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47 lines
1.2 KiB
C++
47 lines
1.2 KiB
C++
/*
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* Copyright (c) 2024, Shannon Booth <shannon@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <AK/Vector.h>
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#include <LibJS/Forward.h>
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#include <LibWeb/Bindings/PlatformObject.h>
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namespace Web::WebAudio {
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// https://webaudio.github.io/web-audio-api/#PeriodicWaveConstraints
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struct PeriodicWaveConstraints {
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bool disable_normalization { false };
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};
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// https://webaudio.github.io/web-audio-api/#PeriodicWaveOptions
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struct PeriodicWaveOptions : PeriodicWaveConstraints {
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Optional<Vector<float>> real;
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Optional<Vector<float>> imag;
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};
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// https://webaudio.github.io/web-audio-api/#PeriodicWave
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class PeriodicWave : public Bindings::PlatformObject {
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WEB_PLATFORM_OBJECT(PeriodicWave, Bindings::PlatformObject);
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GC_DECLARE_ALLOCATOR(PeriodicWave);
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public:
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static WebIDL::ExceptionOr<GC::Ref<PeriodicWave>> construct_impl(JS::Realm&, GC::Ref<BaseAudioContext>, PeriodicWaveOptions const&);
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explicit PeriodicWave(JS::Realm&);
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virtual ~PeriodicWave() override;
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protected:
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virtual void initialize(JS::Realm&) override;
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virtual void visit_edges(Cell::Visitor&) override;
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private:
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GC::Ptr<JS::Float32Array> m_real;
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GC::Ptr<JS::Float32Array> m_imag;
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bool m_normalize { true };
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};
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}
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