ladybird/Userland/Libraries/LibDebug/Dwarf/CompilationUnit.h
Itamar e9e4358a93 LibDebug: Store LibDebug objects on the heap & make them non-copyable
This fixes an issue were some LibDebug objects (for example,
Dwarf::CompilationUnit) held a reference to their parent
Dwarf::DwarfInfo object, which was constructed on the stack and later
moved to the heap.
2021-06-19 14:51:18 +02:00

41 lines
945 B
C++

/*
* Copyright (c) 2020, Itamar S. <itamar8910@gmail.com>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include "AbbreviationsMap.h"
#include <AK/Noncopyable.h>
#include <AK/Types.h>
namespace Debug::Dwarf {
class DwarfInfo;
class DIE;
class CompilationUnit {
AK_MAKE_NONCOPYABLE(CompilationUnit);
AK_MAKE_NONMOVABLE(CompilationUnit);
public:
CompilationUnit(const DwarfInfo& dwarf_info, u32 offset, const CompilationUnitHeader&);
u32 offset() const { return m_offset; }
u32 size() const { return m_header.length() + sizeof(u32); }
DIE root_die() const;
DIE get_die_at_offset(u32 offset) const;
const DwarfInfo& dwarf_info() const { return m_dwarf_info; }
const AbbreviationsMap& abbreviations_map() const { return m_abbreviations; }
private:
const DwarfInfo& m_dwarf_info;
u32 m_offset { 0 };
CompilationUnitHeader m_header;
AbbreviationsMap m_abbreviations;
};
}