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80 lines
3.1 KiB
C++
80 lines
3.1 KiB
C++
/*
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* Copyright (c) 2024, Aliaksandr Kalenik <kalenik.aliaksandr@gmail.com>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <LibGfx/Bitmap.h>
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#include <LibGfx/PaintingSurface.h>
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#include <LibGfx/SkiaBackendContext.h>
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#include <LibWeb/Painting/DisplayListRecorder.h>
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class GrDirectContext;
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namespace Web::Painting {
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class DisplayListPlayerSkia : public DisplayListPlayer {
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public:
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DisplayListPlayerSkia(Gfx::Bitmap&);
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#ifdef USE_VULKAN
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DisplayListPlayerSkia(Gfx::SkiaBackendContext&, Gfx::Bitmap&);
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#endif
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#ifdef AK_OS_MACOS
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DisplayListPlayerSkia(Gfx::SkiaBackendContext&, NonnullRefPtr<Gfx::PaintingSurface>);
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#endif
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virtual ~DisplayListPlayerSkia() override;
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private:
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void draw_glyph_run(DrawGlyphRun const&) override;
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void fill_rect(FillRect const&) override;
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void draw_painting_surface(DrawPaintingSurface const&) override;
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void draw_scaled_immutable_bitmap(DrawScaledImmutableBitmap const&) override;
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void draw_repeated_immutable_bitmap(DrawRepeatedImmutableBitmap const&) override;
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void add_clip_rect(AddClipRect const&) override;
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void save(Save const&) override;
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void restore(Restore const&) override;
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void translate(Translate const&) override;
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void push_stacking_context(PushStackingContext const&) override;
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void pop_stacking_context(PopStackingContext const&) override;
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void paint_linear_gradient(PaintLinearGradient const&) override;
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void paint_outer_box_shadow(PaintOuterBoxShadow const&) override;
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void paint_inner_box_shadow(PaintInnerBoxShadow const&) override;
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void paint_text_shadow(PaintTextShadow const&) override;
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void fill_rect_with_rounded_corners(FillRectWithRoundedCorners const&) override;
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void fill_path_using_color(FillPathUsingColor const&) override;
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void fill_path_using_paint_style(FillPathUsingPaintStyle const&) override;
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void stroke_path_using_color(StrokePathUsingColor const&) override;
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void stroke_path_using_paint_style(StrokePathUsingPaintStyle const&) override;
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void draw_ellipse(DrawEllipse const&) override;
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void fill_ellipse(FillEllipse const&) override;
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void draw_line(DrawLine const&) override;
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void apply_backdrop_filter(ApplyBackdropFilter const&) override;
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void draw_rect(DrawRect const&) override;
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void paint_radial_gradient(PaintRadialGradient const&) override;
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void paint_conic_gradient(PaintConicGradient const&) override;
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void draw_triangle_wave(DrawTriangleWave const&) override;
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void add_rounded_rect_clip(AddRoundedRectClip const&) override;
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void add_mask(AddMask const&) override;
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void paint_scrollbar(PaintScrollBar const&) override;
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void paint_nested_display_list(PaintNestedDisplayList const&) override;
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void apply_opacity(ApplyOpacity const&) override;
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void apply_filters(ApplyFilters const&) override;
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void apply_transform(ApplyTransform const&) override;
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void apply_mask_bitmap(ApplyMaskBitmap const&) override;
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bool would_be_fully_clipped_by_painter(Gfx::IntRect) const override;
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Gfx::PaintingSurface& surface() const;
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RefPtr<Gfx::SkiaBackendContext> m_context {};
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RefPtr<Gfx::PaintingSurface> m_surface {};
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Function<void()> m_flush_context;
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};
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}
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