 3.5 Properties of ShadowRealm Instances, https://tc39.es/proposal-shadowrealm/#sec-properties-of-shadowrealm-instances
GC::Ptr<Realm> m_shadow_realm; // [[ShadowRealm]]
};
ThrowCompletionOr<void> copy_name_and_length(VM&, FunctionObject& function, FunctionObject& target, Optional<StringView> prefix = {}, Optional<unsigned> arg_count = {});
ThrowCompletionOr<Value> perform_shadow_realm_eval(VM&, StringView source_text, Realm& caller_realm, Realm& eval_realm);
ThrowCompletionOr<Value> shadow_realm_import_value(VM&, ByteString specifier_string, ByteString export_name_string, Realm& caller_realm, Realm& eval_realm);
ThrowCompletionOr<Value> get_wrapped_value(VM&, Realm& caller_realm, Value);
NonnullOwnPtr<ExecutionContext> get_shadow_realm_context(Realm& shadow_realm, bool strict_eval);
}