ladybird/Libraries/LibWeb/CSS/StyleValues/CalculatedStyleValue.h
Sam Atkins ee712bd98f LibWeb/CSS: Simplify calculations after parsing them
If a calculation was simplified down to a single numeric node, then most
of the time we can instead return a regular StyleValue, for example
`calc(2px + 3px)` would be simplified down to a `5px` LengthStyleValue.
This means that parse_calculated_value() can't return a
CalculatedStyleValue directly, and its callers all have to handle
non-calculated values as well as calculated ones.

This simplification is reflected in the new test results. Serialization
is not yet correct in all cases but we're closer than we were. :^)
2025-01-30 19:31:54 +01:00

779 lines
35 KiB
C++

/*
* Copyright (c) 2018-2020, Andreas Kling <andreas@ladybird.org>
* Copyright (c) 2021, Tobias Christiansen <tobyase@serenityos.org>
* Copyright (c) 2021-2025, Sam Atkins <sam@ladybird.org>
* Copyright (c) 2022-2023, MacDue <macdue@dueutil.tech>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <AK/Function.h>
#include <LibWeb/CSS/Angle.h>
#include <LibWeb/CSS/CSSNumericType.h>
#include <LibWeb/CSS/CSSStyleValue.h>
#include <LibWeb/CSS/Flex.h>
#include <LibWeb/CSS/Frequency.h>
#include <LibWeb/CSS/Length.h>
#include <LibWeb/CSS/Percentage.h>
#include <LibWeb/CSS/Resolution.h>
#include <LibWeb/CSS/Time.h>
namespace Web::CSS {
class CalculationNode;
// https://drafts.csswg.org/css-values-4/#ref-for-calc-calculation%E2%91%A2%E2%91%A7
// Contains the context available at parse-time.
struct CalculationContext {
Optional<ValueType> percentages_resolve_as {};
bool resolve_numbers_as_integers = false;
};
// Contains the context for resolving the calculation.
struct CalculationResolutionContext {
Variant<Empty, Angle, Frequency, Length, Time> percentage_basis {};
Optional<Length::ResolutionContext> length_resolution_context;
};
class CalculatedStyleValue : public CSSStyleValue {
public:
class CalculationResult {
public:
using Value = Variant<Number, Angle, Flex, Frequency, Length, Percentage, Resolution, Time>;
static CalculationResult from_value(Value const&, CalculationResolutionContext const&, Optional<CSSNumericType>);
CalculationResult(double value, Optional<CSSNumericType> type)
: m_value(value)
, m_type(move(type))
{
}
void add(CalculationResult const& other);
void subtract(CalculationResult const& other);
void multiply_by(CalculationResult const& other);
void divide_by(CalculationResult const& other);
void negate();
void invert();
double value() const { return m_value; }
Optional<CSSNumericType> const& type() const { return m_type; }
[[nodiscard]] bool operator==(CalculationResult const&) const = default;
private:
double m_value;
Optional<CSSNumericType> m_type;
};
static ValueComparingNonnullRefPtr<CalculatedStyleValue> create(NonnullRefPtr<CalculationNode> calculation, CSSNumericType resolved_type, CalculationContext context)
{
return adopt_ref(*new (nothrow) CalculatedStyleValue(move(calculation), move(resolved_type), move(context)));
}
virtual String to_string(SerializationMode) const override;
virtual bool equals(CSSStyleValue const& other) const override;
bool resolves_to_angle() const { return m_resolved_type.matches_angle(m_context.percentages_resolve_as); }
bool resolves_to_angle_percentage() const { return m_resolved_type.matches_angle_percentage(m_context.percentages_resolve_as); }
Optional<Angle> resolve_angle(CalculationResolutionContext const&) const;
bool resolves_to_flex() const { return m_resolved_type.matches_flex(m_context.percentages_resolve_as); }
Optional<Flex> resolve_flex(CalculationResolutionContext const&) const;
bool resolves_to_frequency() const { return m_resolved_type.matches_frequency(m_context.percentages_resolve_as); }
bool resolves_to_frequency_percentage() const { return m_resolved_type.matches_frequency_percentage(m_context.percentages_resolve_as); }
Optional<Frequency> resolve_frequency(CalculationResolutionContext const&) const;
bool resolves_to_length() const { return m_resolved_type.matches_length(m_context.percentages_resolve_as); }
bool resolves_to_length_percentage() const { return m_resolved_type.matches_length_percentage(m_context.percentages_resolve_as); }
Optional<Length> resolve_length(CalculationResolutionContext const&) const;
bool resolves_to_percentage() const { return m_resolved_type.matches_percentage(); }
Optional<Percentage> resolve_percentage(CalculationResolutionContext const&) const;
bool resolves_to_resolution() const { return m_resolved_type.matches_resolution(m_context.percentages_resolve_as); }
Optional<Resolution> resolve_resolution(CalculationResolutionContext const&) const;
bool resolves_to_time() const { return m_resolved_type.matches_time(m_context.percentages_resolve_as); }
bool resolves_to_time_percentage() const { return m_resolved_type.matches_time_percentage(m_context.percentages_resolve_as); }
Optional<Time> resolve_time(CalculationResolutionContext const&) const;
bool resolves_to_number() const { return m_resolved_type.matches_number(m_context.percentages_resolve_as); }
Optional<double> resolve_number(CalculationResolutionContext const&) const;
Optional<i64> resolve_integer(CalculationResolutionContext const&) const;
bool resolves_to_dimension() const { return m_resolved_type.matches_dimension(); }
bool contains_percentage() const;
String dump() const;
private:
explicit CalculatedStyleValue(NonnullRefPtr<CalculationNode> calculation, CSSNumericType resolved_type, CalculationContext context)
: CSSStyleValue(Type::Calculated)
, m_resolved_type(move(resolved_type))
, m_calculation(move(calculation))
, m_context(move(context))
{
}
Optional<ValueType> percentage_resolved_type() const;
CSSNumericType m_resolved_type;
NonnullRefPtr<CalculationNode> m_calculation;
CalculationContext m_context;
};
// https://www.w3.org/TR/css-values-4/#calculation-tree
class CalculationNode : public RefCounted<CalculationNode> {
public:
// https://drafts.csswg.org/css-values-4/#calc-constants
// https://drafts.csswg.org/css-values-4/#calc-error-constants
enum class ConstantType {
E,
Pi,
NaN,
Infinity,
MinusInfinity,
};
static Optional<ConstantType> constant_type_from_string(StringView);
enum class Type {
Numeric,
// NOTE: Currently, any value with a `var()` or `attr()` function in it is always an
// UnresolvedStyleValue so we do not have to implement a NonMathFunction type here.
// Comparison function nodes, a sub-type of operator node
// https://drafts.csswg.org/css-values-4/#comp-func
Min,
Max,
Clamp,
// Calc-operator nodes, a sub-type of operator node
// https://www.w3.org/TR/css-values-4/#calculation-tree-calc-operator-nodes
Sum,
Product,
Negate,
Invert,
// Sign-Related Functions, a sub-type of operator node
// https://drafts.csswg.org/css-values-4/#sign-funcs
Abs,
Sign,
// Constant Nodes
// https://drafts.csswg.org/css-values-4/#calc-constants
Constant,
// Trigonometric functions, a sub-type of operator node
// https://drafts.csswg.org/css-values-4/#trig-funcs
Sin,
Cos,
Tan,
Asin,
Acos,
Atan,
Atan2,
// Exponential functions, a sub-type of operator node
// https://drafts.csswg.org/css-values-4/#exponent-funcs
Pow,
Sqrt,
Hypot,
Log,
Exp,
// Stepped value functions, a sub-type of operator node
// https://drafts.csswg.org/css-values-4/#round-func
Round,
Mod,
Rem,
};
using NumericValue = CalculatedStyleValue::CalculationResult::Value;
virtual ~CalculationNode();
Type type() const { return m_type; }
// https://www.w3.org/TR/css-values-4/#calculation-tree-operator-nodes
bool is_operator_node() const
{
return is_calc_operator_node() || is_math_function_node();
}
bool is_math_function_node() const
{
switch (m_type) {
case Type::Min:
case Type::Max:
case Type::Clamp:
case Type::Abs:
case Type::Sign:
case Type::Sin:
case Type::Cos:
case Type::Tan:
case Type::Asin:
case Type::Acos:
case Type::Atan:
case Type::Atan2:
case Type::Pow:
case Type::Sqrt:
case Type::Hypot:
case Type::Log:
case Type::Exp:
case Type::Round:
case Type::Mod:
case Type::Rem:
return true;
default:
return false;
}
}
// https://www.w3.org/TR/css-values-4/#calculation-tree-calc-operator-nodes
bool is_calc_operator_node() const
{
return first_is_one_of(m_type, Type::Sum, Type::Product, Type::Negate, Type::Invert);
}
virtual String to_string() const = 0;
Optional<CSSNumericType> const& numeric_type() const { return m_numeric_type; }
virtual bool contains_percentage() const = 0;
virtual CalculatedStyleValue::CalculationResult resolve(CalculationResolutionContext const&) const = 0;
virtual NonnullRefPtr<CalculationNode> with_simplified_children(CalculationContext const&, CalculationResolutionContext const&) const = 0;
// Step 4 of simplify_a_calculation_tree(). Only valid for math-function nodes.
virtual Optional<CalculatedStyleValue::CalculationResult> run_operation_if_possible(CalculationContext const&, CalculationResolutionContext const&) const { VERIFY_NOT_REACHED(); }
virtual void dump(StringBuilder&, int indent) const = 0;
virtual bool equals(CalculationNode const&) const = 0;
protected:
CalculationNode(Type, Optional<CSSNumericType>);
private:
Type m_type;
Optional<CSSNumericType> m_numeric_type;
};
class NumericCalculationNode final : public CalculationNode {
public:
static NonnullRefPtr<NumericCalculationNode> create(NumericValue, CalculationContext const&);
~NumericCalculationNode();
virtual String to_string() const override;
virtual bool contains_percentage() const override;
bool is_in_canonical_unit() const;
virtual CalculatedStyleValue::CalculationResult resolve(CalculationResolutionContext const&) const override;
virtual NonnullRefPtr<CalculationNode> with_simplified_children(CalculationContext const&, CalculationResolutionContext const&) const override { return *this; }
RefPtr<CSSStyleValue> to_style_value(CalculationContext const&) const;
NumericValue const& value() const { return m_value; }
virtual void dump(StringBuilder&, int indent) const override;
virtual bool equals(CalculationNode const&) const override;
private:
NumericCalculationNode(NumericValue, CSSNumericType);
NumericValue m_value;
};
class SumCalculationNode final : public CalculationNode {
public:
static NonnullRefPtr<SumCalculationNode> create(Vector<NonnullRefPtr<CalculationNode>>);
~SumCalculationNode();
virtual String to_string() const override;
virtual bool contains_percentage() const override;
virtual CalculatedStyleValue::CalculationResult resolve(CalculationResolutionContext const&) const override;
virtual NonnullRefPtr<CalculationNode> with_simplified_children(CalculationContext const&, CalculationResolutionContext const&) const override;
Vector<NonnullRefPtr<CalculationNode>> const& children() const { return m_values; }
virtual void dump(StringBuilder&, int indent) const override;
virtual bool equals(CalculationNode const&) const override;
private:
SumCalculationNode(Vector<NonnullRefPtr<CalculationNode>>, Optional<CSSNumericType>);
Vector<NonnullRefPtr<CalculationNode>> m_values;
};
class ProductCalculationNode final : public CalculationNode {
public:
static NonnullRefPtr<ProductCalculationNode> create(Vector<NonnullRefPtr<CalculationNode>>);
~ProductCalculationNode();
virtual String to_string() const override;
virtual bool contains_percentage() const override;
virtual CalculatedStyleValue::CalculationResult resolve(CalculationResolutionContext const&) const override;
virtual NonnullRefPtr<CalculationNode> with_simplified_children(CalculationContext const&, CalculationResolutionContext const&) const override;
Vector<NonnullRefPtr<CalculationNode>> const& children() const { return m_values; }
virtual void dump(StringBuilder&, int indent) const override;
virtual bool equals(CalculationNode const&) const override;
private:
ProductCalculationNode(Vector<NonnullRefPtr<CalculationNode>>, Optional<CSSNumericType>);
Vector<NonnullRefPtr<CalculationNode>> m_values;
};
class NegateCalculationNode final : public CalculationNode {
public:
static NonnullRefPtr<NegateCalculationNode> create(NonnullRefPtr<CalculationNode>);
~NegateCalculationNode();
virtual String to_string() const override;
virtual bool contains_percentage() const override;
virtual CalculatedStyleValue::CalculationResult resolve(CalculationResolutionContext const&) const override;
virtual NonnullRefPtr<CalculationNode> with_simplified_children(CalculationContext const&, CalculationResolutionContext const&) const override;
CalculationNode const& child() const { return m_value; }
virtual void dump(StringBuilder&, int indent) const override;
virtual bool equals(CalculationNode const&) const override;
private:
NegateCalculationNode(NonnullRefPtr<CalculationNode>);
NonnullRefPtr<CalculationNode> m_value;
};
class InvertCalculationNode final : public CalculationNode {
public:
static NonnullRefPtr<InvertCalculationNode> create(NonnullRefPtr<CalculationNode>);
~InvertCalculationNode();
virtual String to_string() const override;
virtual bool contains_percentage() const override;
virtual CalculatedStyleValue::CalculationResult resolve(CalculationResolutionContext const&) const override;
virtual NonnullRefPtr<CalculationNode> with_simplified_children(CalculationContext const&, CalculationResolutionContext const&) const override;
CalculationNode const& child() const { return m_value; }
virtual void dump(StringBuilder&, int indent) const override;
virtual bool equals(CalculationNode const&) const override;
private:
InvertCalculationNode(NonnullRefPtr<CalculationNode>, Optional<CSSNumericType>);
NonnullRefPtr<CalculationNode> m_value;
};
class MinCalculationNode final : public CalculationNode {
public:
static NonnullRefPtr<MinCalculationNode> create(Vector<NonnullRefPtr<CalculationNode>>);
~MinCalculationNode();
virtual String to_string() const override;
virtual bool contains_percentage() const override;
virtual CalculatedStyleValue::CalculationResult resolve(CalculationResolutionContext const&) const override;
virtual NonnullRefPtr<CalculationNode> with_simplified_children(CalculationContext const&, CalculationResolutionContext const&) const override;
virtual Optional<CalculatedStyleValue::CalculationResult> run_operation_if_possible(CalculationContext const&, CalculationResolutionContext const&) const override;
Vector<NonnullRefPtr<CalculationNode>> const& children() const { return m_values; }
virtual void dump(StringBuilder&, int indent) const override;
virtual bool equals(CalculationNode const&) const override;
private:
MinCalculationNode(Vector<NonnullRefPtr<CalculationNode>>, Optional<CSSNumericType>);
Vector<NonnullRefPtr<CalculationNode>> m_values;
};
class MaxCalculationNode final : public CalculationNode {
public:
static NonnullRefPtr<MaxCalculationNode> create(Vector<NonnullRefPtr<CalculationNode>>);
~MaxCalculationNode();
virtual String to_string() const override;
virtual bool contains_percentage() const override;
virtual CalculatedStyleValue::CalculationResult resolve(CalculationResolutionContext const&) const override;
virtual NonnullRefPtr<CalculationNode> with_simplified_children(CalculationContext const&, CalculationResolutionContext const&) const override;
virtual Optional<CalculatedStyleValue::CalculationResult> run_operation_if_possible(CalculationContext const&, CalculationResolutionContext const&) const override;
Vector<NonnullRefPtr<CalculationNode>> const& children() const { return m_values; }
virtual void dump(StringBuilder&, int indent) const override;
virtual bool equals(CalculationNode const&) const override;
private:
MaxCalculationNode(Vector<NonnullRefPtr<CalculationNode>>, Optional<CSSNumericType>);
Vector<NonnullRefPtr<CalculationNode>> m_values;
};
class ClampCalculationNode final : public CalculationNode {
public:
static NonnullRefPtr<ClampCalculationNode> create(NonnullRefPtr<CalculationNode>, NonnullRefPtr<CalculationNode>, NonnullRefPtr<CalculationNode>);
~ClampCalculationNode();
virtual String to_string() const override;
virtual bool contains_percentage() const override;
virtual CalculatedStyleValue::CalculationResult resolve(CalculationResolutionContext const&) const override;
virtual NonnullRefPtr<CalculationNode> with_simplified_children(CalculationContext const&, CalculationResolutionContext const&) const override;
virtual Optional<CalculatedStyleValue::CalculationResult> run_operation_if_possible(CalculationContext const&, CalculationResolutionContext const&) const override;
virtual void dump(StringBuilder&, int indent) const override;
virtual bool equals(CalculationNode const&) const override;
private:
ClampCalculationNode(NonnullRefPtr<CalculationNode>, NonnullRefPtr<CalculationNode>, NonnullRefPtr<CalculationNode>, Optional<CSSNumericType>);
NonnullRefPtr<CalculationNode> m_min_value;
NonnullRefPtr<CalculationNode> m_center_value;
NonnullRefPtr<CalculationNode> m_max_value;
};
class AbsCalculationNode final : public CalculationNode {
public:
static NonnullRefPtr<AbsCalculationNode> create(NonnullRefPtr<CalculationNode>);
~AbsCalculationNode();
virtual String to_string() const override;
virtual bool contains_percentage() const override;
virtual CalculatedStyleValue::CalculationResult resolve(CalculationResolutionContext const&) const override;
virtual NonnullRefPtr<CalculationNode> with_simplified_children(CalculationContext const&, CalculationResolutionContext const&) const override;
virtual Optional<CalculatedStyleValue::CalculationResult> run_operation_if_possible(CalculationContext const&, CalculationResolutionContext const&) const override;
virtual void dump(StringBuilder&, int indent) const override;
virtual bool equals(CalculationNode const&) const override;
private:
AbsCalculationNode(NonnullRefPtr<CalculationNode>);
NonnullRefPtr<CalculationNode> m_value;
};
class SignCalculationNode final : public CalculationNode {
public:
static NonnullRefPtr<SignCalculationNode> create(NonnullRefPtr<CalculationNode>);
~SignCalculationNode();
virtual String to_string() const override;
virtual bool contains_percentage() const override;
virtual CalculatedStyleValue::CalculationResult resolve(CalculationResolutionContext const&) const override;
virtual NonnullRefPtr<CalculationNode> with_simplified_children(CalculationContext const&, CalculationResolutionContext const&) const override;
virtual Optional<CalculatedStyleValue::CalculationResult> run_operation_if_possible(CalculationContext const&, CalculationResolutionContext const&) const override;
virtual void dump(StringBuilder&, int indent) const override;
virtual bool equals(CalculationNode const&) const override;
private:
SignCalculationNode(NonnullRefPtr<CalculationNode>);
NonnullRefPtr<CalculationNode> m_value;
};
class ConstantCalculationNode final : public CalculationNode {
public:
static NonnullRefPtr<ConstantCalculationNode> create(CalculationNode::ConstantType);
~ConstantCalculationNode();
virtual String to_string() const override;
virtual bool contains_percentage() const override { return false; }
virtual CalculatedStyleValue::CalculationResult resolve(CalculationResolutionContext const&) const override;
virtual NonnullRefPtr<CalculationNode> with_simplified_children(CalculationContext const&, CalculationResolutionContext const&) const override { return *this; }
virtual void dump(StringBuilder&, int indent) const override;
virtual bool equals(CalculationNode const&) const override;
private:
ConstantCalculationNode(ConstantType);
CalculationNode::ConstantType m_constant;
};
class SinCalculationNode final : public CalculationNode {
public:
static NonnullRefPtr<SinCalculationNode> create(NonnullRefPtr<CalculationNode>);
~SinCalculationNode();
virtual String to_string() const override;
virtual bool contains_percentage() const override;
virtual CalculatedStyleValue::CalculationResult resolve(CalculationResolutionContext const&) const override;
virtual NonnullRefPtr<CalculationNode> with_simplified_children(CalculationContext const&, CalculationResolutionContext const&) const override;
virtual Optional<CalculatedStyleValue::CalculationResult> run_operation_if_possible(CalculationContext const&, CalculationResolutionContext const&) const override;
virtual void dump(StringBuilder&, int indent) const override;
virtual bool equals(CalculationNode const&) const override;
private:
SinCalculationNode(NonnullRefPtr<CalculationNode>);
NonnullRefPtr<CalculationNode> m_value;
};
class CosCalculationNode final : public CalculationNode {
public:
static NonnullRefPtr<CosCalculationNode> create(NonnullRefPtr<CalculationNode>);
~CosCalculationNode();
virtual String to_string() const override;
virtual bool contains_percentage() const override;
virtual CalculatedStyleValue::CalculationResult resolve(CalculationResolutionContext const&) const override;
virtual NonnullRefPtr<CalculationNode> with_simplified_children(CalculationContext const&, CalculationResolutionContext const&) const override;
virtual Optional<CalculatedStyleValue::CalculationResult> run_operation_if_possible(CalculationContext const&, CalculationResolutionContext const&) const override;
virtual void dump(StringBuilder&, int indent) const override;
virtual bool equals(CalculationNode const&) const override;
private:
CosCalculationNode(NonnullRefPtr<CalculationNode>);
NonnullRefPtr<CalculationNode> m_value;
};
class TanCalculationNode final : public CalculationNode {
public:
static NonnullRefPtr<TanCalculationNode> create(NonnullRefPtr<CalculationNode>);
~TanCalculationNode();
virtual String to_string() const override;
virtual bool contains_percentage() const override;
virtual CalculatedStyleValue::CalculationResult resolve(CalculationResolutionContext const&) const override;
virtual NonnullRefPtr<CalculationNode> with_simplified_children(CalculationContext const&, CalculationResolutionContext const&) const override;
virtual Optional<CalculatedStyleValue::CalculationResult> run_operation_if_possible(CalculationContext const&, CalculationResolutionContext const&) const override;
virtual void dump(StringBuilder&, int indent) const override;
virtual bool equals(CalculationNode const&) const override;
private:
TanCalculationNode(NonnullRefPtr<CalculationNode>);
NonnullRefPtr<CalculationNode> m_value;
};
class AsinCalculationNode final : public CalculationNode {
public:
static NonnullRefPtr<AsinCalculationNode> create(NonnullRefPtr<CalculationNode>);
~AsinCalculationNode();
virtual String to_string() const override;
virtual bool contains_percentage() const override;
virtual CalculatedStyleValue::CalculationResult resolve(CalculationResolutionContext const&) const override;
virtual NonnullRefPtr<CalculationNode> with_simplified_children(CalculationContext const&, CalculationResolutionContext const&) const override;
virtual Optional<CalculatedStyleValue::CalculationResult> run_operation_if_possible(CalculationContext const&, CalculationResolutionContext const&) const override;
virtual void dump(StringBuilder&, int indent) const override;
virtual bool equals(CalculationNode const&) const override;
private:
AsinCalculationNode(NonnullRefPtr<CalculationNode>);
NonnullRefPtr<CalculationNode> m_value;
};
class AcosCalculationNode final : public CalculationNode {
public:
static NonnullRefPtr<AcosCalculationNode> create(NonnullRefPtr<CalculationNode>);
~AcosCalculationNode();
virtual String to_string() const override;
virtual bool contains_percentage() const override;
virtual CalculatedStyleValue::CalculationResult resolve(CalculationResolutionContext const&) const override;
virtual NonnullRefPtr<CalculationNode> with_simplified_children(CalculationContext const&, CalculationResolutionContext const&) const override;
virtual Optional<CalculatedStyleValue::CalculationResult> run_operation_if_possible(CalculationContext const&, CalculationResolutionContext const&) const override;
virtual void dump(StringBuilder&, int indent) const override;
virtual bool equals(CalculationNode const&) const override;
private:
AcosCalculationNode(NonnullRefPtr<CalculationNode>);
NonnullRefPtr<CalculationNode> m_value;
};
class AtanCalculationNode final : public CalculationNode {
public:
static NonnullRefPtr<AtanCalculationNode> create(NonnullRefPtr<CalculationNode>);
~AtanCalculationNode();
virtual String to_string() const override;
virtual bool contains_percentage() const override;
virtual CalculatedStyleValue::CalculationResult resolve(CalculationResolutionContext const&) const override;
virtual NonnullRefPtr<CalculationNode> with_simplified_children(CalculationContext const&, CalculationResolutionContext const&) const override;
virtual Optional<CalculatedStyleValue::CalculationResult> run_operation_if_possible(CalculationContext const&, CalculationResolutionContext const&) const override;
virtual void dump(StringBuilder&, int indent) const override;
virtual bool equals(CalculationNode const&) const override;
private:
AtanCalculationNode(NonnullRefPtr<CalculationNode>);
NonnullRefPtr<CalculationNode> m_value;
};
class Atan2CalculationNode final : public CalculationNode {
public:
static NonnullRefPtr<Atan2CalculationNode> create(NonnullRefPtr<CalculationNode>, NonnullRefPtr<CalculationNode>);
~Atan2CalculationNode();
virtual String to_string() const override;
virtual bool contains_percentage() const override;
virtual CalculatedStyleValue::CalculationResult resolve(CalculationResolutionContext const&) const override;
virtual NonnullRefPtr<CalculationNode> with_simplified_children(CalculationContext const&, CalculationResolutionContext const&) const override;
virtual Optional<CalculatedStyleValue::CalculationResult> run_operation_if_possible(CalculationContext const&, CalculationResolutionContext const&) const override;
virtual void dump(StringBuilder&, int indent) const override;
virtual bool equals(CalculationNode const&) const override;
private:
Atan2CalculationNode(NonnullRefPtr<CalculationNode>, NonnullRefPtr<CalculationNode>);
NonnullRefPtr<CalculationNode> m_y;
NonnullRefPtr<CalculationNode> m_x;
};
class PowCalculationNode final : public CalculationNode {
public:
static NonnullRefPtr<PowCalculationNode> create(NonnullRefPtr<CalculationNode>, NonnullRefPtr<CalculationNode>);
~PowCalculationNode();
virtual String to_string() const override;
virtual bool contains_percentage() const override { return false; }
virtual CalculatedStyleValue::CalculationResult resolve(CalculationResolutionContext const&) const override;
virtual NonnullRefPtr<CalculationNode> with_simplified_children(CalculationContext const&, CalculationResolutionContext const&) const override;
virtual Optional<CalculatedStyleValue::CalculationResult> run_operation_if_possible(CalculationContext const&, CalculationResolutionContext const&) const override;
virtual void dump(StringBuilder&, int indent) const override;
virtual bool equals(CalculationNode const&) const override;
private:
PowCalculationNode(NonnullRefPtr<CalculationNode>, NonnullRefPtr<CalculationNode>);
NonnullRefPtr<CalculationNode> m_x;
NonnullRefPtr<CalculationNode> m_y;
};
class SqrtCalculationNode final : public CalculationNode {
public:
static NonnullRefPtr<SqrtCalculationNode> create(NonnullRefPtr<CalculationNode>);
~SqrtCalculationNode();
virtual String to_string() const override;
virtual bool contains_percentage() const override { return false; }
virtual CalculatedStyleValue::CalculationResult resolve(CalculationResolutionContext const&) const override;
virtual NonnullRefPtr<CalculationNode> with_simplified_children(CalculationContext const&, CalculationResolutionContext const&) const override;
virtual Optional<CalculatedStyleValue::CalculationResult> run_operation_if_possible(CalculationContext const&, CalculationResolutionContext const&) const override;
virtual void dump(StringBuilder&, int indent) const override;
virtual bool equals(CalculationNode const&) const override;
private:
SqrtCalculationNode(NonnullRefPtr<CalculationNode>);
NonnullRefPtr<CalculationNode> m_value;
};
class HypotCalculationNode final : public CalculationNode {
public:
static NonnullRefPtr<HypotCalculationNode> create(Vector<NonnullRefPtr<CalculationNode>>);
~HypotCalculationNode();
virtual String to_string() const override;
virtual bool contains_percentage() const override;
virtual CalculatedStyleValue::CalculationResult resolve(CalculationResolutionContext const&) const override;
virtual NonnullRefPtr<CalculationNode> with_simplified_children(CalculationContext const&, CalculationResolutionContext const&) const override;
virtual Optional<CalculatedStyleValue::CalculationResult> run_operation_if_possible(CalculationContext const&, CalculationResolutionContext const&) const override;
Vector<NonnullRefPtr<CalculationNode>> const& children() const { return m_values; }
virtual void dump(StringBuilder&, int indent) const override;
virtual bool equals(CalculationNode const&) const override;
private:
HypotCalculationNode(Vector<NonnullRefPtr<CalculationNode>>, Optional<CSSNumericType>);
Vector<NonnullRefPtr<CalculationNode>> m_values;
};
class LogCalculationNode final : public CalculationNode {
public:
static NonnullRefPtr<LogCalculationNode> create(NonnullRefPtr<CalculationNode>, NonnullRefPtr<CalculationNode>);
~LogCalculationNode();
virtual String to_string() const override;
virtual bool contains_percentage() const override { return false; }
virtual CalculatedStyleValue::CalculationResult resolve(CalculationResolutionContext const&) const override;
virtual NonnullRefPtr<CalculationNode> with_simplified_children(CalculationContext const&, CalculationResolutionContext const&) const override;
virtual Optional<CalculatedStyleValue::CalculationResult> run_operation_if_possible(CalculationContext const&, CalculationResolutionContext const&) const override;
virtual void dump(StringBuilder&, int indent) const override;
virtual bool equals(CalculationNode const&) const override;
private:
LogCalculationNode(NonnullRefPtr<CalculationNode>, NonnullRefPtr<CalculationNode>);
NonnullRefPtr<CalculationNode> m_x;
NonnullRefPtr<CalculationNode> m_y;
};
class ExpCalculationNode final : public CalculationNode {
public:
static NonnullRefPtr<ExpCalculationNode> create(NonnullRefPtr<CalculationNode>);
~ExpCalculationNode();
virtual String to_string() const override;
virtual bool contains_percentage() const override { return false; }
virtual CalculatedStyleValue::CalculationResult resolve(CalculationResolutionContext const&) const override;
virtual NonnullRefPtr<CalculationNode> with_simplified_children(CalculationContext const&, CalculationResolutionContext const&) const override;
virtual Optional<CalculatedStyleValue::CalculationResult> run_operation_if_possible(CalculationContext const&, CalculationResolutionContext const&) const override;
virtual void dump(StringBuilder&, int indent) const override;
virtual bool equals(CalculationNode const&) const override;
private:
ExpCalculationNode(NonnullRefPtr<CalculationNode>);
NonnullRefPtr<CalculationNode> m_value;
};
class RoundCalculationNode final : public CalculationNode {
public:
static NonnullRefPtr<RoundCalculationNode> create(RoundingStrategy, NonnullRefPtr<CalculationNode>, NonnullRefPtr<CalculationNode>);
~RoundCalculationNode();
virtual String to_string() const override;
virtual bool contains_percentage() const override;
virtual CalculatedStyleValue::CalculationResult resolve(CalculationResolutionContext const&) const override;
virtual NonnullRefPtr<CalculationNode> with_simplified_children(CalculationContext const&, CalculationResolutionContext const&) const override;
virtual Optional<CalculatedStyleValue::CalculationResult> run_operation_if_possible(CalculationContext const&, CalculationResolutionContext const&) const override;
virtual void dump(StringBuilder&, int indent) const override;
virtual bool equals(CalculationNode const&) const override;
private:
RoundCalculationNode(RoundingStrategy, NonnullRefPtr<CalculationNode>, NonnullRefPtr<CalculationNode>, Optional<CSSNumericType>);
RoundingStrategy m_strategy;
NonnullRefPtr<CalculationNode> m_x;
NonnullRefPtr<CalculationNode> m_y;
};
class ModCalculationNode final : public CalculationNode {
public:
static NonnullRefPtr<ModCalculationNode> create(NonnullRefPtr<CalculationNode>, NonnullRefPtr<CalculationNode>);
~ModCalculationNode();
virtual String to_string() const override;
virtual bool contains_percentage() const override;
virtual CalculatedStyleValue::CalculationResult resolve(CalculationResolutionContext const&) const override;
virtual NonnullRefPtr<CalculationNode> with_simplified_children(CalculationContext const&, CalculationResolutionContext const&) const override;
virtual Optional<CalculatedStyleValue::CalculationResult> run_operation_if_possible(CalculationContext const&, CalculationResolutionContext const&) const override;
virtual void dump(StringBuilder&, int indent) const override;
virtual bool equals(CalculationNode const&) const override;
private:
ModCalculationNode(NonnullRefPtr<CalculationNode>, NonnullRefPtr<CalculationNode>, Optional<CSSNumericType>);
NonnullRefPtr<CalculationNode> m_x;
NonnullRefPtr<CalculationNode> m_y;
};
class RemCalculationNode final : public CalculationNode {
public:
static NonnullRefPtr<RemCalculationNode> create(NonnullRefPtr<CalculationNode>, NonnullRefPtr<CalculationNode>);
~RemCalculationNode();
virtual String to_string() const override;
virtual bool contains_percentage() const override;
virtual CalculatedStyleValue::CalculationResult resolve(CalculationResolutionContext const&) const override;
virtual NonnullRefPtr<CalculationNode> with_simplified_children(CalculationContext const&, CalculationResolutionContext const&) const override;
virtual Optional<CalculatedStyleValue::CalculationResult> run_operation_if_possible(CalculationContext const&, CalculationResolutionContext const&) const override;
virtual void dump(StringBuilder&, int indent) const override;
virtual bool equals(CalculationNode const&) const override;
private:
RemCalculationNode(NonnullRefPtr<CalculationNode>, NonnullRefPtr<CalculationNode>, Optional<CSSNumericType>);
NonnullRefPtr<CalculationNode> m_x;
NonnullRefPtr<CalculationNode> m_y;
};
// https://drafts.csswg.org/css-values-4/#calc-simplification
NonnullRefPtr<CalculationNode> simplify_a_calculation_tree(CalculationNode const& root, CalculationContext const& context, CalculationResolutionContext const& resolution_context);
}