ladybird/Userland/Applications/PixelPaint/Tools/PolygonalSelectTool.cpp
Tim Ledbetter ecc202c59d PixelPaint: Hold shift to constrain polygonal select tool line angle
Holding shift while using the polygonal select tool now constrains the
line angle in 22.5 degree increments. This matches the behavior of the
line tool.
2023-01-13 15:52:57 +01:00

239 lines
8.8 KiB
C++

/*
* Copyright (c) 2022-2023, the SerenityOS developers.
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include "PolygonalSelectTool.h"
#include "../ImageEditor.h"
#include "../Layer.h"
#include <AK/Queue.h>
#include <LibGUI/BoxLayout.h>
#include <LibGUI/Button.h>
#include <LibGUI/ComboBox.h>
#include <LibGUI/ItemListModel.h>
#include <LibGUI/Label.h>
#include <LibGUI/Model.h>
#include <LibGUI/Painter.h>
#include <LibGUI/ValueSlider.h>
namespace PixelPaint {
void PolygonalSelectTool::flood_polygon_selection(Gfx::Bitmap& polygon_bitmap, Gfx::IntPoint polygon_delta)
{
VERIFY(polygon_bitmap.bpp() == 32);
// Create Mask which will track already-processed pixels.
Mask selection_mask = Mask::full(polygon_bitmap.rect().translated(polygon_delta));
auto pixel_reached = [&](Gfx::IntPoint location) {
selection_mask.set(Gfx::IntPoint(location.x(), location.y()).translated(polygon_delta), 0);
};
polygon_bitmap.flood_visit_from_point({ polygon_bitmap.width() - 1, polygon_bitmap.height() - 1 }, 0, move(pixel_reached));
selection_mask.shrink_to_fit();
m_editor->image().selection().merge(selection_mask, m_merge_mode);
}
void PolygonalSelectTool::process_polygon()
{
// Determine minimum bounding box that can hold the polygon.
auto min_x_seen = m_polygon_points.at(0).x();
auto max_x_seen = m_polygon_points.at(0).x();
auto min_y_seen = m_polygon_points.at(0).y();
auto max_y_seen = m_polygon_points.at(0).y();
for (auto point : m_polygon_points) {
if (point.x() < min_x_seen)
min_x_seen = point.x();
if (point.x() > max_x_seen)
max_x_seen = point.x();
if (point.y() < min_y_seen)
min_y_seen = point.y();
if (point.y() > max_y_seen)
max_y_seen = point.y();
}
// We create a bitmap that is bigger by 1 pixel on each side (+2) and need to account for the 0 indexed
// pixel positions (+1) so we make the bitmap size the delta of x/y min/max + 3.
auto polygon_bitmap_or_error = Gfx::Bitmap::try_create(Gfx::BitmapFormat::BGRA8888, { (max_x_seen - min_x_seen) + 3, (max_y_seen - min_y_seen) + 3 });
if (polygon_bitmap_or_error.is_error())
return;
auto polygon_bitmap = polygon_bitmap_or_error.release_value();
auto polygon_painter = Gfx::Painter(polygon_bitmap);
// We want to paint the polygon into the bitmap such that there is an empty 1px border all the way around it
// this ensures that we have a known pixel (0,0) that is outside the polygon. Since the coordinates are relative
// to the layer but the bitmap is cropped to the bounding rect of the polygon we need to offset our
// points by the the negative of min x/y. And because we want a 1 px offset to the right and down, we + 1 this.
auto polygon_bitmap_delta = Gfx::IntPoint(-min_x_seen + 1, -min_y_seen + 1);
polygon_painter.translate(polygon_bitmap_delta);
for (size_t i = 0; i < m_polygon_points.size() - 1; i++) {
polygon_painter.draw_line(m_polygon_points.at(i), m_polygon_points.at(i + 1), Color::Black);
}
polygon_painter.draw_line(m_polygon_points.at(m_polygon_points.size() - 1), m_polygon_points.at(0), Color::Black);
// Delta to use for mapping the bitmap back to layer coordinates. -1 to account for the right and down offset.
auto bitmap_to_layer_delta = Gfx::IntPoint(min_x_seen + m_editor->active_layer()->location().x() - 1, min_y_seen + m_editor->active_layer()->location().y() - 1);
flood_polygon_selection(polygon_bitmap, bitmap_to_layer_delta);
}
void PolygonalSelectTool::on_mousedown(Layer*, MouseEvent& event)
{
auto& image_event = event.image_event();
if (image_event.button() != GUI::MouseButton::Primary)
return;
if (!m_selecting) {
m_polygon_points.clear();
m_last_selecting_cursor_position = event.layer_event().position();
}
m_selecting = true;
auto new_point = event.layer_event().position();
if (!m_polygon_points.is_empty() && event.layer_event().shift())
new_point = Tool::constrain_line_angle(m_polygon_points.last(), new_point);
// This point matches the first point exactly. Consider this polygon finished.
if (m_polygon_points.size() > 0 && new_point == m_polygon_points.at(0)) {
m_selecting = false;
m_editor->image().selection().end_interactive_selection();
process_polygon();
m_editor->did_complete_action(tool_name());
m_editor->update();
return;
}
// Avoid adding the same point multiple times if the user clicks again without moving the mouse.
if (m_polygon_points.size() > 0 && m_polygon_points.at(m_polygon_points.size() - 1) == new_point)
return;
m_polygon_points.append(new_point);
m_editor->image().selection().begin_interactive_selection();
m_editor->update();
}
void PolygonalSelectTool::on_mousemove(Layer*, MouseEvent& event)
{
if (!m_selecting)
return;
if (event.layer_event().shift())
m_last_selecting_cursor_position = Tool::constrain_line_angle(m_polygon_points.last(), event.layer_event().position());
else
m_last_selecting_cursor_position = event.layer_event().position();
m_editor->update();
}
void PolygonalSelectTool::on_doubleclick(Layer*, MouseEvent&)
{
m_selecting = false;
m_editor->image().selection().end_interactive_selection();
process_polygon();
m_editor->did_complete_action(tool_name());
m_editor->update();
}
void PolygonalSelectTool::on_second_paint(Layer const* layer, GUI::PaintEvent& event)
{
if (!m_selecting)
return;
GUI::Painter painter(*m_editor);
painter.add_clip_rect(event.rect());
painter.translate(editor_layer_location(*layer));
auto draw_preview_lines = [&](auto color, auto thickness) {
for (size_t i = 0; i < m_polygon_points.size() - 1; i++) {
auto preview_start = editor_stroke_position(m_polygon_points.at(i), 1);
auto preview_end = editor_stroke_position(m_polygon_points.at(i + 1), 1);
painter.draw_line(preview_start, preview_end, color, thickness);
}
auto last_line_start = editor_stroke_position(m_polygon_points.at(m_polygon_points.size() - 1), 1);
auto last_line_stop = editor_stroke_position(m_last_selecting_cursor_position, 1);
painter.draw_line(last_line_start, last_line_stop, color, thickness);
};
draw_preview_lines(Gfx::Color::Black, 3);
draw_preview_lines(Gfx::Color::White, 1);
}
bool PolygonalSelectTool::on_keydown(GUI::KeyEvent& key_event)
{
if (key_event.key() == KeyCode::Key_Escape) {
if (m_selecting) {
m_selecting = false;
m_polygon_points.clear();
} else {
m_editor->image().selection().clear();
}
return true;
}
return Tool::on_keydown(key_event);
}
GUI::Widget* PolygonalSelectTool::get_properties_widget()
{
if (m_properties_widget)
return m_properties_widget.ptr();
m_properties_widget = GUI::Widget::construct();
m_properties_widget->set_layout<GUI::VerticalBoxLayout>();
auto& mode_container = m_properties_widget->add<GUI::Widget>();
mode_container.set_fixed_height(20);
mode_container.set_layout<GUI::HorizontalBoxLayout>();
auto& mode_label = mode_container.add<GUI::Label>();
mode_label.set_text("Mode:");
mode_label.set_text_alignment(Gfx::TextAlignment::CenterLeft);
mode_label.set_fixed_size(80, 20);
static constexpr auto s_merge_mode_names = [] {
Array<StringView, (int)Selection::MergeMode::__Count> names;
for (size_t i = 0; i < names.size(); i++) {
switch ((Selection::MergeMode)i) {
case Selection::MergeMode::Set:
names[i] = "Set"sv;
break;
case Selection::MergeMode::Add:
names[i] = "Add"sv;
break;
case Selection::MergeMode::Subtract:
names[i] = "Subtract"sv;
break;
case Selection::MergeMode::Intersect:
names[i] = "Intersect"sv;
break;
default:
break;
}
}
return names;
}();
auto& mode_combo = mode_container.add<GUI::ComboBox>();
mode_combo.set_only_allow_values_from_model(true);
mode_combo.set_model(*GUI::ItemListModel<StringView, decltype(s_merge_mode_names)>::create(s_merge_mode_names));
mode_combo.set_selected_index((int)m_merge_mode);
mode_combo.on_change = [this](auto&&, GUI::ModelIndex const& index) {
VERIFY(index.row() >= 0);
VERIFY(index.row() < (int)Selection::MergeMode::__Count);
m_merge_mode = (Selection::MergeMode)index.row();
};
return m_properties_widget.ptr();
}
Gfx::IntPoint PolygonalSelectTool::point_position_to_preferred_cell(Gfx::FloatPoint position) const
{
return position.to_type<int>();
}
}