ladybird/Userland/Libraries/LibWeb/Layout/SVGGeometryBox.h
MacDue 909bcfe9a4 LibWeb: Resolve and paint simple SVG masks
This allows applying SVG <mask>s to elements. It is only implemented for
the simplest (and default) case:

	- mask-type = luminance
 	- maskContentUnits = maskContentUnits
 	- maskUnits = objectBoundingBox
	- Default masking area

It should be possible to extend to cover more cases. Though the layout
for maskContentUnits = objectBoundingBox will be tricky to figure out.
2023-09-19 10:46:05 +02:00

38 lines
1.2 KiB
C++

/*
* Copyright (c) 2020, Matthew Olsson <mattco@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <AK/Optional.h>
#include <LibWeb/Layout/SVGGraphicsBox.h>
#include <LibWeb/SVG/SVGGeometryElement.h>
namespace Web::Layout {
class SVGGeometryBox final : public SVGGraphicsBox {
JS_CELL(SVGGeometryBox, SVGGraphicsBox);
public:
SVGGeometryBox(DOM::Document&, SVG::SVGGeometryElement&, NonnullRefPtr<CSS::StyleProperties>);
virtual ~SVGGeometryBox() override = default;
SVG::SVGGeometryElement& dom_node() { return static_cast<SVG::SVGGeometryElement&>(SVGGraphicsBox::dom_node()); }
SVG::SVGGeometryElement const& dom_node() const { return static_cast<SVG::SVGGeometryElement const&>(SVGGraphicsBox::dom_node()); }
Optional<Gfx::AffineTransform> layout_transform(Gfx::AffineTransform additional_svg_transform) const;
virtual JS::GCPtr<Painting::Paintable> create_paintable() const override;
private:
CSSPixelPoint viewbox_origin() const;
virtual bool is_svg_geometry_box() const final { return true; }
};
template<>
inline bool Node::fast_is<SVGGeometryBox>() const { return is_svg_geometry_box(); }
}