ladybird/Libraries/LibWeb/Fetch/Infrastructure/HTTP/Bodies.cpp

141 lines
6.2 KiB
C++
Raw Blame History

This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

/*
* Copyright (c) 2022-2023, Linus Groh <linusg@serenityos.org>
* Copyright (c) 2024, Jelle Raaijmakers <jelle@ladybird.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include <LibJS/Runtime/PromiseCapability.h>
#include <LibWeb/Bindings/ExceptionOrUtils.h>
#include <LibWeb/Bindings/MainThreadVM.h>
#include <LibWeb/Fetch/BodyInit.h>
#include <LibWeb/Fetch/Infrastructure/HTTP/Bodies.h>
#include <LibWeb/Fetch/Infrastructure/IncrementalReadLoopReadRequest.h>
#include <LibWeb/Fetch/Infrastructure/Task.h>
#include <LibWeb/HTML/Scripting/TemporaryExecutionContext.h>
#include <LibWeb/Streams/AbstractOperations.h>
namespace Web::Fetch::Infrastructure {
GC_DEFINE_ALLOCATOR(Body);
GC::Ref<Body> Body::create(JS::VM& vm, GC::Ref<Streams::ReadableStream> stream)
{
return vm.heap().allocate<Body>(stream);
}
GC::Ref<Body> Body::create(JS::VM& vm, GC::Ref<Streams::ReadableStream> stream, SourceType source, Optional<u64> length)
{
return vm.heap().allocate<Body>(stream, source, length);
}
Body::Body(GC::Ref<Streams::ReadableStream> stream)
: m_stream(move(stream))
{
}
Body::Body(GC::Ref<Streams::ReadableStream> stream, SourceType source, Optional<u64> length)
: m_stream(move(stream))
, m_source(move(source))
, m_length(move(length))
{
}
void Body::visit_edges(Cell::Visitor& visitor)
{
Base::visit_edges(visitor);
visitor.visit(m_stream);
}
// https://fetch.spec.whatwg.org/#concept-body-clone
GC::Ref<Body> Body::clone(JS::Realm& realm)
{
HTML::TemporaryExecutionContext execution_context { realm, HTML::TemporaryExecutionContext::CallbacksEnabled::Yes };
// To clone a body body, run these steps:
// 1. Let « out1, out2 » be the result of teeing bodys stream.
auto [out1, out2] = m_stream->tee().release_value_but_fixme_should_propagate_errors();
// 2. Set bodys stream to out1.
m_stream = out1;
// 3. Return a body whose stream is out2 and other members are copied from body.
return Body::create(realm.vm(), *out2, m_source, m_length);
}
// https://fetch.spec.whatwg.org/#body-fully-read
void Body::fully_read(JS::Realm& realm, Web::Fetch::Infrastructure::Body::ProcessBodyCallback process_body, Web::Fetch::Infrastructure::Body::ProcessBodyErrorCallback process_body_error, TaskDestination task_destination) const
{
HTML::TemporaryExecutionContext execution_context { realm, HTML::TemporaryExecutionContext::CallbacksEnabled::Yes };
// FIXME: 1. If taskDestination is null, then set taskDestination to the result of starting a new parallel queue.
// FIXME: Handle 'parallel queue' task destination
VERIFY(!task_destination.has<Empty>());
auto task_destination_object = task_destination.get<GC::Ref<JS::Object>>();
// 2. Let successSteps given a byte sequence bytes be to queue a fetch task to run processBody given bytes, with taskDestination.
auto success_steps = [&realm, process_body, task_destination_object](ByteBuffer bytes) {
queue_fetch_task(*task_destination_object, GC::create_function(realm.heap(), [process_body, bytes = move(bytes)]() mutable {
process_body->function()(move(bytes));
}));
};
// 3. Let errorSteps optionally given an exception exception be to queue a fetch task to run processBodyError given
// exception, with taskDestination.
auto error_steps = [&realm, process_body_error, task_destination_object](JS::Value exception) {
queue_fetch_task(*task_destination_object, GC::create_function(realm.heap(), [process_body_error, exception]() {
process_body_error->function()(exception);
}));
};
// 4. Let reader be the result of getting a reader for bodys stream. If that threw an exception, then run errorSteps
// with that exception and return.
auto reader = m_stream->get_a_reader();
if (reader.is_exception()) {
auto throw_completion = Bindings::exception_to_throw_completion(realm.vm(), reader.release_error());
error_steps(throw_completion.release_value().value());
return;
}
// 5. Read all bytes from reader, given successSteps and errorSteps.
reader.value()->read_all_bytes(GC::create_function(realm.heap(), move(success_steps)), GC::create_function(realm.heap(), move(error_steps)));
}
// https://fetch.spec.whatwg.org/#body-incrementally-read
void Body::incrementally_read(ProcessBodyChunkCallback process_body_chunk, ProcessEndOfBodyCallback process_end_of_body, ProcessBodyErrorCallback process_body_error, TaskDestination task_destination)
{
HTML::TemporaryExecutionContext const execution_context { m_stream->realm(), HTML::TemporaryExecutionContext::CallbacksEnabled::Yes };
VERIFY(task_destination.has<GC::Ref<JS::Object>>());
// FIXME: 1. If taskDestination is null, then set taskDestination to the result of starting a new parallel queue.
// FIXME: Handle 'parallel queue' task destination
// 2. Let reader be the result of getting a reader for bodys stream.
// NOTE: This operation will not throw an exception.
auto reader = MUST(m_stream->get_a_reader());
// 3. Perform the incrementally-read loop given reader, taskDestination, processBodyChunk, processEndOfBody, and processBodyError.
incrementally_read_loop(reader, task_destination.get<GC::Ref<JS::Object>>(), process_body_chunk, process_end_of_body, process_body_error);
}
// https://fetch.spec.whatwg.org/#incrementally-read-loop
void Body::incrementally_read_loop(Streams::ReadableStreamDefaultReader& reader, GC::Ref<JS::Object> task_destination, ProcessBodyChunkCallback process_body_chunk, ProcessEndOfBodyCallback process_end_of_body, ProcessBodyErrorCallback process_body_error)
{
auto& realm = reader.realm();
// 1. Let readRequest be the following read request:
auto read_request = realm.create<IncrementalReadLoopReadRequest>(*this, reader, task_destination, process_body_chunk, process_end_of_body, process_body_error);
// 2. Read a chunk from reader given readRequest.
reader.read_a_chunk(read_request);
}
// https://fetch.spec.whatwg.org/#byte-sequence-as-a-body
GC::Ref<Body> byte_sequence_as_body(JS::Realm& realm, ReadonlyBytes bytes)
{
// To get a byte sequence bytes as a body, return the body of the result of safely extracting bytes.
auto [body, _] = safely_extract_body(realm, bytes);
return body;
}
}