ladybird/Userland/Libraries/LibThreading/BackgroundAction.cpp
Andreas Kling e8579ed24a LibThreading: Wake up the background worker thread when there's work
The worker thread used for BackgroundAction was going to sleep for
1 second at a time (when there was nothing to do.) This made using
background actions for anything interactive quite unresponsive since
you had to wait up to 1 second before it even started on your task.

We now use a simple Unix pipe to signal the worker thread that a new
work item is available.

This makes Assistant way more responsive when typing. :^)
2021-07-04 18:56:08 +02:00

74 lines
1.9 KiB
C++

/*
* Copyright (c) 2019-2020, Sergey Bugaev <bugaevc@serenityos.org>
* Copyright (c) 2021, Andreas Kling <kling@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include <AK/Queue.h>
#include <LibThreading/BackgroundAction.h>
#include <LibThreading/Lock.h>
#include <LibThreading/Thread.h>
#include <unistd.h>
static Threading::Lockable<Queue<Function<void()>>>* s_all_actions;
static Threading::Thread* s_background_thread;
static int s_notify_pipe_fds[2];
static intptr_t background_thread_func()
{
while (true) {
char buffer[1];
auto nread = read(s_notify_pipe_fds[0], buffer, sizeof(buffer));
if (nread < 0) {
perror("read");
_exit(1);
}
Vector<Function<void()>> work_items;
{
Threading::Locker locker(s_all_actions->lock());
while (!s_all_actions->resource().is_empty()) {
work_items.append(s_all_actions->resource().dequeue());
}
}
for (auto& work_item : work_items)
work_item();
}
VERIFY_NOT_REACHED();
}
static void init()
{
if (pipe(s_notify_pipe_fds) < 0) {
perror("pipe");
_exit(1);
}
s_all_actions = new Threading::Lockable<Queue<Function<void()>>>();
s_background_thread = &Threading::Thread::construct(background_thread_func).leak_ref();
s_background_thread->set_name("Background thread");
s_background_thread->start();
}
Threading::Thread& Threading::BackgroundActionBase::background_thread()
{
if (s_background_thread == nullptr)
init();
return *s_background_thread;
}
void Threading::BackgroundActionBase::enqueue_work(Function<void()> work)
{
if (s_all_actions == nullptr)
init();
Locker locker(s_all_actions->lock());
s_all_actions->resource().enqueue(move(work));
char ch = 'x';
if (write(s_notify_pipe_fds[1], &ch, sizeof(ch)) < 0) {
perror("write");
_exit(1);
}
}