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In upcoming changes StorageBottle will own pointers to GC-allocated objects, so it needs to be a GC-allocated object itself to avoid introducing more GC roots.
39 lines
1 KiB
C++
39 lines
1 KiB
C++
/*
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* Copyright (c) 2024-2025, Shannon Booth <shannon@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <AK/HashMap.h>
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#include <LibGC/Ptr.h>
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#include <LibWeb/Forward.h>
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#include <LibWeb/StorageAPI/StorageKey.h>
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#include <LibWeb/StorageAPI/StorageShelf.h>
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#include <LibWeb/StorageAPI/StorageType.h>
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namespace Web::StorageAPI {
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// https://storage.spec.whatwg.org/#storage-shed
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// A storage shed is a map of storage keys to storage shelves. It is initially empty.
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class StorageShed : public GC::Cell {
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GC_CELL(StorageShed, GC::Cell);
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GC_DECLARE_ALLOCATOR(StorageShed);
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public:
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static GC::Ref<StorageShed> create(GC::Heap& heap) { return heap.allocate<StorageShed>(); }
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GC::Ptr<StorageShelf> obtain_a_storage_shelf(HTML::EnvironmentSettingsObject const&, StorageType);
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virtual void visit_edges(GC::Cell::Visitor& visitor) override;
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private:
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StorageShed() = default;
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OrderedHashMap<StorageKey, GC::Ref<StorageShelf>> m_data;
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};
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GC::Ref<StorageShed> user_agent_storage_shed(GC::Heap&);
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}
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