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AK's version should see better inlining behaviors, than the LibM one. We avoid mixed usage for now though. Also clean up some stale math includes and improper floatingpoint usage.
121 lines
3.8 KiB
C++
121 lines
3.8 KiB
C++
/*
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* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include "LineTool.h"
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#include "ImageEditor.h"
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#include "Layer.h"
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#include <AK/Math.h>
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#include <LibGUI/Action.h>
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#include <LibGUI/Menu.h>
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#include <LibGUI/Painter.h>
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namespace PixelPaint {
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static Gfx::IntPoint constrain_line_angle(Gfx::IntPoint const& start_pos, Gfx::IntPoint const& end_pos, float angle_increment)
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{
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float current_angle = AK::atan2<float>(end_pos.y() - start_pos.y(), end_pos.x() - start_pos.x()) + float { M_PI * 2 };
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float constrained_angle = ((int)((current_angle + angle_increment / 2) / angle_increment)) * angle_increment;
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auto diff = end_pos - start_pos;
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float line_length = AK::hypot<float>(diff.x(), diff.y());
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return { start_pos.x() + (int)(AK::cos(constrained_angle) * line_length),
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start_pos.y() + (int)(AK::sin(constrained_angle) * line_length) };
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}
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LineTool::LineTool()
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{
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}
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LineTool::~LineTool()
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{
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}
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void LineTool::on_mousedown(Layer&, GUI::MouseEvent& layer_event, GUI::MouseEvent&)
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{
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if (layer_event.button() != GUI::MouseButton::Left && layer_event.button() != GUI::MouseButton::Right)
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return;
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if (m_drawing_button != GUI::MouseButton::None)
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return;
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m_drawing_button = layer_event.button();
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m_line_start_position = layer_event.position();
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m_line_end_position = layer_event.position();
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m_editor->update();
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}
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void LineTool::on_mouseup(Layer& layer, GUI::MouseEvent& event, GUI::MouseEvent&)
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{
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if (event.button() == m_drawing_button) {
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GUI::Painter painter(layer.bitmap());
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painter.draw_line(m_line_start_position, m_line_end_position, m_editor->color_for(m_drawing_button), m_thickness);
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m_drawing_button = GUI::MouseButton::None;
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layer.did_modify_bitmap();
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m_editor->did_complete_action();
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}
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}
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void LineTool::on_mousemove(Layer&, GUI::MouseEvent& layer_event, GUI::MouseEvent&)
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{
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if (m_drawing_button == GUI::MouseButton::None)
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return;
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if (layer_event.shift()) {
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constexpr auto ANGLE_STEP = M_PI / 8;
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m_line_end_position = constrain_line_angle(m_line_start_position, layer_event.position(), ANGLE_STEP);
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} else {
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m_line_end_position = layer_event.position();
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}
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m_editor->update();
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}
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void LineTool::on_second_paint(Layer const& layer, GUI::PaintEvent& event)
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{
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if (m_drawing_button == GUI::MouseButton::None)
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return;
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GUI::Painter painter(*m_editor);
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painter.add_clip_rect(event.rect());
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auto preview_start = m_editor->layer_position_to_editor_position(layer, m_line_start_position).to_type<int>();
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auto preview_end = m_editor->layer_position_to_editor_position(layer, m_line_end_position).to_type<int>();
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painter.draw_line(preview_start, preview_end, m_editor->color_for(m_drawing_button), m_thickness);
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}
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void LineTool::on_keydown(GUI::KeyEvent& event)
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{
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if (event.key() == Key_Escape && m_drawing_button != GUI::MouseButton::None) {
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m_drawing_button = GUI::MouseButton::None;
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m_editor->update();
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event.accept();
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}
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}
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void LineTool::on_tool_button_contextmenu(GUI::ContextMenuEvent& event)
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{
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if (!m_context_menu) {
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m_context_menu = GUI::Menu::construct();
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m_thickness_actions.set_exclusive(true);
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auto insert_action = [&](int size, bool checked = false) {
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auto action = GUI::Action::create_checkable(String::number(size), [this, size](auto&) {
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m_thickness = size;
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});
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action->set_checked(checked);
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m_thickness_actions.add_action(*action);
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m_context_menu->add_action(move(action));
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};
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insert_action(1, true);
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insert_action(2);
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insert_action(3);
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insert_action(4);
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}
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m_context_menu->popup(event.screen_position());
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}
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}
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