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Specification: https://dom.spec.whatwg.org/#concept-event-dispatch This also introduces shadow roots due to it being a requirement of the event dispatcher. However, it does not introduce the full shadow DOM, that can be left for future work. This changes some event dispatches which require certain attributes to be initialised to a value.
86 lines
3.1 KiB
C++
86 lines
3.1 KiB
C++
/*
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* Copyright (c) 2020, Andreas Kling <kling@serenityos.org>
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this
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* list of conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
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* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#pragma once
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#include <AK/TypeCasts.h>
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#include <AK/Weakable.h>
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#include <LibJS/Runtime/GlobalObject.h>
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#include <LibWeb/Forward.h>
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namespace Web {
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namespace Bindings {
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class WindowObject final
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: public JS::GlobalObject
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, public Weakable<WindowObject> {
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public:
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explicit WindowObject(DOM::Window&);
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virtual void initialize() override;
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virtual ~WindowObject() override;
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DOM::Window& impl() { return *m_impl; }
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const DOM::Window& impl() const { return *m_impl; }
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Origin origin() const;
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XMLHttpRequestPrototype* xhr_prototype() { return m_xhr_prototype; }
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XMLHttpRequestConstructor* xhr_constructor() { return m_xhr_constructor; }
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private:
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virtual const char* class_name() const override { return "WindowObject"; }
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virtual void visit_children(Visitor&) override;
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JS_DECLARE_NATIVE_GETTER(document_getter);
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JS_DECLARE_NATIVE_SETTER(document_setter);
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JS_DECLARE_NATIVE_GETTER(performance_getter);
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JS_DECLARE_NATIVE_GETTER(event_getter);
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JS_DECLARE_NATIVE_FUNCTION(alert);
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JS_DECLARE_NATIVE_FUNCTION(confirm);
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JS_DECLARE_NATIVE_FUNCTION(set_interval);
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JS_DECLARE_NATIVE_FUNCTION(set_timeout);
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JS_DECLARE_NATIVE_FUNCTION(clear_interval);
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JS_DECLARE_NATIVE_FUNCTION(clear_timeout);
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JS_DECLARE_NATIVE_FUNCTION(request_animation_frame);
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JS_DECLARE_NATIVE_FUNCTION(cancel_animation_frame);
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JS_DECLARE_NATIVE_FUNCTION(atob);
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JS_DECLARE_NATIVE_FUNCTION(btoa);
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NonnullRefPtr<DOM::Window> m_impl;
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XMLHttpRequestConstructor* m_xhr_constructor { nullptr };
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XMLHttpRequestPrototype* m_xhr_prototype { nullptr };
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};
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}
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}
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AK_BEGIN_TYPE_TRAITS(Web::Bindings::WindowObject)
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static bool is_type(const JS::GlobalObject& global) { return String(global.class_name()) == "WindowObject"; }
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AK_END_TYPE_TRAITS()
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