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The environment settings object is effectively the context a piece of script is running under, for example, it contains the origin, responsible document, realm, global object and event loop for the current context. This effectively replaces ScriptExecutionContext, but it cannot be removed in this commit as EventTarget still depends on it. https://html.spec.whatwg.org/multipage/webappapis.html#environment-settings-object
46 lines
1.2 KiB
C++
46 lines
1.2 KiB
C++
/*
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* Copyright (c) 2021, Andreas Kling <kling@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <LibJS/Script.h>
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#include <LibWeb/Forward.h>
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#include <LibWeb/HTML/Scripting/Script.h>
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namespace Web::HTML {
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// https://html.spec.whatwg.org/multipage/webappapis.html#classic-script
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class ClassicScript final : public Script {
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public:
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~ClassicScript();
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enum class MutedErrors {
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No,
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Yes,
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};
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static NonnullRefPtr<ClassicScript> create(String filename, StringView source, EnvironmentSettingsObject&, AK::URL base_url, MutedErrors = MutedErrors::No);
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JS::Script* script_record() { return m_script_record; }
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JS::Script const* script_record() const { return m_script_record; }
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EnvironmentSettingsObject& settings_object() { return m_settings_object; }
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enum class RethrowErrors {
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No,
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Yes,
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};
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JS::Completion run(RethrowErrors = RethrowErrors::No);
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private:
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ClassicScript(AK::URL base_url, String filename, EnvironmentSettingsObject& environment_settings_object);
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EnvironmentSettingsObject& m_settings_object;
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RefPtr<JS::Script> m_script_record;
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MutedErrors m_muted_errors { MutedErrors::No };
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Optional<JS::Parser::Error> m_error_to_rethrow;
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};
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}
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