ladybird/Userland/Libraries/LibGfx/ImageFormats/WebPLoader.h
Nico Weber ddc2cc886b LibGfx/WebP: Redo error handling
Most places used to call `context.error()` to report an error,
which would set the context's state to `Error` and then return an
`Error::from_string_literal()`.

This is somewhat elegant, but it doesn't work: Some functions this
code calls returns ErrorOr<>s that aren't created by `context.error()`,
and for these we wouldn't enter the error state.

Instead, manually check error-ness at the leaf entry functions of the
class:

1. Add a set_error() helper for functions returning bool
2. In the two functions returning ErrorOr<>, awkwardly check the error
   manually.  If this becomes a very common pattern, maybe we can add
   a `TRY_WITH_HANDLER(expr, error_lambda)` which would invoke a
   lambda on error. We could use that here to set the error code.

No real behavior change (except we enter the error state more often
when something goes wrong).
2023-05-09 06:35:56 +02:00

41 lines
1.1 KiB
C++

/*
* Copyright (c) 2023, Nico Weber <thakis@chromium.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <LibGfx/ImageFormats/ImageDecoder.h>
namespace Gfx {
struct WebPLoadingContext;
class WebPImageDecoderPlugin final : public ImageDecoderPlugin {
public:
static bool sniff(ReadonlyBytes);
static ErrorOr<NonnullOwnPtr<ImageDecoderPlugin>> create(ReadonlyBytes);
virtual ~WebPImageDecoderPlugin() override;
virtual IntSize size() override;
virtual void set_volatile() override;
[[nodiscard]] virtual bool set_nonvolatile(bool& was_purged) override;
virtual bool initialize() override;
virtual bool is_animated() override;
virtual size_t loop_count() override;
virtual size_t frame_count() override;
virtual size_t first_animated_frame_index() override;
virtual ErrorOr<ImageFrameDescriptor> frame(size_t index) override;
virtual ErrorOr<Optional<ReadonlyBytes>> icc_data() override;
private:
bool set_error(ErrorOr<void>&&);
WebPImageDecoderPlugin(ReadonlyBytes, OwnPtr<WebPLoadingContext>);
OwnPtr<WebPLoadingContext> m_context;
};
}