ladybird/Userland/Libraries/LibJS/Runtime/AsyncFromSyncIterator.cpp
Linus Groh ecd163bdf1 LibJS+LibWeb: Replace GlobalObject with Realm in object constructors
No functional changes - we can still very easily get to the global
object via `Realm::global_object()`. This is in preparation of moving
the intrinsics to the realm and no longer having to pass a global
object when allocating any object.
In a few (now, and many more in subsequent commits) places we get a
realm using `GlobalObject::associated_realm()`, this is intended to be
temporary. For example, create() functions will later receive the same
treatment and are passed a realm instead of a global object.
2022-08-23 13:58:30 +01:00

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1.1 KiB
C++

/*
* Copyright (c) 2021, David Tuin <davidot@serenityos.org>
* Copyright (c) 2022, Linus Groh <linusg@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include <LibJS/Runtime/AsyncFromSyncIterator.h>
#include <LibJS/Runtime/AsyncFromSyncIteratorPrototype.h>
#include <LibJS/Runtime/GlobalObject.h>
namespace JS {
AsyncFromSyncIterator* AsyncFromSyncIterator::create(GlobalObject& global_object, Iterator sync_iterator_record)
{
auto& realm = *global_object.associated_realm();
return global_object.heap().allocate<AsyncFromSyncIterator>(global_object, realm, sync_iterator_record);
}
AsyncFromSyncIterator::AsyncFromSyncIterator(Realm& realm, Iterator sync_iterator_record)
: Object(*realm.global_object().async_from_sync_iterator_prototype())
, m_sync_iterator_record(sync_iterator_record)
{
}
void AsyncFromSyncIterator::initialize(GlobalObject& global_object)
{
Object::initialize(global_object);
}
void AsyncFromSyncIterator::visit_edges(Cell::Visitor& visitor)
{
Object::visit_edges(visitor);
visitor.visit(m_sync_iterator_record.iterator);
visitor.visit(m_sync_iterator_record.next_method);
}
}