ladybird/Libraries/LibWeb/Streams/ByteLengthQueuingStrategy.cpp
Shannon Booth d527c5df5d LibWeb: Allow using queuing strategies on globals other than Window
These interfaces are exposed on *, meaning it should work for workers
and our newly added shadow realm global object by being stored on the
universal global scope mixin.
2024-11-20 18:01:21 -07:00

48 lines
1.6 KiB
C++

/*
* Copyright (c) 2023, Shannon Booth <shannon@serenityos.org>
* Copyright (c) 2023, Matthew Olsson <mattco@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include <LibWeb/Bindings/ByteLengthQueuingStrategyPrototype.h>
#include <LibWeb/Bindings/Intrinsics.h>
#include <LibWeb/HTML/UniversalGlobalScope.h>
#include <LibWeb/Streams/ByteLengthQueuingStrategy.h>
namespace Web::Streams {
GC_DEFINE_ALLOCATOR(ByteLengthQueuingStrategy);
// https://streams.spec.whatwg.org/#blqs-constructor
GC::Ref<ByteLengthQueuingStrategy> ByteLengthQueuingStrategy::construct_impl(JS::Realm& realm, QueuingStrategyInit const& init)
{
// The new ByteLengthQueuingStrategy(init) constructor steps are:
// 1. Set this.[[highWaterMark]] to init["highWaterMark"].
return realm.create<ByteLengthQueuingStrategy>(realm, init.high_water_mark);
}
ByteLengthQueuingStrategy::ByteLengthQueuingStrategy(JS::Realm& realm, double high_water_mark)
: PlatformObject(realm)
, m_high_water_mark(high_water_mark)
{
}
ByteLengthQueuingStrategy::~ByteLengthQueuingStrategy() = default;
// https://streams.spec.whatwg.org/#blqs-size
GC::Ref<WebIDL::CallbackType> ByteLengthQueuingStrategy::size()
{
// 1. Return this's relevant global object's byte length queuing strategy size function.
auto* global = dynamic_cast<HTML::UniversalGlobalScopeMixin*>(&HTML::relevant_global_object(*this));
VERIFY(global);
return global->byte_length_queuing_strategy_size_function();
}
void ByteLengthQueuingStrategy::initialize(JS::Realm& realm)
{
Base::initialize(realm);
WEB_SET_PROTOTYPE_FOR_INTERFACE(ByteLengthQueuingStrategy);
}
}