ladybird/Userland/Libraries/LibImageDecoderClient/Client.h
Peter Elliott 7af5eef0dd SystemServer+LoginServer+Userland: Switch to sid-based sockets
This commit does three things atomically:
- switch over Core::Account+SystemServer+LoginServer to sid based socket
  names.
- change socket names with %uid to %sid.
- add/update necessary pledges and unveils.

Userland: Switch over servers to sid based sockets

Userland: Properly pledge and unveil for sid based sockets
2022-10-03 11:11:29 +02:00

43 lines
939 B
C++

/*
* Copyright (c) 2020, Andreas Kling <kling@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <AK/HashMap.h>
#include <ImageDecoder/ImageDecoderClientEndpoint.h>
#include <ImageDecoder/ImageDecoderServerEndpoint.h>
#include <LibIPC/ConnectionToServer.h>
namespace ImageDecoderClient {
struct Frame {
RefPtr<Gfx::Bitmap> bitmap;
u32 duration { 0 };
};
struct DecodedImage {
bool is_animated { false };
u32 loop_count { 0 };
Vector<Frame> frames;
};
class Client final
: public IPC::ConnectionToServer<ImageDecoderClientEndpoint, ImageDecoderServerEndpoint>
, public ImageDecoderClientEndpoint {
IPC_CLIENT_CONNECTION(Client, "/tmp/session/%sid/portal/image"sv);
public:
Optional<DecodedImage> decode_image(ReadonlyBytes);
Function<void()> on_death;
private:
Client(NonnullOwnPtr<Core::Stream::LocalSocket>);
virtual void die() override;
};
}