ladybird/Libraries/LibGUI/Window.cpp
Zac dea399ff08 FileManager: focus_dependent_delete_action is correctly enabled/disabled
The focus_dependent_delete_action that sits in the file manager's
toolbar would always remain enabled, even if nothing was selected,
activating it if nothing was selected would then crash the application.

The action is now correctly enabled/disabled, but due to the way
selection works in TreeViews, something is always selected, what really
matters is if the TreeView has something selected, and it has focus.
As it currently stands, there is no way to know when the TreeView's
is_focused status changes. In order for this to work I added a callback
to the Widget class which fires when a widget receives or looses focus.
In that callback, the focus_dependent_delete_action's enabled value is
recalculated.
2020-12-11 09:36:44 +01:00

933 lines
30 KiB
C++

/*
* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include <AK/HashMap.h>
#include <AK/JsonObject.h>
#include <AK/NeverDestroyed.h>
#include <AK/SharedBuffer.h>
#include <LibCore/EventLoop.h>
#include <LibCore/MimeData.h>
#include <LibGUI/Action.h>
#include <LibGUI/Application.h>
#include <LibGUI/Desktop.h>
#include <LibGUI/Event.h>
#include <LibGUI/Painter.h>
#include <LibGUI/Widget.h>
#include <LibGUI/Window.h>
#include <LibGUI/WindowServerConnection.h>
#include <LibGfx/Bitmap.h>
#include <serenity.h>
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
//#define UPDATE_COALESCING_DEBUG
namespace GUI {
static NeverDestroyed<HashTable<Window*>> all_windows;
static NeverDestroyed<HashMap<int, Window*>> reified_windows;
Window* Window::from_window_id(int window_id)
{
auto it = reified_windows->find(window_id);
if (it != reified_windows->end())
return (*it).value;
return nullptr;
}
Window::Window(Core::Object* parent)
: Core::Object(parent)
{
all_windows->set(this);
m_rect_when_windowless = { -5000, -5000, 140, 140 };
m_title_when_windowless = "GUI::Window";
register_property(
"title",
[this] { return title(); },
[this](auto& value) {
set_title(value.to_string());
return true;
});
register_property("visible", [this] { return is_visible(); });
register_property("active", [this] { return is_active(); });
REGISTER_BOOL_PROPERTY("minimizable", is_minimizable, set_minimizable);
REGISTER_BOOL_PROPERTY("resizable", is_resizable, set_resizable);
REGISTER_BOOL_PROPERTY("fullscreen", is_fullscreen, set_fullscreen);
REGISTER_RECT_PROPERTY("rect", rect, set_rect);
REGISTER_SIZE_PROPERTY("base_size", base_size, set_base_size);
REGISTER_SIZE_PROPERTY("size_increment", size_increment, set_size_increment);
}
Window::~Window()
{
all_windows->remove(this);
hide();
}
void Window::close()
{
hide();
}
void Window::move_to_front()
{
if (!is_visible())
return;
WindowServerConnection::the().send_sync<Messages::WindowServer::MoveWindowToFront>(m_window_id);
}
void Window::show()
{
if (is_visible())
return;
auto* parent_window = find_parent_window();
m_cursor = Gfx::StandardCursor::None;
auto response = WindowServerConnection::the().send_sync<Messages::WindowServer::CreateWindow>(
m_rect_when_windowless,
!m_moved_by_client,
m_has_alpha_channel,
m_modal,
m_minimizable,
m_resizable,
m_fullscreen,
m_frameless,
m_accessory,
m_opacity_when_windowless,
m_base_size,
m_size_increment,
m_resize_aspect_ratio,
(i32)m_window_type,
m_title_when_windowless,
parent_window ? parent_window->window_id() : 0);
m_window_id = response->window_id();
m_visible = true;
apply_icon();
reified_windows->set(m_window_id, this);
Application::the()->did_create_window({});
update();
}
Window* Window::find_parent_window()
{
for (auto* ancestor = parent(); ancestor; ancestor = ancestor->parent()) {
if (ancestor->is_window())
return static_cast<Window*>(ancestor);
}
return nullptr;
}
void Window::server_did_destroy()
{
reified_windows->remove(m_window_id);
m_window_id = 0;
m_visible = false;
m_pending_paint_event_rects.clear();
m_back_bitmap = nullptr;
m_front_bitmap = nullptr;
m_cursor = Gfx::StandardCursor::None;
}
void Window::hide()
{
if (!is_visible())
return;
auto response = WindowServerConnection::the().send_sync<Messages::WindowServer::DestroyWindow>(m_window_id);
server_did_destroy();
for (auto child_window_id : response->destroyed_window_ids()) {
if (auto* window = Window::from_window_id(child_window_id)) {
window->server_did_destroy();
}
}
bool app_has_visible_windows = false;
for (auto& window : *all_windows) {
if (window->is_visible()) {
app_has_visible_windows = true;
break;
}
}
if (!app_has_visible_windows)
Application::the()->did_delete_last_window({});
}
void Window::set_title(const StringView& title)
{
m_title_when_windowless = title;
if (!is_visible())
return;
WindowServerConnection::the().send_sync<Messages::WindowServer::SetWindowTitle>(m_window_id, title);
}
String Window::title() const
{
if (!is_visible())
return m_title_when_windowless;
return WindowServerConnection::the().send_sync<Messages::WindowServer::GetWindowTitle>(m_window_id)->title();
}
Gfx::IntRect Window::rect_in_menubar() const
{
ASSERT(m_window_type == WindowType::MenuApplet);
return WindowServerConnection::the().send_sync<Messages::WindowServer::GetWindowRectInMenubar>(m_window_id)->rect();
}
Gfx::IntRect Window::rect() const
{
if (!is_visible())
return m_rect_when_windowless;
return WindowServerConnection::the().send_sync<Messages::WindowServer::GetWindowRect>(m_window_id)->rect();
}
void Window::set_rect(const Gfx::IntRect& a_rect)
{
if (a_rect.location() != m_rect_when_windowless.location()) {
m_moved_by_client = true;
}
m_rect_when_windowless = a_rect;
if (!is_visible()) {
if (m_main_widget)
m_main_widget->resize(m_rect_when_windowless.size());
return;
}
auto window_rect = WindowServerConnection::the().send_sync<Messages::WindowServer::SetWindowRect>(m_window_id, a_rect)->rect();
if (m_back_bitmap && m_back_bitmap->size() != window_rect.size())
m_back_bitmap = nullptr;
if (m_front_bitmap && m_front_bitmap->size() != window_rect.size())
m_front_bitmap = nullptr;
if (m_main_widget)
m_main_widget->resize(window_rect.size());
}
void Window::center_on_screen()
{
auto window_rect = rect();
window_rect.center_within(Desktop::the().rect());
set_rect(window_rect);
}
void Window::set_window_type(WindowType window_type)
{
m_window_type = window_type;
}
void Window::set_cursor(Gfx::StandardCursor cursor)
{
if (m_cursor == cursor)
return;
m_cursor = cursor;
m_custom_cursor = nullptr;
update_cursor();
}
void Window::set_cursor(const Gfx::Bitmap& cursor)
{
if (m_custom_cursor == &cursor)
return;
m_cursor = Gfx::StandardCursor::None;
m_custom_cursor = &cursor;
update_cursor();
}
void Window::handle_drop_event(DropEvent& event)
{
if (!m_main_widget)
return;
auto result = m_main_widget->hit_test(event.position());
auto local_event = make<DropEvent>(result.local_position, event.text(), event.mime_data());
ASSERT(result.widget);
return result.widget->dispatch_event(*local_event, this);
}
void Window::handle_mouse_event(MouseEvent& event)
{
if (m_global_cursor_tracking_widget) {
auto window_relative_rect = m_global_cursor_tracking_widget->window_relative_rect();
Gfx::IntPoint local_point { event.x() - window_relative_rect.x(), event.y() - window_relative_rect.y() };
auto local_event = make<MouseEvent>((Event::Type)event.type(), local_point, event.buttons(), event.button(), event.modifiers(), event.wheel_delta());
m_global_cursor_tracking_widget->dispatch_event(*local_event, this);
return;
}
if (m_automatic_cursor_tracking_widget) {
auto window_relative_rect = m_automatic_cursor_tracking_widget->window_relative_rect();
Gfx::IntPoint local_point { event.x() - window_relative_rect.x(), event.y() - window_relative_rect.y() };
auto local_event = make<MouseEvent>((Event::Type)event.type(), local_point, event.buttons(), event.button(), event.modifiers(), event.wheel_delta());
m_automatic_cursor_tracking_widget->dispatch_event(*local_event, this);
if (event.buttons() == 0)
m_automatic_cursor_tracking_widget = nullptr;
return;
}
if (!m_main_widget)
return;
auto result = m_main_widget->hit_test(event.position());
auto local_event = make<MouseEvent>((Event::Type)event.type(), result.local_position, event.buttons(), event.button(), event.modifiers(), event.wheel_delta());
ASSERT(result.widget);
set_hovered_widget(result.widget);
if (event.buttons() != 0 && !m_automatic_cursor_tracking_widget)
m_automatic_cursor_tracking_widget = *result.widget;
if (result.widget != m_global_cursor_tracking_widget.ptr())
return result.widget->dispatch_event(*local_event, this);
return;
}
void Window::handle_multi_paint_event(MultiPaintEvent& event)
{
if (!is_visible())
return;
if (!m_main_widget)
return;
auto rects = event.rects();
ASSERT(!rects.is_empty());
if (m_back_bitmap && m_back_bitmap->size() != event.window_size()) {
// Eagerly discard the backing store if we learn from this paint event that it needs to be bigger.
// Otherwise we would have to wait for a resize event to tell us. This way we don't waste the
// effort on painting into an undersized bitmap that will be thrown away anyway.
m_back_bitmap = nullptr;
}
bool created_new_backing_store = !m_back_bitmap;
if (!m_back_bitmap) {
m_back_bitmap = create_backing_bitmap(event.window_size());
ASSERT(m_back_bitmap);
} else if (m_double_buffering_enabled) {
bool still_has_pixels = m_back_bitmap->shared_buffer()->set_nonvolatile();
if (!still_has_pixels) {
m_back_bitmap = create_backing_bitmap(event.window_size());
ASSERT(m_back_bitmap);
created_new_backing_store = true;
}
}
auto rect = rects.first();
if (rect.is_empty() || created_new_backing_store) {
rects.clear();
rects.append({ {}, event.window_size() });
}
for (auto& rect : rects) {
PaintEvent paint_event(rect);
m_main_widget->dispatch_event(paint_event, this);
}
if (m_double_buffering_enabled)
flip(rects);
else if (created_new_backing_store)
set_current_backing_bitmap(*m_back_bitmap, true);
if (is_visible()) {
Vector<Gfx::IntRect> rects_to_send;
for (auto& r : rects)
rects_to_send.append(r);
WindowServerConnection::the().post_message(Messages::WindowServer::DidFinishPainting(m_window_id, rects_to_send));
}
}
void Window::handle_key_event(KeyEvent& event)
{
if (!m_focused_widget && event.type() == Event::KeyDown && event.key() == Key_Tab && !event.ctrl() && !event.alt() && !event.logo()) {
focus_a_widget_if_possible(FocusSource::Keyboard);
return;
}
if (m_focused_widget)
return m_focused_widget->dispatch_event(event, this);
if (m_main_widget)
return m_main_widget->dispatch_event(event, this);
}
void Window::handle_resize_event(ResizeEvent& event)
{
auto new_size = event.size();
if (m_back_bitmap && m_back_bitmap->size() != new_size)
m_back_bitmap = nullptr;
if (!m_pending_paint_event_rects.is_empty()) {
m_pending_paint_event_rects.clear_with_capacity();
m_pending_paint_event_rects.append({ {}, new_size });
}
m_rect_when_windowless = { {}, new_size };
m_main_widget->set_relative_rect({ {}, new_size });
}
void Window::handle_input_entered_or_left_event(Core::Event& event)
{
m_is_active_input = event.type() == Event::WindowInputEntered;
if (on_active_input_change)
on_active_input_change(m_is_active_input);
if (m_main_widget)
m_main_widget->dispatch_event(event, this);
if (m_focused_widget)
m_focused_widget->update();
}
void Window::handle_became_active_or_inactive_event(Core::Event& event)
{
m_is_active = event.type() == Event::WindowBecameActive;
if (on_activity_change)
on_activity_change(m_is_active);
if (m_main_widget)
m_main_widget->dispatch_event(event, this);
if (m_focused_widget)
m_focused_widget->update();
}
void Window::handle_close_request()
{
if (on_close_request) {
if (on_close_request() == Window::CloseRequestDecision::StayOpen)
return;
}
close();
}
void Window::handle_theme_change_event(ThemeChangeEvent& event)
{
if (!m_main_widget)
return;
auto dispatch_theme_change = [&](auto& widget, auto recursive) {
widget.dispatch_event(event, this);
widget.for_each_child_widget([&](auto& widget) -> IterationDecision {
widget.dispatch_event(event, this);
recursive(widget, recursive);
return IterationDecision::Continue;
});
};
dispatch_theme_change(*m_main_widget.ptr(), dispatch_theme_change);
}
void Window::handle_drag_move_event(DragEvent& event)
{
if (!m_main_widget)
return;
auto result = m_main_widget->hit_test(event.position());
auto local_event = make<DragEvent>(static_cast<Event::Type>(event.type()), result.local_position, event.data_type());
ASSERT(result.widget);
return result.widget->dispatch_event(*local_event, this);
}
void Window::handle_left_event()
{
set_hovered_widget(nullptr);
}
void Window::event(Core::Event& event)
{
if (event.type() == Event::Drop)
return handle_drop_event(static_cast<DropEvent&>(event));
if (event.type() == Event::MouseUp || event.type() == Event::MouseDown || event.type() == Event::MouseDoubleClick || event.type() == Event::MouseMove || event.type() == Event::MouseWheel)
return handle_mouse_event(static_cast<MouseEvent&>(event));
if (event.type() == Event::MultiPaint)
return handle_multi_paint_event(static_cast<MultiPaintEvent&>(event));
if (event.type() == Event::KeyUp || event.type() == Event::KeyDown)
return handle_key_event(static_cast<KeyEvent&>(event));
if (event.type() == Event::WindowBecameActive || event.type() == Event::WindowBecameInactive)
return handle_became_active_or_inactive_event(event);
if (event.type() == Event::WindowInputEntered || event.type() == Event::WindowInputLeft)
return handle_input_entered_or_left_event(event);
if (event.type() == Event::WindowCloseRequest)
return handle_close_request();
if (event.type() == Event::WindowLeft)
return handle_left_event();
if (event.type() == Event::Resize)
return handle_resize_event(static_cast<ResizeEvent&>(event));
if (event.type() > Event::__Begin_WM_Events && event.type() < Event::__End_WM_Events)
return wm_event(static_cast<WMEvent&>(event));
if (event.type() == Event::DragMove)
return handle_drag_move_event(static_cast<DragEvent&>(event));
if (event.type() == Event::ThemeChange)
return handle_theme_change_event(static_cast<ThemeChangeEvent&>(event));
Core::Object::event(event);
}
bool Window::is_visible() const
{
return m_visible;
}
void Window::update()
{
auto rect = this->rect();
update({ 0, 0, rect.width(), rect.height() });
}
void Window::force_update()
{
if (!is_visible())
return;
auto rect = this->rect();
WindowServerConnection::the().post_message(Messages::WindowServer::InvalidateRect(m_window_id, { { 0, 0, rect.width(), rect.height() } }, true));
}
void Window::update(const Gfx::IntRect& a_rect)
{
if (!is_visible())
return;
for (auto& pending_rect : m_pending_paint_event_rects) {
if (pending_rect.contains(a_rect)) {
#ifdef UPDATE_COALESCING_DEBUG
dbgprintf("Ignoring %s since it's contained by pending rect %s\n", a_rect.to_string().characters(), pending_rect.to_string().characters());
#endif
return;
}
}
if (m_pending_paint_event_rects.is_empty()) {
deferred_invoke([this](auto&) {
auto rects = move(m_pending_paint_event_rects);
if (rects.is_empty())
return;
Vector<Gfx::IntRect> rects_to_send;
for (auto& r : rects)
rects_to_send.append(r);
WindowServerConnection::the().post_message(Messages::WindowServer::InvalidateRect(m_window_id, rects_to_send, false));
});
}
m_pending_paint_event_rects.append(a_rect);
}
void Window::set_main_widget(Widget* widget)
{
if (m_main_widget == widget)
return;
if (m_main_widget) {
m_main_widget->set_window(nullptr);
remove_child(*m_main_widget);
}
m_main_widget = widget;
if (m_main_widget) {
add_child(*widget);
auto new_window_rect = rect();
if (m_main_widget->horizontal_size_policy() == SizePolicy::Fixed)
new_window_rect.set_width(m_main_widget->preferred_size().width());
if (m_main_widget->vertical_size_policy() == SizePolicy::Fixed)
new_window_rect.set_height(m_main_widget->preferred_size().height());
set_rect(new_window_rect);
m_main_widget->set_relative_rect({ {}, new_window_rect.size() });
m_main_widget->set_window(this);
if (m_main_widget->focus_policy() != FocusPolicy::NoFocus)
m_main_widget->set_focus(true);
}
update();
}
void Window::set_focused_widget(Widget* widget, FocusSource source)
{
if (m_focused_widget == widget)
return;
WeakPtr<Widget> previously_focused_widget = m_focused_widget;
m_focused_widget = widget;
if (previously_focused_widget) {
Core::EventLoop::current().post_event(*previously_focused_widget, make<FocusEvent>(Event::FocusOut, source));
previously_focused_widget->update();
if (previously_focused_widget && previously_focused_widget->on_focus_change)
previously_focused_widget->on_focus_change(previously_focused_widget->is_focused(), source);
}
if (m_focused_widget) {
Core::EventLoop::current().post_event(*m_focused_widget, make<FocusEvent>(Event::FocusIn, source));
m_focused_widget->update();
if (m_focused_widget && m_focused_widget->on_focus_change)
m_focused_widget->on_focus_change(m_focused_widget->is_focused(), source);
}
}
void Window::set_global_cursor_tracking_widget(Widget* widget)
{
if (widget == m_global_cursor_tracking_widget)
return;
m_global_cursor_tracking_widget = widget;
}
void Window::set_automatic_cursor_tracking_widget(Widget* widget)
{
if (widget == m_automatic_cursor_tracking_widget)
return;
m_automatic_cursor_tracking_widget = widget;
}
void Window::set_has_alpha_channel(bool value)
{
if (m_has_alpha_channel == value)
return;
m_has_alpha_channel = value;
if (!is_visible())
return;
m_pending_paint_event_rects.clear();
m_back_bitmap = nullptr;
m_front_bitmap = nullptr;
WindowServerConnection::the().send_sync<Messages::WindowServer::SetWindowHasAlphaChannel>(m_window_id, value);
update();
}
void Window::set_double_buffering_enabled(bool value)
{
ASSERT(!is_visible());
m_double_buffering_enabled = value;
}
void Window::set_opacity(float opacity)
{
m_opacity_when_windowless = opacity;
if (!is_visible())
return;
WindowServerConnection::the().send_sync<Messages::WindowServer::SetWindowOpacity>(m_window_id, opacity);
}
void Window::set_hovered_widget(Widget* widget)
{
if (widget == m_hovered_widget)
return;
if (m_hovered_widget)
Core::EventLoop::current().post_event(*m_hovered_widget, make<Event>(Event::Leave));
m_hovered_widget = widget;
if (m_hovered_widget)
Core::EventLoop::current().post_event(*m_hovered_widget, make<Event>(Event::Enter));
}
void Window::set_current_backing_bitmap(Gfx::Bitmap& bitmap, bool flush_immediately)
{
WindowServerConnection::the().send_sync<Messages::WindowServer::SetWindowBackingStore>(m_window_id, 32, bitmap.pitch(), bitmap.shbuf_id(), bitmap.has_alpha_channel(), bitmap.size(), flush_immediately);
}
void Window::flip(const Vector<Gfx::IntRect, 32>& dirty_rects)
{
swap(m_front_bitmap, m_back_bitmap);
set_current_backing_bitmap(*m_front_bitmap);
if (!m_back_bitmap || m_back_bitmap->size() != m_front_bitmap->size()) {
m_back_bitmap = create_backing_bitmap(m_front_bitmap->size());
ASSERT(m_back_bitmap);
memcpy(m_back_bitmap->scanline(0), m_front_bitmap->scanline(0), m_front_bitmap->size_in_bytes());
m_back_bitmap->shared_buffer()->set_volatile();
return;
}
// Copy whatever was painted from the front to the back.
Painter painter(*m_back_bitmap);
for (auto& dirty_rect : dirty_rects)
painter.blit(dirty_rect.location(), *m_front_bitmap, dirty_rect);
m_back_bitmap->shared_buffer()->set_volatile();
}
RefPtr<Gfx::Bitmap> Window::create_shared_bitmap(Gfx::BitmapFormat format, const Gfx::IntSize& size)
{
ASSERT(WindowServerConnection::the().server_pid());
ASSERT(!size.is_empty());
size_t pitch = Gfx::Bitmap::minimum_pitch(size.width(), format);
size_t size_in_bytes = size.height() * pitch;
auto shared_buffer = SharedBuffer::create_with_size(size_in_bytes);
ASSERT(shared_buffer);
shared_buffer->share_with(WindowServerConnection::the().server_pid());
return Gfx::Bitmap::create_with_shared_buffer(format, *shared_buffer, size);
}
RefPtr<Gfx::Bitmap> Window::create_backing_bitmap(const Gfx::IntSize& size)
{
auto format = m_has_alpha_channel ? Gfx::BitmapFormat::RGBA32 : Gfx::BitmapFormat::RGB32;
return create_shared_bitmap(format, size);
}
void Window::set_modal(bool modal)
{
ASSERT(!is_visible());
m_modal = modal;
}
void Window::wm_event(WMEvent&)
{
}
void Window::set_icon(const Gfx::Bitmap* icon)
{
if (m_icon == icon)
return;
Gfx::IntSize icon_size = icon ? icon->size() : Gfx::IntSize(16, 16);
m_icon = create_shared_bitmap(Gfx::BitmapFormat::RGBA32, icon_size);
ASSERT(m_icon);
if (icon) {
Painter painter(*m_icon);
painter.blit({ 0, 0 }, *icon, icon->rect());
}
apply_icon();
}
void Window::apply_icon()
{
if (!m_icon)
return;
if (!is_visible())
return;
int rc = shbuf_seal(m_icon->shbuf_id());
ASSERT(rc == 0);
rc = shbuf_allow_all(m_icon->shbuf_id());
ASSERT(rc == 0);
static bool has_set_process_icon;
if (!has_set_process_icon)
set_process_icon(m_icon->shbuf_id());
WindowServerConnection::the().send_sync<Messages::WindowServer::SetWindowIconBitmap>(m_window_id, m_icon->to_shareable_bitmap(WindowServerConnection::the().server_pid()));
}
void Window::start_wm_resize()
{
WindowServerConnection::the().post_message(Messages::WindowServer::WM_StartWindowResize(WindowServerConnection::the().my_client_id(), m_window_id));
}
Vector<Widget*> Window::focusable_widgets(FocusSource source) const
{
if (!m_main_widget)
return {};
HashTable<Widget*> seen_widgets;
Vector<Widget*> collected_widgets;
Function<void(Widget&)> collect_focusable_widgets = [&](auto& widget) {
bool widget_accepts_focus = false;
switch (source) {
case FocusSource::Keyboard:
widget_accepts_focus = ((unsigned)widget.focus_policy() & (unsigned)FocusPolicy::TabFocus);
break;
case FocusSource::Mouse:
widget_accepts_focus = ((unsigned)widget.focus_policy() & (unsigned)FocusPolicy::ClickFocus);
break;
case FocusSource::Programmatic:
widget_accepts_focus = widget.focus_policy() != FocusPolicy::NoFocus;
break;
}
if (widget_accepts_focus) {
auto& effective_focus_widget = widget.focus_proxy() ? *widget.focus_proxy() : widget;
if (seen_widgets.set(&effective_focus_widget) == AK::HashSetResult::InsertedNewEntry)
collected_widgets.append(&effective_focus_widget);
}
widget.for_each_child_widget([&](auto& child) {
if (!child.is_visible())
return IterationDecision::Continue;
if (!child.is_enabled())
return IterationDecision::Continue;
collect_focusable_widgets(child);
return IterationDecision::Continue;
});
};
collect_focusable_widgets(const_cast<Widget&>(*m_main_widget));
return collected_widgets;
}
void Window::set_fullscreen(bool fullscreen)
{
if (m_fullscreen == fullscreen)
return;
m_fullscreen = fullscreen;
if (!is_visible())
return;
WindowServerConnection::the().send_sync<Messages::WindowServer::SetFullscreen>(m_window_id, fullscreen);
}
bool Window::is_maximized() const
{
if (!is_visible())
return false;
return WindowServerConnection::the().send_sync<Messages::WindowServer::IsMaximized>(m_window_id)->maximized();
}
void Window::schedule_relayout()
{
if (m_layout_pending)
return;
m_layout_pending = true;
deferred_invoke([this](auto&) {
if (main_widget())
main_widget()->do_layout();
update();
m_layout_pending = false;
});
}
void Window::for_each_window(Badge<WindowServerConnection>, Function<void(Window&)> callback)
{
for (auto& e : *reified_windows) {
ASSERT(e.value);
callback(*e.value);
}
}
void Window::update_all_windows(Badge<WindowServerConnection>)
{
for (auto& e : *reified_windows) {
e.value->force_update();
}
}
void Window::notify_state_changed(Badge<WindowServerConnection>, bool minimized, bool occluded)
{
m_visible_for_timer_purposes = !minimized && !occluded;
// When double buffering is enabled, minimization/occlusion means we can mark the front bitmap volatile (in addition to the back bitmap.)
// When double buffering is disabled, there is only the back bitmap (which we can now mark volatile!)
RefPtr<Gfx::Bitmap>& bitmap = m_double_buffering_enabled ? m_front_bitmap : m_back_bitmap;
if (!bitmap)
return;
if (minimized || occluded) {
bitmap->shared_buffer()->set_volatile();
} else {
if (!bitmap->shared_buffer()->set_nonvolatile()) {
bitmap = nullptr;
update();
}
}
}
Action* Window::action_for_key_event(const KeyEvent& event)
{
Shortcut shortcut(event.modifiers(), (KeyCode)event.key());
Action* found_action = nullptr;
for_each_child_of_type<Action>([&](auto& action) {
if (action.shortcut() == shortcut) {
found_action = &action;
return IterationDecision::Break;
}
return IterationDecision::Continue;
});
return found_action;
}
void Window::set_base_size(const Gfx::IntSize& base_size)
{
if (m_base_size == base_size)
return;
m_base_size = base_size;
if (is_visible())
WindowServerConnection::the().send_sync<Messages::WindowServer::SetWindowBaseSizeAndSizeIncrement>(m_window_id, m_base_size, m_size_increment);
}
void Window::set_size_increment(const Gfx::IntSize& size_increment)
{
if (m_size_increment == size_increment)
return;
m_size_increment = size_increment;
if (is_visible())
WindowServerConnection::the().send_sync<Messages::WindowServer::SetWindowBaseSizeAndSizeIncrement>(m_window_id, m_base_size, m_size_increment);
}
void Window::set_resize_aspect_ratio(const Optional<Gfx::IntSize>& ratio)
{
if (m_resize_aspect_ratio == ratio)
return;
m_resize_aspect_ratio = ratio;
if (is_visible())
WindowServerConnection::the().send_sync<Messages::WindowServer::SetWindowResizeAspectRatio>(m_window_id, m_resize_aspect_ratio);
}
void Window::did_add_widget(Badge<Widget>, Widget&)
{
if (!m_focused_widget)
focus_a_widget_if_possible(FocusSource::Mouse);
}
void Window::did_remove_widget(Badge<Widget>, Widget& widget)
{
if (m_focused_widget == &widget)
m_focused_widget = nullptr;
if (m_hovered_widget == &widget)
m_hovered_widget = nullptr;
if (m_global_cursor_tracking_widget == &widget)
m_global_cursor_tracking_widget = nullptr;
if (m_automatic_cursor_tracking_widget == &widget)
m_automatic_cursor_tracking_widget = nullptr;
}
void Window::set_progress(int progress)
{
ASSERT(m_window_id);
WindowServerConnection::the().post_message(Messages::WindowServer::SetWindowProgress(m_window_id, progress));
}
void Window::update_cursor()
{
Gfx::StandardCursor new_cursor;
if (m_hovered_widget && m_hovered_widget->override_cursor() != Gfx::StandardCursor::None)
new_cursor = m_hovered_widget->override_cursor();
else
new_cursor = m_cursor;
if (m_effective_cursor == new_cursor)
return;
m_effective_cursor = new_cursor;
if (m_custom_cursor)
WindowServerConnection::the().send_sync<Messages::WindowServer::SetWindowCustomCursor>(m_window_id, m_custom_cursor->to_shareable_bitmap(WindowServerConnection::the().server_pid()));
else
WindowServerConnection::the().send_sync<Messages::WindowServer::SetWindowCursor>(m_window_id, (u32)m_effective_cursor);
}
void Window::focus_a_widget_if_possible(FocusSource source)
{
auto focusable_widgets = this->focusable_widgets(source);
if (!focusable_widgets.is_empty())
set_focused_widget(focusable_widgets[0], source);
}
}