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The entire purpose of this AO is to avoid handling exceptions, which we can do now that the underlying AOs do not throw exceptions on OOM.
81 lines
3.4 KiB
C++
81 lines
3.4 KiB
C++
/*
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* Copyright (c) 2022-2023, Linus Groh <linusg@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <AK/ByteBuffer.h>
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#include <AK/Forward.h>
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#include <AK/NonnullRefPtr.h>
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#include <AK/Optional.h>
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#include <AK/Variant.h>
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#include <LibGC/Ptr.h>
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#include <LibGC/Root.h>
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#include <LibWeb/Fetch/Infrastructure/Task.h>
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#include <LibWeb/FileAPI/Blob.h>
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#include <LibWeb/Streams/ReadableStream.h>
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#include <LibWeb/WebIDL/Promise.h>
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namespace Web::Fetch::Infrastructure {
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// https://fetch.spec.whatwg.org/#concept-body
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class Body final : public JS::Cell {
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GC_CELL(Body, JS::Cell);
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GC_DECLARE_ALLOCATOR(Body);
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public:
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using SourceType = Variant<Empty, ByteBuffer, GC::Root<FileAPI::Blob>>;
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// processBody must be an algorithm accepting a byte sequence.
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using ProcessBodyCallback = GC::Ref<GC::Function<void(ByteBuffer)>>;
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// processBodyError must be an algorithm optionally accepting an exception.
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using ProcessBodyErrorCallback = GC::Ref<GC::Function<void(JS::Value)>>;
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// processBodyChunk must be an algorithm accepting a byte sequence.
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using ProcessBodyChunkCallback = GC::Ref<GC::Function<void(ByteBuffer)>>;
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// processEndOfBody must be an algorithm accepting no arguments
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using ProcessEndOfBodyCallback = GC::Ref<GC::Function<void()>>;
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[[nodiscard]] static GC::Ref<Body> create(JS::VM&, GC::Ref<Streams::ReadableStream>);
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[[nodiscard]] static GC::Ref<Body> create(JS::VM&, GC::Ref<Streams::ReadableStream>, SourceType, Optional<u64>);
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[[nodiscard]] GC::Ref<Streams::ReadableStream> stream() const { return *m_stream; }
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void set_stream(GC::Ref<Streams::ReadableStream> value) { m_stream = value; }
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[[nodiscard]] SourceType const& source() const { return m_source; }
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[[nodiscard]] Optional<u64> const& length() const { return m_length; }
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[[nodiscard]] GC::Ref<Body> clone(JS::Realm&);
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void fully_read(JS::Realm&, ProcessBodyCallback process_body, ProcessBodyErrorCallback process_body_error, TaskDestination task_destination) const;
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void incrementally_read(ProcessBodyChunkCallback process_body_chunk, ProcessEndOfBodyCallback process_end_of_body, ProcessBodyErrorCallback process_body_error, TaskDestination task_destination);
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void incrementally_read_loop(Streams::ReadableStreamDefaultReader& reader, GC::Ref<JS::Object> task_destination, ProcessBodyChunkCallback process_body_chunk, ProcessEndOfBodyCallback process_end_of_body, ProcessBodyErrorCallback process_body_error);
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virtual void visit_edges(JS::Cell::Visitor&) override;
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private:
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explicit Body(GC::Ref<Streams::ReadableStream>);
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Body(GC::Ref<Streams::ReadableStream>, SourceType, Optional<u64>);
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// https://fetch.spec.whatwg.org/#concept-body-stream
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// A stream (a ReadableStream object).
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GC::Ref<Streams::ReadableStream> m_stream;
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// https://fetch.spec.whatwg.org/#concept-body-source
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// A source (null, a byte sequence, a Blob object, or a FormData object), initially null.
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SourceType m_source;
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// https://fetch.spec.whatwg.org/#concept-body-total-bytes
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// A length (null or an integer), initially null.
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Optional<u64> m_length;
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};
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// https://fetch.spec.whatwg.org/#body-with-type
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// A body with type is a tuple that consists of a body (a body) and a type (a header value or null).
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struct BodyWithType {
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GC::Ref<Body> body;
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Optional<ByteBuffer> type;
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};
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GC::Ref<Body> byte_sequence_as_body(JS::Realm&, ReadonlyBytes);
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}
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